What do you guys think about an Imperfects Spec Ops? This game is a classic and the characters make good villains. It's my first blog post, so, if anything is wrong, just point out in the comments. So let's start!
SPECIAL OPERATIONS: RISE OF THE IMPERFECTS
"When an alien invasion attracts the attention of S.H.I.E.L.D, new super-humans (?) appears too. They call themselves the Imperfects."
Teleport: Has 30% of chances to evade attacks with teleportation.
Drain: Has 25% of chances of draining HP from anyone who attacks her.
Ivulnerability: Immune to Fire, Poison, Chilled, Bleeding, Water and Radiation Exposure.
Bleeding (Up to 3 stacks)
"The Imperfect called Brigade is causing extremely destruction in New York, also, the people are being intoxicated by a misterious person."
Invader (Scrapper, Tactician, Generalist)
Toxin: Adds 1 stack of toxin after every attacking action.
Cannon Power: Adds 1 stack of cannon power after being attacked. Increases damage of his attacks by 10%.
'"'Another attack from the Imperfects. However, the Circle of 8 has appeared too. And this makes things even worse."
Team Up: Thing, Daredevil, Elektra
Fault Zone (Scrapper)
Collateral Damage: "Earthquake" causes Collapsing Infrastructure.
Flaming Body: All attacks causes burning.
Daughter of Sun: Immune to fire-based attacks.
The Wink (Generalist)
Teleport: Has 20% of chances to evade attacks with teleportation.
Femme Fatale: All attacks causes bleeding.
"The leader of the Imperfects decides to show up. However, one of them decided to join our fight against they."
Team-Up: Spider-Man, Paragon.
Obliterator (Bruiser, Blaster)
Johnny Ohm (Blaster)
Electric Warrior: Attacks have a chance of causing Static Charge.
Tolerance: Immune to electric attacks.
Niles Van Roekel (Tactician)
Imperfect Armor: Immune to stun and takes reduced damage from attacks.
Not a Human: Immune to bleeding, chilled, poison and radiation exposure.
THAT'S IT GUYS, HOPE YOU LIKED!