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Quicksilver Icon 1 Quicksilver Articles and Topics:


October 16, 2014 Patch Notes[]

Bug & Balance Fixes:

February 7, 2014 Patch Notes[]

Undocumented Change

  • Quicksilver enemy icon has changed

May 21, 2013 Patch Notes[]

Related Change

  • "Exhausted" now properly prevents all kinds of extra turns and prevents extra turns from triggering (in the case of permanent extra turns)

April 23, 2013 Patch Notes[]

Quicksilver Adjustment

  • Reduced the stun chance of Vortex Lariat at low stacks of Quickness
  • Blast From the Past no longer triggers on defensive or subtle actions

January 31, 2013 Patch Notes[]

New Uniform

February 7, 2013 Patch Notes[]

Undocumented Change

  • Quicksilver-Tag Team Tag Team number of hits decreased from 6 to 4

January 28, 2013 Patch Notes[]

Quicksilver Fix

January 10, 2013 Patch Notes[]

Quicksilver Fix

  • Fixed Counter-attacks from Quicksilver’s Quickness

December 7, 2012 Patch Notes[]

Quicksilver Fix

  • Quicksilver’s Quickness now will never counter Stealthy attacks

November 12, 2012 Patch Notes[]

Quicksilver Fix

  • Will no longer counter with Quickness when stunned
  • Fixed a display issue with the damage caused by Tag Team

October 4, 2012 Patch Notes[]

Quicksilver Release

  • Scrapper
  • Passive - Supersonic Speed
    • Takes 2 actions every round
    • Increased chance to take the first turn
  • Level 1 Action - "Blinding Punches"
    • Targets One Enemy
    • Number of hits: 6
    • Type: Melee Unarmed
    • Stealthy
      • Does not trigger counter-attacks or protect abilities
    • Quickness
      • Increases Accuracy and Evasion by 10%
      • Consumes one Quickness to counter attacks (Quicksilver counters attacks with his Level 2 Action "Tag Team")
      • This effect can be applied up to 5 times
  • Level 2 Action - "Tag Team"
    • Targets All Enemies
    • Number of hits: 6
    • Type: Melee Unarmed
    • Stealthy
      • Does not trigger counter-attacks or protect abilities
    • Combo Setup
      • The next unarmed attack against this target deals extra damage
  • Level 6 Action - "One Mile Punch"
  • Targets One Enemy
    • Type: Melee Unarmed
    • Charging Attack
      • Removes all applications of quickness to deal increased damage
    • Exploits Combos
      • Deals extra damage against targets with Combo Setup
  • Level 9 Action - "Vortex Lariat"
    • Targets All Enemies
    • Number of hits: 4
    • Cooldown: 3 Rounds
    • Type: Melee Unarmed
    • Takedown
      • Has an increased chance to cause Stun per application of Quickness


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