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July 10, 2015 Patch NotesEdit

New Hero: Quake

Bio: Personally recruited by Nick Fury, Daisy Johnson, codename Quake, is one of the few special agents in S.H.I.E.L.D. to have the Director's complete trust. An orphaned child, Daisy only recently learned her true lineage. Her mother had latent Inhuman genes and her father is the terrible super villain Mr. Hyde. Quake has developed the ability to generate powerful vibrations that can target the smallest of organs or create earthquakes. She's an incredibly smart and resourceful agent and has even been a representative of S.H.I.E.L.D. as a member of the Avengers.

  • Action 1 : Frack Attack
    • Unlocked at Level 1
    • Targets One Enemy
    • Type: Unarmed, Melee, Sonic
    • One Enemy
      • Combo Setup
        • The next unarmed attack against this target deals extra damage
      • Flanked
        • Single-target attacks against this target grant a follow-up attack
      • Foreshock
        • Ground attacks against this target deal extra damage
  • Action 2 : Seismic Wave
    • Unlocked at Level 2
    • Targets One Enemy
    • Type: Ranged, Sonic
    • One Enemy
      • Grounded
        • Flying characters are no longer immune to Ground attacks
        • Ignores most evasion effects
        • Ground attacks are guaranteed to be critical hits
      • Shell Shocked
        • Takes damage after using an offensive action
        • Chance to take damage after using a counter-attack or follow-up
  • Action 3 : Megathrust Earthquake
    • Unlocked at Level 6
    • Targets All Enemies
    • 1 Round Cooldown
    • Type: Ranged, Ground, Sonic
    • Special Properties
    • All Enemies
      • Immobilized
        • Unable to use Melee abilities
      • Aftershock
        • Deals Ground Damage to affected character's team before the next action
        • Removed after Aftershock is triggered
  • Action 4 : Harmonic Tremor
    • Unlocked at Level 9
    • Targets One Enemy
    • 2 Round Cooldown
    • Type: Ranged, Sonic
    • Special Properties
      • Brutal Strike
        • Damage cannot be prevented by resurrection effects
      • Catastrophic
        • Can't be Protected against
        • Ignores most Avoidance effects
        • Guaranteed to hit
      • Deadly Crits
        • Deals extra damage on critical hits
      • Finest Hour!
        • Deals extra damage while affected by Agile, Focused, Fortified, and Strengthened

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