For other uses, see Vengeance
- This effect increases Attack by 10% for each stack, and can be stacked to a maximum of 21 stacks (7 stacks of Sin per enemy).
- Does not gain Vengeance if enemy is KO'ed from that attack.
- Still gains Vengeance even if enemy dodges.
- If a character protects allies from area attacks, Ghost Rider only gains Vengeance equivalent to the amount of sins on protector.
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