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Scroll of Angolob

  • Xobai
    Xobai closed this thread
    04:38, June 2, 2013

    This item is broken. Definitly broken, I started the game season 4 and it is a HUGE handicap not possessing this shi-. I'm currently at 0.4% in pvp and it's just a pain in the ass to see how this item can change the whole fight. 

    They are fights I would have won even if every other opponents played twice but just removing my buffs and opponent's debuff AND playing again was enough to doom my team (I dont meanlosing right when it's used but I just cant do anything to re-take the edge). Removing everything in itself is pretty overpowered but as a quick action... ARE YOU KIDDING ME ?

    Fuuuu~, I feel way better. scroll burn in the fires of hell.

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    • Complaining at the top 0.4%? your handicap isn't too massive or it's really outweighed by your own advantages.

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    • My team is rather effective indeed, but the board's called "I need to vent" and I needed to. Being in higher ranks doesnt change anything about the strenght of an item, Let me be clear, I'm not complaining about my rank but an item that without any need of combos can just break a match and has absolutely no weaknesses/counters/drawbacks. 

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    • Wasn't challenging. It has enough cooldown to not be very effective in certain setups though. Yeah, Against chars like Modern Thor, Dr Strange, Captain America, Hercules and in some cases Ghost Rider, it strips their immediate effectiveness, but if they accumulate their Build while it's cooling off for 3 Rounds, they can still be damning.

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    • True. Having the item isnt enough to win and it's fairly rare to see it used two times in a fight, I find it game changing because when it's used like first turn it's no big deal, but when everyone is like burning, bleeding, debuffed, it just gives a guaranteed(or nearly) victory to the one that uses it if the other doesnt have it, which is the goal of this item so that should be normal but as a quick action... nah... there's a severe issue balance wise.

      Maybe I'm wrong though, and I should start focusing agents instead of high damagers at this stage.

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    • If you're in the 0.4%, High Damage Dealers is obviously working for you (still early days, but most late comers including myself were drawn to start because of the PVP Daily.). PVP losses just become frustrating sometimes. I had to stop for a while today because I kept being beaten with my underpowered (iso and level wise) Magneto. I'm fairly certain that He'll succeed as a contender, but it's not there yet so I shouldn't force it. Switching my regular whom I made The Top of Vibranium with I've managed to get back on track.

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    • Nerf the scroll of angolob's free action please. It's way overpowered!!!

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    • Im torn on this subject. I removed it from my set for a while and brought it right back when i was reminded of how annoying it was in matchups. Its absolutely necessary for AFK imo, b/c  im noticing most competition closing in on the 150+ agent level range stack the F out of debuffs. But OMG I have lost too many matches due to the "oh thank god they dont have the..." then "FUUUUUUUUUUU!!!!"

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    • Yup, it's OVERPOWERED. I didn't have the scroll and I lost almost everytime (90%) when fight against the opponent that has that scroll of S**T. When i thought i'm gonna win with my debuff and the opponent debuff, suddenly everything disappeared and I LOST. WTH..... New PVP prize these day are useless compared to the early prize. They should made that scroll available on shop for cheaper prize or we can get by Magnetic Box. A bit of advised for those who just joint the PVP, you're <verb> no matter how high your level are.....Peace.

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    • It's not overpowered.  It has a 3 round cooldown so while it does work very well, it is just one-trick pony, albeit a good one.  If you are going to complain about this, then why don't we nerf warbringer axe, barrowguard, and other such items.  You get to make 4 choices for your agent, if you are losing to one item in particular, then adapt.

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    • If it wrecks your strategy, why not adapt and change your strategy?

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    • I posted about this thing too, it is very OP.  There are a few other things that are also OP but this scroll should be available for everyone to get, and NOT be a free action.  Or simply removes EITHER buffs or debuffs not both.  PVP should not be based so much on what items you have

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    • Only thing i would change about it: no more a quick action. It is already way too great as it is removing buffs and debuffs.

      Or this, or as said by Shivx1: remove EITHER buffs or debuffs, not both.

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    • i am having issues with this thing too, but i've noticed that there are some things it doesn't get rid of like phased and death and rebirth, but im wondering how many other buffs/debuffs it doesn't remove......this thing has made me adapt my strategy a lot and i haven't found any one particular strategy against it except to try to stun your opponent's agent or just take more turns through quantum jumper or something like that but the scroll itself isnt overpowered 

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    • Running w/ a Mockingbird/Phoenix combo, and an Inhibitor Dart Gun/Exsanguinator for my agent, I find that the AI is pretty liberal about using Angolob.  If Mockingbird goes before their Agent, 95% of the time, the AI will use Angolob to get rid of the Weakened/Dizzy/Slowed/Exposed that she applies, and then I don't have to worry about it unless the match runs for 3 more rounds.

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    • Yep, the cooldown pretty much balances it.

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    • It's pretty straightforward that it is overpowered. It does not matter if the enemy has 1 buff, and you have 1 debuff, or every single member of your team is stacked with Exposed, Dizzy, Weakened, Slowed, Weak Point, Burning, Poisoned, and three stacks of Bleeding - 1. Single. Quick Action sets everything right.

      The reason it is overpowered is very straightforward as well: opportunity cost. If it took 2 turns to set up those debuffs/buffs, and you took 1 turn to erase them all, you come out with a 1-turn advantage over your opponent. Because it is a Quick Action, that advantage becomes infinite. You have countered the standing portion of their actions (yes they still did damage, but Wolverine's L1, for example, isn't for its damage, it's for the 2 Bleeds plus Ravage) WITHOUT costing yourself even a turn as a disadvantage. Even AFK it's very powerful. Completely counters weapons/gadgets that have little utility besides buffs (I'm looking at you Dark Sigil); ONE ITEM does all this. Bad form.

      But of course I want one. Who doesn't want an overpowered item? Imagine if Quantum Jumper still gave your Agent a free turn, how overpowered would that be? Oh wait, it was, and they nerfed it. :\

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    • Its an annoying item to have to plan for, but it is not OP. You can still lose if you use it at the wrong time and the A.I. sometimes uses it for absolutely NO REASON. Its time wasted over the frustration it can cause. Strategy is always prime in MAA and if you canprepare youself for the fact that your opponent MAY have one in their set then you will be okay. I dont even focus on DoT's anymore. If I can exploit debuffs quickly and K.O. imminent threats then the match is basically mine to lose, I cant even be pissed if SoA tips the table once and a while. Step your team up, Step your game up, and get it on.

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    • It's weird that your defense against it being OP is that "you can still lose if you use it at the wrong time." Seriously? That doesn't mean it is any less overpowered. Sure, you can't win just by using it, but winning the game with the item by itself is not the definition of overpowered.

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    • If Scroll of Angolob can make anyone lose 90% fights, then their strategy seriously sucks.

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    • understand its has a cool down but to f up an person who just started the game an is relying on ther debuff/buff to help them that scroll is to good an it has a quick action so not only do u remove ur opponets buffs an debuff i can use another weapon with quick action ann then use the the power of four. the scroll just shouldnt have a quick action to it an only only stop either buff or debuffs.

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    • an annoying weapon indeed

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    • scrolls builds anglo and mels  sinester scepter and counter atack cats claw with wolv and x23 and kill evething.


      or the new change on phoenix

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    • I think he's trying to communicate, what should we do?

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    • You'll never win this fight Mindslug. The people who have it will fight tooth and nail that it ,"isn't op." When the rest of us know perfectly well it is. "It doesn't change the fight that much." Is always the argument, or "The AI uses it badly." All statements that don't actually prove that the item itself isn't overpowered(been talking about it on it's actual page, overpowered defined to be too powerful to be fair to other players without it.)

      Reg mentioned, "It strips their immediate effectiveness." where the problem with that argument is that rarely do fights last longer than a total of 4 to 5 rounds, and that's a long fight.

      Also, just at a glance I can look at the list and say that it would heavily mess up anyone using Strange, Havoc, IM, MM, Vision, Colossus, Thing, DD, IF, QS, Sif, BC,, BW, KP, Psylock, Fantomex, Beast, and Rogue.

      Those are just ones that it would mess up and really hurt. The ones that it would completely shut down are, at a glance, HT, Phoenix, SW, Storm, CB, Herc, Hulk, Thor, Valk, Deadpool, GR, OS, IW, SM, Tigra, Wasp, BK, BP, Cap, and Magneto.

      That is just at a glance. If you break down the debuffs/buff of the first set it will greatly hurt their effectiveness, and if you do it to the second set it pretty much removes them from the fight. All that needs to be done is it it used on the second or third round and it's over for any of them.

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    • Well, we did fight tooth and nail to get it (among other things), so what I'm seeing is either "I didn't manage to place in Diamond that season" (FYI, only 15% people did) or "I wasn't playing at the time" (lot of people didn't play at the time, either).

      As someone who actually has it, I think I have a better insight on its usefulness and effectivness than people who don't have it.

      If you can't work your way around something that has a 3 round cooldown, maybe you should rethink your strategy if you're seeing lots of SoA users in PvP. Maybe run heroes who can set up their buffs/debuffs fast, or try killing the agent first. I don't really care.

      Also, since I have ran lots of those heroes in PvP so far (except for few I don't have, but have faced), I can tell you that almost none of them suffered too much from SoA.

      Your arguments are invalid ones, not mine. I've spent lot of time using it, and again, lot of time NOT using it in PvP, and my results didn't vary for more than 2-3% of wins/loses.

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    • I have a recommendation that really is the ultimate problem I have with whiners.


      You should have earned it.


      You don't get a handout? Tough. Either did we, we won it by proving to be decent players in our own right. If people are going to whine about not getting equal opportunity to those who played from the beginning, they're never going to be satisfied. I wasn't playing during the Emma or Magik ops due to life commitments. When I came back, did I whine because I didn't have the best character in the game(at that stage)? No. I worked towards improving myself, my heroes, developed decent counters to the vastly different game, got to the point that It didn't even matter if I had her or not, saved the CP and eventually bought her myself. Now that I have her, I don't even use her, because people like you made her irrelevant when she already had perfectly good counters in play.

      Make the most of what you can get Now instead of crying over what you missed.

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    • So funny that people always call it "whining". Disagreeing with something isn't necessarily whining. It's disagreeing. I don't have it, I made it to Adamantium last season.

      I really don't care about handouts, I am not saying that I demand to have it, nor am I saying that there aren't ways around it. Never said that, never would. However, just as it is in any pvp game ever, having something that is not available to everyone that gives you a very large edge makes the game less fun. Simple as that.

      I'm very glad that Emma was nerfed. Maybe she was nerfed too hard, but being able to put one hero on your team and all but auto-win is dumb, and again, makes the game less fun.

      I'm fine with whatever they put in the game, I'm fine with them putting powerful things in the game, or powerful combos, great, use them to your hearts extent. It's when they put things in the game that are just too powerful to anyone who didn't "Earn" it to deal with then it makes it less fun to play.

      As to Shizoida's statement, the item isn't necessarily the best for offence, but for defense I can promise you that it causes you to win a lot more than 2-3% more of your defesive battles considering how often is causes me to lose no matter what setup I have.

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    • I am sitting at 40% AFK fights on lvl 185 meta, and I don't use SoA. Like I said, since I do own the damn thing, I have better insight on its usefulness.

      And, as I already said in some comment, if you keep going against it with heroes that rely only on buffs and debuffs, your strategy is inexistent. No wonder you're losing. Rethink it or keep losing. Your choice.

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    • Psylynx wrote: So funny that people always call it "whining". Disagreeing with something isn't necessarily whining. It's disagreeing. I don't have it, I made it to Adamantium last season.

      It sounds like whine when you're complaining about something you disagree with.

      I really don't care about handouts, I am not saying that I demand to have it, nor am I saying that there aren't ways around it. Never said that, never would. However, just as it is in any pvp game ever, having something that is not available to everyone that gives you a very large edge makes the game less fun. Simple as that.

      I'm fine with whatever they put in the game, I'm fine with them putting powerful things in the game, or powerful combos, great, use them to your hearts extent. It's when they put things in the game that are just too powerful to anyone who didn't "Earn" it to deal with then it makes it less fun to play.

      Then what on earth is the point of earning ANYTHING if it doesn't give you an advantage????

      It's why there's no great effort by the vast majority of players to make adamantium every season, with the number continually declining. People don't see the point in putting so much time in when they can get the hero for a a considerably less painstaking tme investment just by having a little patience.

      Chumpchanging people's efforts will only result in a decline in play and therefore profit.

      As to Shizoida's statement, the item isn't necessarily the best for offence, but for defense I can promise you that it causes you to win a lot more than 2-3% more of your defesive battles considering how often is causes me to lose no matter what setup I have.

      You underestimate your peers. Most people just deal with it, adopt better strategies that don't have such a vulnerable lynchpin, particularly on offense. Defenses are irrelevant at most higher level play anyway due to the quality of other players when actually playing in comparison to the AI which you have such trouble against.

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    • I own and have used the Scroll in the last couple of seasons in PvP.  I don't really know how my AI plays, but I can tell you that the AFK setup that gets better results doesn't have the SoA in it.  So there's 0% chance that "that it causes you to win a lot more than 2-3% more of your defesive (sic) battles " is true.  Also not true, "the rest of us know perfectly well it is (overpowered)," because nobody who lacks and item/character/feature can accurately tell you how it works, or even the idea that an item with a 3-round CD that does no damage and has no effect on roughly half of all characters is "OP" to begin with.

      So excuse me while I find your arguments entirely incorrect and your posts, yes, whining.

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    • Ok, so just to get this straight, on this wiki, if you ever feel that something shouldn't be the way that it is and you voice it, it's whining. Good to know.

      As I also said, I was in Adamantium last season, I dealt with it, I won fights against it, I'm not saying I don't deal with it, nor that I don't have stratagies to work around it.

      I'm happy to have things give advantages, I'm happy to have people earn cool stuff that does cool things and have cool effective setups. I've gone against a lot of brutal setups. When my whole team gets stunned by someone with hotshot and signpost, it sucks. When I get blasted into oblivion first turn before I can act by a modern thor, it sucks, but when there is one item that with a simple quick action shuts down so much, I disagree with it, it's too much of an advantage. That's all I've been trying to say. An advantage is fine, that's what a good stragedy does, but too much of an advantage does just what you said chumpchanges people's efforts, the ones that are making one now, after being able to get the item.

      I'll be done at this point, I'm done debating it, I see both sides of the argument and will just agree to disagree at this point.

      Also, Regulus, you need to calm down man, you get way too defensive about things. I'm trying to understand viewpoints here. I'm not attacking anyone, sorry if anyone felt that way.

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    • Psylynx, you set out on the offensive with your comments. So you got the response you were looking for, no one needs to calm down on a vent post LOL. I dont even feel like scrolling back up to see who half-a** quoted me earlier but essentially, what I stated was suggesting that there are TONS of items released in this game that tilt advantages one direction or another (in a seemingly "OP" fashion). This particular one, happens to be one of the most annoying (sometimes). Like any other "OP" or buggy programming in this game it is always subject to change and obsoletion. I havent gotten one M'F'n Adamantium finish yet, and I could complain about the "OP flavor of the month" myself but no, instead I go spruce up the arsenal and see how I can adjust my plan. Sidebar, I havent touched that scroll for 2 seasons now, and IMO besides the Chakra Strike its has been the best "Freebie" I have recieved since the tourneys went live.

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    • Olly.amorous wrote: [...] Strategy is always prime in MAA [...]

      ...when you don't face someone with twice your pvp bonus.

      with a proper strategy you can easily face SoA but no strategy holds when CB stun everyone and takes hundreds of turns or when Wolvie OHKO your team ("thank you, my gold armory")

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    • I think the last nerf on CB set that straight. that was uber annoying for sure. and wolvie is just a beast... u gotta take the good w the bad, I havent encountered too many absurd armories though. and I guess im one of those guys with an outrageous hero bonus b/c I made it my ocd goal to recruit every possible hero before the 1st spec op was even introduced. I have however faced some guys that have paid their recruits up to max level, (there is no way on earth anybody had CB or Psylocke maxed 2 days arter release otherwise) that is daunting... but i still put the whup on em. Sidebar: Example strategy, I use a tad of RPG logic applied to the classes. Turn order is largely random but favor is given to Speed (infiltrators/Evasion/QS etc.) Agility = (Defense + Accuracy) as far as i have noticed. Granted it isnt fact, but with this in mind CB virtually NEVER gets an early turn when I face him so if i can stun him out of the first round he's done. as for wolvie i pray to go ahead of him and set him up for a paragon exploit KO.

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    • Though when someone is phased it occasionally doesnt unbuff them XD

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    • I must admit I have the Scroll of Anglob and it's just a Quiuck action version of Phoenix's Soul Flare which destroys all the debuffs and adds a DoT effect. So you wanna ban that too. What about some of the old spec ops gear such as Grief I get smashed when I encounter that but it makes me think damn thats a good item. Oh well what is a good defense. Most of PvP is ruined by AFK because  a computer makes the moves. So Psylnx just because The Scroll is "cheap" in your opinion its random when they use it build a strong Debuff team. Instead of trying for the draining effect do more damage maybe then you can figure out the game strategics sheesh -_-

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    • 69.169.148.192 wrote:
      Though when someone is phased it occasionally doesnt unbuff them XD


      Not occasionally, never. Phased is a buff that cannot be removed, unless the hero or agent with Phased doesn't attack while Phased.

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      • does attack while phased. Or times it out eventually.
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    • Whiners will always whine. Ignore them (if u can)

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    • Scroll of Angolob is not strategy. It's plain cowardice...

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    • I HATE NECROS.

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