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Effect BG 3 BlueEffect Icon 036
  You Didn't See That Coming?
Passive Attack Buff
 Chance to Interrupt Melee attacks as long as Quicksilver is present
25% chance to trigger
Related / Similar Effects:
Effect BG 3 BlueEffect Icon 017
 Combo Breaker
Effect BG 3 BlueEffect Icon 017
 Combo Breaker
Effect BG 3 BlueEffect Icon 017
 Combo Breaker
Effect BG 3 BlueEffect Icon 036
 Fast Acting
Effect BG 3 BlueEffect Icon 017
 Firebreaker
Effect BG 2 BlueEffect Icon 036
 Be An Avenger
Effect BG 3 GreenEffect Icon 009
 Ripple Effect
Effect BG 1 GreenEffect Icon 017
 Overloading
This Effect is a part of:
Hero-Only Effects
Tooltip
You Didn't See That Coming?
Passive Attack Buff
Effect BG 3 BlueEffect Icon 036
 Chance to Interrupt Melee attacks as long as Quicksilver is present

DetailsEdit

  • Can trigger up to 2 times per round.
  • Does not trigger on
    Effect BG 1 BlueEffect Icon 076
     Psychic Attack,
    Effect BG 1 BlueEffect Icon 025
     Subtle, characters with Combo Breaker ability or targeting All attacks.

AbilitiesEdit

Interrupting Brawl
Target: One Enemy
# of Hits: 2
Type: Unarmed Melee


Special Properties

Effect BG 1 BlueEffect Icon 025
 Subtle

One Enemy

Effect BG 2 RedEffect Icon 127
 Interrupted

Interrupting Kick
Target: One Enemy
# of Hits: 1
Type: Unarmed Melee


Special Properties

Effect BG 1 BlueEffect Icon 025
 Subtle

One Enemy

Effect BG 2 RedEffect Icon 127
 Interrupted

Interrupting Bash
Target: One Enemy
# of Hits: 1
Type: Unarmed Melee


Special Properties

Effect BG 1 BlueEffect Icon 025
 Subtle

One Enemy

Effect BG 2 RedEffect Icon 127
 Interrupted

Interrupting Shot
Target: One Enemy
# of Hits: 1
Type: Ranged


Special Properties

Effect BG 1 BlueEffect Icon 025
 Subtle

One Enemy

Effect BG 2 RedEffect Icon 127
 Interrupted

Interrupting Punch
Target: One Enemy
# of Hits: 1
Type: Unarmed Melee


Special Properties

Effect BG 1 BlueEffect Icon 025
 Subtle

One Enemy

Effect BG 2 RedEffect Icon 127
 Interrupted

Default

Interrupting Ray
Target: One Enemy
# of Hits: 2
Type: Ranged Energy Tech


Special Properties

Effect BG 1 BlueEffect Icon 025
 Subtle

One Enemy

Effect BG 2 RedEffect Icon 127
 Interrupted

Hulkbuster Armor only

Interrupting Power Fists
Target: One Enemy
# of Hits: 2
Type: Melee Unarmed Tech


Special Properties

Effect BG 1 BlueEffect Icon 025
 Subtle

One Enemy

Effect BG 2 RedEffect Icon 127
 Interrupted

Interrupting Flurry
Target: One Enemy
# of Hits: 6
Type: Unarmed Melee


Special Properties

Effect BG 1 BlueEffect Icon 025
 Subtle

One Enemy

Effect BG 2 RedEffect Icon 127
 Interrupted

Interrupting Blast
Target: One Enemy
# of Hits: 1
Type: Magic Energy Ranged


Special Properties

Effect BG 1 BlueEffect Icon 025
 Subtle

One Enemy

Effect BG 2 RedEffect Icon 127
 Interrupted

Interrupting Strike
Target: One Enemy
# of Hits: 1
Type: Melee


Special Properties

Effect BG 1 BlueEffect Icon 025
 Subtle

One Enemy

Effect BG 2 RedEffect Icon 127
 Interrupted

Effect BG 1 BlueEffect Icon 157
 Range Interface
Interrupting Beam
Target: One Enemy
# of Hits: 1
Type: Ranged Energy Tech


Special Properties

Effect BG 1 BlueEffect Icon 025
 Subtle

One Enemy

Effect BG 2 RedEffect Icon 127
 Interrupted
Effect BG 1 BlueEffect Icon 157
 Melee Interface
Interrupting Disruption
Target: One Enemy
# of Hits: 1
Type: Unarmed Melee Tech


Special Properties

Effect BG 1 BlueEffect Icon 025
 Subtle

One Enemy

Effect BG 2 RedEffect Icon 127
 Interrupted

HeroesEdit

Name Ability
Quicksilver Icon 3
Effect BG 2 BlueEffect Icon 036
 You Didn't See That Coming?

Patch NotesEdit

August 27, 2015 Patch Notes

  • You Didn’t See That Coming will no longer interrupt
    Effect BG 1 BlueEffect Icon 024
     Stealthy attacks
  • Interrupting Attacks caused by You Didn’t See That Coming must hit their intended target in order to Interrupt that target’s attack


Undocumented

  • Updated description
    • From: Chance to Interrupt and Counter Melee attacks as long as Quicksilver is present
    • To: Chance to Interrupt Melee attacks as long as Quicksilver is present
  • Proc rate decreased from 30% to 25%
  • Proc limit decreased from 5 to 2
  • No longer interrupted by characters with Combo Breaker ability
  • Counter now uses Interrupting Flurry instead of Tag Team


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