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Tony Stark Task Talk The following info box is incomplete and requires the areas to be filled. If you wish, please examine the table and add anything missing. Remove this notice upon completion.
Missing: Stamina Cost, Damage, Hit/Crit%
QYIT Mk III
QYIT Mk III

—Image © Marvel and Playdom
Gear Stats
Power Level: Agent level +10
PVP Bonus:  +29054 OFF
 +29054 DEF
Availability and Requirements:
Gold Sale Bonus  Facebook version
Gold icon Cost: Free with Gold Sale
Limited Edition Dates:
December 18, 2015 - December 22, 2015
This Gear is a part of:

Limited Edition Items

Tooltip
QYIT Mk III 



+29054 OFF   +29054 DEF

QYIT Mk III
Pwr Lvl: Agent Lvl +10 Stamina: (?)%
Damage: n/a Hit/Crit: n/a
Hits: n/a
Customized - Power is set by Agent level when acquiredCustomized - Power is set by Agent level when acquired
Multi-Function - Can be used to perform different actions.Multi-Function - Can be used to perform different actions.
Action 1: Tranq Shot - Targets Single Enemy; Stealthy; Applies Groggy & IncapacitationAction 1: Tranq Shot - Targets Single Enemy; Stealthy; Applies Groggy & Incapacitation
Action 2: Octo Shot - Targets Single Enemy; Stealthy; Applies Uncontrollable Laughter & TraumaAction 2: Octo Shot - Targets Single Enemy; Stealthy; Applies Uncontrollable Laughter & Trauma
Action 3: Raging Shot - Targets Single Enemy; Stealthy; Applies Blind Rage, Reckless Rage & Internal BleedingAction 3: Raging Shot - Targets Single Enemy; Stealthy; Applies Blind Rage, Reckless Rage & Internal Bleeding
Action 4: Howling Shot - Targets Single Enemy; Stealthy; Applies Cower & Salty TearsAction 4: Howling Shot - Targets Single Enemy; Stealthy; Applies Cower & Salty Tears
Action 5: Screaming Shot - Targets Single Enemy; Stealthy; Applies Mind Control & PossessedAction 5: Screaming Shot - Targets Single Enemy; Stealthy; Applies Mind Control & Possessed

Effects[]

Customized - Power is set by Agent level when acquiredCustomized - Power is set by Agent level when acquired

 Customized

  • Power level is set by Agent level when acquired
Multi-Function - Can be used to perform different actions.Multi-Function - Can be used to perform different actions.

 Multi-Function

  • Can be used to perform different actions.
Action 1: Tranq Shot - Targets Single Enemy; Stealthy; Applies Groggy & IncapacitationAction 1: Tranq Shot - Targets Single Enemy; Stealthy; Applies Groggy & Incapacitation

 Action 1: Tranq Shot

Action 2: Octo Shot - Targets Single Enemy; Stealthy; Applies Uncontrollable Laughter & TraumaAction 2: Octo Shot - Targets Single Enemy; Stealthy; Applies Uncontrollable Laughter & Trauma

 Action 2: Octo Shot

Action 3: Raging Shot - Targets Single Enemy; Stealthy; Applies Blind Rage, Reckless Rage & Internal BleedingAction 3: Raging Shot - Targets Single Enemy; Stealthy; Applies Blind Rage, Reckless Rage & Internal Bleeding

 Action 3: Raging Shot

Action 4: Howling Shot - Targets Single Enemy; Stealthy; Applies Cower & Salty TearsAction 4: Howling Shot - Targets Single Enemy; Stealthy; Applies Cower & Salty Tears

 Action 4: Howling Shot

Action 5: Screaming Shot - Targets Single Enemy; Stealthy; Applies Mind Control & PossessedAction 5: Screaming Shot - Targets Single Enemy; Stealthy; Applies Mind Control & Possessed

 Action 5: Screaming Shot


Actions[]

Tranq Shot Tranq Shot
Stamina Cost: ?%
Target: One Enemy
Total Damage: ?
Cooldown:

2 Rounds

# of Hits: 1
Hit/Critical: 99%/45%
Type: Ranged Gun

Stealthy - Does not trigger counter-attacks or protect abilitiesStealthy - Does not trigger counter-attacks or protect abilities
 Stealthy
Groggy (1 round) - Attacks against this target have the chance to cause StunGroggy (1 round) - Attacks against this target have the chance to cause Stun
 Groggy
Incapacitation (3 rounds) - Chance to lose a turn; Counts as Stun for actions that affect those targetsIncapacitation (3 rounds) - Chance to lose a turn; Counts as Stun for actions that affect those targets
 Incapacitation

Tranq Shot Octo Shot
Stamina Cost: ?%
Target: One Enemy
Total Damage: ?
Cooldown:

2 Rounds

# of Hits: 1
Hit/Critical: 99%/45%
Type: Ranged Gun

Stealthy - Does not trigger counter-attacks or protect abilitiesStealthy - Does not trigger counter-attacks or protect abilities
 Stealthy
Uncontrollable Laughter - Chance for Follow-up and Counter attacks to failUncontrollable Laughter - Chance for Follow-up and Counter attacks to fail
 Uncontrollable Laughter
Trauma - Chance to cause Disoritented, Distracted, or StrainingTrauma - Chance to cause Disoritented, Distracted, or Straining
 Trauma

Tranq Shot Raging Shot
Stamina Cost: ?%
Target: One Enemy
Total Damage: ?
Cooldown:

2 Rounds

# of Hits: 1
Hit/Critical: 99%/45%
Type: Ranged Gun

Stealthy - Does not trigger counter-attacks or protect abilitiesStealthy - Does not trigger counter-attacks or protect abilities
 Stealthy
Blind Rage (2 rounds) - Cannot use buff or defensive actions; Psychic debuffBlind Rage (2 rounds) - Cannot use buff or defensive actions; Psychic debuff
 Blind Rage
Reckless Rage - Perform a follow-up attack when attacking; Greatly reduced chance to hit on follow-up attackReckless Rage - Perform a follow-up attack when attacking; Greatly reduced chance to hit on follow-up attack
 Reckless Rage
Internal Bleeding (3 rounds) - Taking damage every round or after performing hostile actions; Cannot be removed; Counts as and stacks with BleedingInternal Bleeding (3 rounds) - Taking damage every round or after performing hostile actions; Cannot be removed; Counts as and stacks with Bleeding
 Internal Bleeding

Tranq Shot Howling Shot
Stamina Cost: ?%
Target: One Enemy
Total Damage: ?
Cooldown:

2 Rounds

# of Hits: 1
Hit/Critical: 99%/45%
Type: Ranged Gun

Stealthy - Does not trigger counter-attacks or protect abilitiesStealthy - Does not trigger counter-attacks or protect abilities
 Stealthy
Cower - 20% Chance for attacks to fail and cower in fear; Can only occur once per roundCower - 20% Chance for attacks to fail and cower in fear; Can only occur once per round
 Cower
Salty Tears (2 rounds) - Attacking this target grants Stamina to the attackerSalty Tears (2 rounds) - Attacking this target grants Stamina to the attacker
 Salty Tears

Tranq Shot Screaming Shot
Stamina Cost: ?%
Target: One Enemy
Total Damage: ?
Cooldown:

2 Rounds

# of Hits: 1
Hit/Critical: 99%/45%
Type: Ranged Gun

Stealthy - Does not trigger counter-attacks or protect abilitiesStealthy - Does not trigger counter-attacks or protect abilities
 Stealthy
Mind Control (2 rounds) - 50% chance to protect enemies from allies' attacks; Removed after triggering; Psychic effectMind Control (2 rounds) - 50% chance to protect enemies from allies' attacks; Removed after triggering; Psychic effect
 Mind Control
Possessed (expires next turn) - Psychic effect which causes the target to immediately attack an ally; Cannot use any action besides Recharge on the next turnPossessed (expires next turn) - Psychic effect which causes the target to immediately attack an ally; Cannot use any action besides Recharge on the next turn
 Possessed




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Due to the stats having a difference between players depending on their Agent's Level and Equipment,
Gear stats in the Wiki are now based on a Level 300 Agent equipped with a Generalist's Kevlar Jumpsuit without any Iso-8 slotted on the Uniform and no other items that affect the stats.

Editors must refrain from changing the stats if this is not their Agent setup.

For Customized Gear in addition to the requirements above, editors must have their Customized Gear's Power Level at 300 or greater via Reforging or obtaining the Gear at the required Level. It is recommended to use obtaining gear.


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