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January 21, 2016 Patch Notes[]
New Lockbox Hero: Winter Soldier[]
Bio - James "Bucky" Barnes became fast friends with Steve Rogers after rescuing the scrawny Steve from bullies. After Pearl Harbor, the two friends enlisted in the army where Bucky became a Sergeant in the 107th infantry. Bucky was captured by HYDRA, and this time it was Steve, as Captain America, who rescued Bucky. Bucky fought alongside Captain America as a member of Cap's Howling Commandos, an elite crew fighting against HYDRA and the Nazis. Once believed to have been killed in action, Bucky was captured and brainwashed by HYDRA and the Soviets, becoming the assassin known as the Winter Soldier.
Special Notes regarding Mines:
- Fixer and Winter Soldier can detonate each other's mines
- Winter Soldiers magnetic mines will replace Fixers regular mines
- Magnetic Mines can be detonated by Magnetism (i.e. Magneto)
Class: Infiltrator
- Passive: Cold War
- Allies gain Advantage, Dealing Increased damage to enemies with Locked-out moves
- Passive: Counter Offensive
- Counter-Attacks and Follow-Up Attacks deal increased damage
- Passive: Sense of Control
- Immune to Delirium Effects
Action 1: Aimed Shot
- Unlocked at Level 1
- Targets One Enemy
- Type: Ranged, Gun
- One Enemy
- Self
- Retaliation (2 rounds)
- Counter-attacks when an ally is attacked
- Retaliation (2 rounds)
Action 2: Revolutionary Strike
- Unlocked at Level 2
- Targets One Enemy
- Type: Melee, Unarmed
- One Enemy
- Reduced Potential (2 rounds)
- Chance to Lock Out Melee, Range, Buff, or Debuff Abilities
- Reduced Potential (2 rounds)
- Self
- Revolution (2 rounds)
- Joins in on an ally's single-target attack
- Revolution (2 rounds)
Action 3: Magnetized Mines
- Unlocked at Level 6
- Special Properties
- Multi-Function
- Can be used to perform different actions
- Magnetized Mines (Magnetized Blast Mine, Magnetized Irradiated Frag Mine, Magnetized Chemical Mine)
- Detonates if Magnetized or Detonated
- Multi-Function
Magnetized Blast Mine
- Targets All Enemies
- 1 Round Cooldown
- Type: Debuff, Tech
- Special Properties
- Subtle
- Does not trigger most status effects
- Subtle
- All Enemies
- Magnetized Blast Mine
- Surrounded by blast explosives
- Explodes when Magnetized or Detonated
- Does not detonate on counter-attacks or follow-ups
- Triggered Explosion gains Paragon Exploiter, Exploit Attrition, and ignores defense
- Magnetized Blast Mine
Magnetized Irradiated Frag Mine
- Targets All Enemies
- 1 round cooldown
- Type: Debuff, Tech
- Special Properties
- Subtle
- Does not trigger most status effects
- Subtle
- All Enemies
- Magnetized Irradiated Frag Mine
- Surrounded by irradiated explosives
- Explodes when Magnetized or Detonated
- Does not detonate on counter-attacks of follow-ups
- Target gains 1-2 applications of Radiation Exposure and Bleeding when detonated
- Magnetized Irradiated Frag Mine
Magnetized Chemical Mine
- Targets All Enemies
- 1 round cooldown
- Type: Debuff, Tech
- Special Properties
- Subtle
- Does not trigger most status effects
- Subtle
- All Enemies
- Magnetized Chemical Mine
- Surrounded by chemical explosives
- Explodes when Magnetized or Detonated
- Does not detonate on counter-attacks or follow-ups
- Target gains Dizzy, Exposed, Slowed, Weakened, and Incapacitation when detonated
- Magnetized Chemical Mine
Detonate
- Targets One Enemy
- 1 round cooldown
- Type: Tech
- Special Properties
Action 4: Knife Assault
- Unlocked at Level 9
- Targets One Enemy
- Type: Melee
- Special Properties
- Brutal Strike
- Damage cannot be prevented by resurrection effects
- Guaranteed Hit
- 100% chance to hit… usually
- Ignore Defense
- Damage ignores enemy's Defense stat
- Attacks penetrate Shield statuses
- Brutal Strike
- One Enemy
- Fatal Blow
- Defeats normal enemies with less than 20% health
- Greatly damages bosses with less than 20% health
- Fatal Blow