|The following info box is incomplete and requires the areas to be filled. If you wish, please examine the table and add anything missing. Remove this notice upon completion.|
- Gains Ethereal Strike
- Lose 10% of current Health each turn
- Deals increased damage when below 50% health
- Gain Magic Reduction when below 50% health
- Causes Doom to trigger immediately
- Prevents Doom from being applied
- Losing Stamina every round or after performing hostile actions
- Lowers Evasion
- This effect can be applies 3 times
- Avoids all attacks except Magic and Psychic attacks
- Next attack deals more damage
- Removed after performing an attack
- Cannot protect while Intangible
|Gear • Supplies • Uniforms • Isotope-8 • Key Items • Limited Edition Items|
|Due to the stats having a difference between players depending on their Agent's Level and Equipment,|
Gear stats in the Wiki are now based on a Level 300 Agent equipped with a Generalist's Kevlar Jumpsuit without any Iso-8 slotted on the Uniform and no other items that affect the stats.
Editors must refrain from changing the stats if this is not their Agent setup.
For Customized Gear in addition to the requirements above, editors must have their Customized Gear's Power Level at 300 or greater via Reforging or obtaining the Gear at the required Level. It is recommended to use obtaining gear.