• Class: Generalist
  • HP: 2/5
  • Stamina: 5/5
  • Attack: 2/5
  • Defense: 5/5
  • Accuracy: 3/5
  • Evasion: 3/5
  • Passives:
    • Cybertronian - Cannot be afflicted with bleeding and poison and Immune to bioattacks (do note that psychic attacks still affects Cybertronian, and EMP does not)
    • Fortitude - Resistant to knockout via Damage over Time effects
    • Robot Mode - Ratchet starts with this passive.
      • Chance to protect allies from single target attacks. This scales up with lower allies' health.
    • Combat Medic - Chance (10%) for allies to restore health and remove a debuff before and after their turn.
  1. Level 1 - Combat Laser (Energy Ranged) - Ratchet performs a sweep with a laser better suited for surgery. All enemies, one hit. Low damage.
    • Gives Ratchet the Medical Efficiency buff.
      •   Medical Efficiency -  10% chance for all attacks to cause burning, poisoned, chilled, or bleeding.
    • If Ratchet is in Alt Mode, he switches back to Robot Mode
    • Melt Armor
  2. Level 2 - Relax, I'm an Emergency Vehicle (Melee) - Ratchet transforms to his ambulance mode and runs over an enemy. Single target, one hit.
    • If Ratchet is in Robot Mode, he switches to Alt Mode
      • Alt Mode - Takes reduced damage from physical attacks and significantly reduced damage from counter attacks.
    • Gives Ratchet Right of Way
      • Right of Way - Takes the first turn each round and pre-emptively counters melee attacks.
    • Exploits Protection
  3. Level 6 - Either Surgeon's Scalpels (Robot Mode) or Burnin' Rubber (Alt Mode)
    • Surgeon's Scalpels (Slashing Melee) - Ratchet lifts his hands, which transform into his medical blades, then brings them down hard on an opponent. Single target, three hit.
      • Paragon Exploiter
      • Shred
        • Applies Disadvantage to targets with Shred
    • Burnin' Rubber (Melee) - Ratchet crashes through an enemy in ambulance mode.
      • 'Grants a follow-up attack against target's with Shred
      • Guaranteed crit against targets with Melt Armor
  4. Level 9 - Energon Repair Ray - One ally
    • Energon Repairs
      • Restores health and stamina
      • Removes a single debuff
      • Restores health and stamina every turn
      • Quick action
      • Cooldown: 3 rounds

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