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Effects[]
- Power is set by Agent level when acquired
- Deals extra damage against targets with Bleeding, Burning, Chilled, Dark Void, Iso-8 Corruption, Poisoned, or Radiation Exposure
Radiation Exposure (3 rounds)
- Deals damage every turn
- Increases damage taken from energy attacks
- Grants Overwatch on use
- Consumes Cosmic Energy to counter when an ally attacks or is attacked
- Counter-attacks cause Radiation Exposure on Agent
- Grants Cosmic Energy on use
- Restores Stamina each turn
- Increases defense
- Stacks up to 5 times
Notes[]
- Can only be obtained during Special Operations - Cry Havok.
Patch Notes[]
- Added Exploit Attrition
v · eEquipment |
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Gear • Supplies • Uniforms • Isotope-8 • Key Items • Limited Edition Items |
• • |
Due to the stats having a difference between players depending on their Agent's Level and Equipment, Gear stats in the Wiki are now based on a Level 300 Agent equipped with a Generalist's Kevlar Jumpsuit without any Iso-8 slotted on the Uniform and no other items that affect the stats. Editors must refrain from changing the stats if this is not their Agent setup. For Customized Gear in addition to the requirements above, editors must have their Customized Gear's Power Level at 300 or greater via Reforging or obtaining the Gear at the required Level. It is recommended to use obtaining gear. | |