Spec Ops 11 Guide - Part 2 (Includes Part 1)
Mission 1 Optimal Paths:
- All threats except 1 Low, 3-Bird: 80 U-ISOs.
- Best for points. Use this on your subsequent runs if you need to get more stars or are farming that nifty sword.
Mission 2 Optimal Paths:
- This one has the Epic Boss, Mephisto. You'll need Scarlet Witch, Iron Fist, and Fantomex. No optimal path yet for this one, just run it as the Epic.
I was able to complete these in one sweep of the Mission. Even though you don't need to do the deploys (there's no epic boss in mission 1), I did them anyway so I could jack my score up in that run. I finished with two stars and change, setting me up to quickly complete later tasks.
1. Hydrones - Defeat 5 Hydra Soldiers
Pretty straightforward. You have to do this one in the SpecOps mission. I hit the Medium threat and then dropped one of my heroes into a 2-battle deploy so I'd be able to finish #2 as soon as I knocked off the Easy threat and one more. A word to the wise: leave at least one Medium threat sit there as you're fighting through it. You'll thank yourself when you get to task 4.
2. Cunning Ploy - Complete a Deploy
This one can technically be done outside of SpecOps, but this early in the game I'm not hurting for ISO, so why not, eh? Three battles into the mission and I had this one done.
By this point The Hood will pop up as a mini-boss. Leave him be for now. You'll need to fight him solo later. Just keep plugging away at the other missions until Mordo shows his ugly mug.
3. Astral Rejection - Defeat Baron Mordo
Let him ramble on about resurrecting Blackheart, and then take him down to Chinatown. This shouldn't be that hard with the proper team.
4. Black and Blue - Defeat 3 Bruiser Demons
This is why we left The Hood and one Medium threat alone. The Medium threats carry two Bruiser demons, and The Hood has a couple along with him. Take out the Medium threat, then go knock off The Hood and his buddies, and put this one to rest.
5. Take Him to Task - Defeat Taskmaster
One of my favorite villains in the Marvel Universe! I really hope they decided to make him a multi-class lockbox hero later down the line. He should be fairly easy to beat solo, despite his huge repertoire of moves. That caps off the battles for the day, and if you ran the deploys in the mission then you've probably two-starred it by now.
6. Seals In Freshness - Research the Soul Jar in the Lab
Oh joy... Playdom saw fit to give us another Grief sword quest to go along with this research. Ugh. Put this one in the cooker and go take a nap or fight some PvP for the next 8 hours.
We're going to be running these tasks in Mission 2. Hopefully you already 2-starred Mission 1, which will automagically take care of task 9 once we get to it. We'll be running this one through to the Epic boss. You'll need Scarlet Witch, Iron Fist, and Fantomex to get that ball rolling.
7. Black Arts - Complete a Battle with Blackheart
Once you complete the research from Day 1, Blackheart should become available to battle, for task 7. Trip off his spawn counter and smack him around to get your mojo running on your lockbox count.
8. Half Time - Defeat 2 Members of the Wrecking Crew
You can't do this one outside of SpecOps. Which sucks. Someone over at PD must have a serious wood for these guys, but I'm sick of seeing these jokes in the game. Heck, I'd rather be fighting the Sinister Six at this point. Fight until you get the first miniboss battle, and then take out Thunderball and Bulldozer. Done and done.
9. Mission Accomplished - Get 2 Stars of Mastery in Mission 1
You should have already had this one done from yesterday, so we get to skip right by it. Gotta love a freebie!
10. We Are Venom - Defeat Venom
Ahh, the drooling monster finally makes an appearance. I bet the fanboys who want him as a lockbox release are having to change their pants right about now. He has some interesting abilities as well as the "if you kill him, he'll come back with 1% health" crap that we've seen before. Meaning after the first kill-shot, you'll probably have to have someone else finish him off.
11. Stick A Fork In It - Upgrade the Trident to the Infernal Trident in the Lab
Just like it says. Put the Trident in the cooker, and stick a fork in it. 24 hours of R&R - or PvP, if you're playing that.
If you have extra U-ISO, now would also be a good time to go re-run Mission 1 so you can work on completing the first optional lockbox task and increase your star count. The first Lockbox quest is going to take 10 Scrapper demons, which means you're going to either be making two runs at M1 to finish it, or you'll have to wait until M3. Given that you're going to need to 4-star M1 for the final Lockbox task, you may as well run them in M1.