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Effects[]
Special Properties
- Does not work against mechanical targets
- Power is set by agent level whe acquired
- Causes Poison and spreads to nearby enemies with Bleeding
- Applies Slowed to targets with Poisoned
- Applies Dizzy to targets with Slowed
One Enemy
Dizzy (3 rounds)
- Accuracy reduced by 25%
Poisoned (2 rounds)
- Taking damage every turn
- Attack reduced
Slowed (3 rounds)
- Evasion reduced by 25%
Knockout Gas (2 rounds)
- Stunned until hit by any action
Nanoplague (2 rounds)
- Deals damage every turn
- Prevents most beneficial statuses
- Removed by resting or healing
Notes[]
- This gear is based on Kraven the Hunter.
Patch Notes[]
- The cooldown for The Grim Hunter has been reduced to 3 rounds.
v · eEquipment |
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Gear • Supplies • Uniforms • Isotope-8 • Key Items • Limited Edition Items |
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Due to the stats having a difference between players depending on their Agent's Level and Equipment, Gear stats in the Wiki are now based on a Level 300 Agent equipped with a Generalist's Kevlar Jumpsuit without any Iso-8 slotted on the Uniform and no other items that affect the stats. Editors must refrain from changing the stats if this is not their Agent setup. For Customized Gear in addition to the requirements above, editors must have their Customized Gear's Power Level at 300 or greater via Reforging or obtaining the Gear at the required Level. It is recommended to use obtaining gear. | |