Satana Icon 1 Satana Articles and Topics:
This article is about the playable hero. For the Enemy version, see Satana/Boss.

October 16, 2014 Patch NotesEdit

Bug & Balance Fixes:

  • Characters
    • Fixed an issue with Satana's Soul Drain not healing properly when defeating an opponent

February 7, 2014 Patch NotesEdit


  • Fixed an issue that was preventing Satana from healing with Soul Kiss
  • Fixed an issue that was causing Satana to not receive a second heal from killing an opponent with Soul Kiss, this second heal now pops up as "Devoured Soul"

November 27, 2013 Patch NotesEdit

Hero Bug Fixes and Balance Changes

  • Soul Kiss now provides extra healing if the target dies

Undocumented Change

November 15, 2013 Patch NotesEdit

Undocumented Change

July 18, 2013 Patch NotesEdit

Satana Fix and Adjustment

  • Added RED IN THE LEDGER to Satana (Team Up Bonus)
  • Fixed a bug where Satana's Soul Kiss wasn't healing properly when her target dies
  • Fixed Tooltip errors with some of Satana's Abilities

July 13, 2013 Patch NotesEdit

Bio – While her brother Daimon rejected his demonic parentage, Satana Hellstrom embraced it wholeheartedly. Trained in the black arts by her father's demonic subjects, she preys on unsuspecting men and feeds on their souls. After she discovered Mephisto's plans to harvest her life essence, she fled the infernal realms to seek protection from S.H.I.E.L.D.... though she is anything but repentant.

  • Collection Reward Hero
  • Infiltrator
  • Party Passive: Dark Pact
    • Raises stats when affected by Dizzy, Exposed, Slowed, or Weakened
    • Removed when Satana is KO’ed
    • Slowed increases Accuracy
    • Dizzy increases Attack
    • Exposed increases Evasion
    • Weakened increases Defense
  • Self Passive: Sinful Thoughts
    • Chance to gain Sin when attacking
    • Increases damage done while affected by Sin
    • Chance to apply Soulfire on all attacks while affected by Bane
  • Level 1 : Fiery Fists
    • One Enemy
    • Melee, Unarmed, Fire, Magic
    • Withered
      • Reduces damage done by 10%
      • This effect can be applied 3 times
      • Lasts 3 Rounds
    • Irredeemable
      • Applies Sin to Satana
      • Lasts 1 Turn
    • Infernal Magicks
      • Applies Slowed to all Allies
      • Lasts 1 Turn
  • Level 2 : Fires of Hell
    • All Enemies
    • Ranged, Fire, Magic
    • Bane
      • Taking additional damage from Magic attacks and effects
      • Lasts 3 Rounds
    • Melt Armor
      • All attacks against this target ignore the defense stat
      • Lasts 2 Rounds
    • Witchcraft
      • Applies Bane to Satana
      • Lasts 1 Turn
    • Infernal Magicks
      • Applies Dizzy to all Allies
    • 2 Round Cooldown
  • Level 6 : Enthralled Guardian
    • Corrupt Offering
      • Bane and Sin unlock more powerful summons
      • Consumes Bane and Sin
    • Infernal Magicks
      • Applies Exposed to all Allies
    • Tier 1 : Bound Blade
      • Cannot have Bane or Sin
        • Edited on 11-27-2013 so that Satana can have Bane and/or Sin, but they are removed upon use
      • One Enemy
      • Melee, Slashing, Magic
      • Stealthy
        • Does not trigger counter-attacks or protect abilities
      • Exploits Protection
        • Deals extra damage against targets that are Protecting
      • Cornered
        • Removes and prevents Protect effects
        • Lasts 1 Round
    • Tier 2 (Sin or Bane) - Stab Ground Spell
      • Requires Bane or Sin to Unlock, Cannot have both
        • Edited on 11-27-2013 so that Satana can have both Bane and Sin, but both are removed upon use
      • All Allies
      • Heal, Magic
      • Raise Hellth
        • Restores health
      • 2 Round Cooldown
    • Tier 3 : Dark Invocation
      • Requires Bane and Sin to Unlock
      • All Enemies
      • Ranged, Magic
      • Catastrophic
        • Can’t be Protected against
        • Ignores most Avoidance effects
        • Guaranteed to hit
      • Exploit Corruption
        • Deals extra damage while affected by most debuffs
      • 4 Round Cooldown
  • Level 9 : Soul Kiss
    • Brutal Strike
      • Damage cannot be prevented by resurrection effects
    • Fatal Blow
      • Defeats normal enemies with less than 30% health
      • Greatly damages bosses with less than 30% health
      • Lasts 1 Turn
    • Soul Drain
      • Restores a small amount of health
      • Restores more health when an enemy dies from this attack
      • Lasts 1 Turn
    • Infernal Magicks
      • Applies Weakened to all Allies
    • 1 Round Cooldown

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