The following info box is incomplete and requires the areas to be filled. If you wish, please examine the table and add anything missing. Remove this notice upon completion. Missing: Damage at Agent level 300 |
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Effects[]
- Power level is set by Agent Level when acquired.
- Removes effects from Class bonuses
- Prevents this character from gaining Class benefits
- Consumes a Short Burst Charge when fired to also apply Neutralized
- Consumes High Capacity Charge when fired to also apply Neutralized and Exhausted
Neutralized (1 round)
- Removes and prevents stat increasing effects
Exhausted (1 round)
- Cannot take extra turns
- Quick Actions become normal actions
Sonic Blast x2
- Emits a sonic blast when used, calibrated to weaken symbiotes
Other Versions[]
Icon | Name |
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Subsonic Sound Gun Similar Looking Gear | |
Amplified Subsonic Sound Gun Similar Looking Gear |
Notes[]
- Special Operations 12 listed Void Generator as the Epic Boss Roulette Reward in Mission 2. This is incorrect, as Sonic Blaster is the true reward for this Mission.
- Based on the Sonic Blaster Reed Richards designed to fight Venom in the comic books.
v · eEquipment |
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Gear • Supplies • Uniforms • Isotope-8 • Key Items • Limited Edition Items |
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Due to the stats having a difference between players depending on their Agent's Level and Equipment, Gear stats in the Wiki are now based on a Level 300 Agent equipped with a Generalist's Kevlar Jumpsuit without any Iso-8 slotted on the Uniform and no other items that affect the stats. Editors must refrain from changing the stats if this is not their Agent setup. For Customized Gear in addition to the requirements above, editors must have their Customized Gear's Power Level at 300 or greater via Reforging or obtaining the Gear at the required Level. It is recommended to use obtaining gear. | |