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Just some undocumented and detailed changes for the 8/17 update.

  • Clobbering Time stamina cost upped to 25% from 5% base. Higher base accuracy 1.2 up from 1.0. Damage scaling now 0.741~0.889 up from 0.577~0.692
  • Fault Line damage scaling buffed from 0.348~0.418 to 0.387~0.464. Also has 100% chance to debuff instead of 67%
  • Rogue's Brawl scaling buffed from 0.371~0.445 to 0.417~0.543
  • Ground Pound base accuracy buffed to 1.5 from 1.0, 100% debuff chance instead of 67%
  • Colossal Smash damage scaling buffed to 0.416~0.626 from 0.375~0.562. 100% debuff chance instead of 67%
  • Diamond Body proc chance lowered to 65% from 80%
  • The Experiment stamina cost lowered to 12% from 30% base

  • A couple new, hidden news feeds were added:
<name>np08142012grs_1</name>
<text>BOSS REWARD RESPIN</text>
</localeString>
<localeString>
<generated>false</generated>
<locale>en_US</locale>
<name>np08142012grs_2</name>
<text>DONE</text>
</localeString>
<localeString>
<generated>false</generated>
<locale>en_US</locale>
<name>np08142012grs_3</name>
<text>TRY AGAIN</text>
</localeString>

Looks like a mechanic to spend gold to reroll the boss roulette.

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