In other words, what abilities did Playdom deprive of the characters to make the game more "balanced", and how they could actualize those abilities in-game (knowing the current effects). Share your ideas in comment.


Unpredictability: It is difficult for anyone to know what Deadpool will do at any given moment, given that he himself barely knows what he'll do at any given moment. This makes it difficult for most opponents to predict what he will do.

I think they could make him randomly trigger an effect(or more effects) that makes his next attack avoid the counter-attacks (including pre-emtively counter-attacks), bypassing protect and avoidance effects. The randomly created effects could be: 
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 True Strike.
Also he could have a passive similar to the
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 Extreme Reflexes.

Telepathic Immunity: The healing factor causes his brain cells to be in a constant state of flux and regeneration, rendering him immune to psychics such as Professor X and Emma Frost. Recently Deadpool has not demonstrated this ability. He was able to be telepathically linked to the rest of the X-Force team by Psylocke and has fallen under mind control of Shadow King. But it has recently returned. Deadpool can even shrug off the Ghost Rider's penance stare.

They could just add a passive effect that makes him immune to psychic attacks, but not to psyhic energy attacks, like the
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 Get Outta My Head!.

Disease Immunity: The unique regenerative qualities of Deadpool's healing factor also extend to his immune system, rendering him immune to the effects of all known diseases and infections.

Similar to the
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 Black Pudding effect they could create one that makes any damage over time effect persists for a single turn.


Superhuman Durability: Luke cage's skin is as hard as titanium steel and his muscle and bone tissues are considerably denser than the tissues of an ordinary human, granting him much greater resistance to physical injury than an ordinary human. He can withstand conventional handgun fire at a range of 4 feet and cannot be cut by any blade forged of conventional material, although in the event of required surgery his skin can be lacerated by an overpowered medical laser. He can withstand up to one-ton impacts or blasts of 150 pounds of TNT without serious injury, and is highly resistant to extreme temperatures and electrical shocks. His current level of durability enables him to withstand gun fire at point-blank range, and can withstand being lit on fire without suffering any serious or permanent injuries. He has withstood impacts from superhumans a good deal stronger than him, destructive energy attacks including electricity, and falls from great heights such as ninety story high skyscrapers.

Considering his unbreakable skin, he should also have a similar passive to
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 Titanium Armor. Maybe a passive that makes him take reduced damage from any attacks, but psychicpsychic energy, adamantium and magic.

Accelerated Healing Factor: Despite his near invulnerability, it is possible for Cage to be hurt. If injured, he is capable of recovering from mild injuries in 1/3rd the time it would take an ordinary human.
I think he should also recover in half duration from any damage over time effects, except magic ones.


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