- Protects allies from single-target attacks if the attacker has Sin
- 50% chance to counter single-target attacks if the attacker has Sin
- Power is set by Agent level when acquired
- 100% chance to hit... usually
- Low chance on hit to consume all Sin on the target to cause additional damage
- Reduces Defense
- This gear is based on Harpe's weapon.
|Gear • Supplies • Uniforms • Isotope-8 • Key Items • Limited Edition Items|
|Due to the stats having a difference between players depending on their Agent's Level and Equipment,|
Gear stats in the Wiki are now based on a Level 300 Agent equipped with a Generalist's Kevlar Jumpsuit without any Iso-8 slotted on the Uniform and no other items that affect the stats.
Editors must refrain from changing the stats if this is not their Agent setup.
For Customized Gear in addition to the requirements above, editors must have their Customized Gear's Power Level at 300 or greater via Reforging or obtaining the Gear at the required Level. It is recommended to use obtaining gear.