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Effects[]
- Power level is set by Agent Level when acquired.
Electronic Tracking Round (1 round)
- Attacks cannot be Stealthy
- Attacks can be countered by enemies with Surveillance
- Consumes a Short Burst Charge when fired to put Surveillance on the Agent
- Consumes High Capacity Charge when fired to put Surveillance on the Team
Surveillance (1 round)
- Allows for counter attacks against targets with Electronic Tracking Rounds
Known Issues[]
- Stalker will not apply Surveillance to the team with High Capacity Charge if at least 1 member is defeated.
v · eEquipment |
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Gear • Supplies • Uniforms • Isotope-8 • Key Items • Limited Edition Items |
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Due to the stats having a difference between players depending on their Agent's Level and Equipment, Gear stats in the Wiki are now based on a Level 300 Agent equipped with a Generalist's Kevlar Jumpsuit without any Iso-8 slotted on the Uniform and no other items that affect the stats. Editors must refrain from changing the stats if this is not their Agent setup. For Customized Gear in addition to the requirements above, editors must have their Customized Gear's Power Level at 300 or greater via Reforging or obtaining the Gear at the required Level. It is recommended to use obtaining gear. | |