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Dr. Voodoo, a new hero, is available for general sale.

Doctor Voodoo

  • Class : Blaster
  • Team Passive : Houngan Supreme
    • Grants all allies Magic Warding
      • Immune to harmful Magic effects
      • Takes reduced damage from Magic attacks
  • Level 1 : Terron Attack Spell
    • One Enemy
    • Magic, Ranged, Debuff
    • Target Debuff : Bane
      • Taking additional damage from Magic attacks and effects
      • Lasts 3 Rounds
    • Target Debuff : Soulfire
      • Taking Magic damage every turn
      • Removes beneficial statuses when applied
      • Counts as Burning for actions that affect Burning targets
      • Lasts 2 Rounds
  • Level 2 : Staff of Legba
    • One Enemy
    • Melee, Magic, Buff
    • Deadly Crits
      • Deals extra damage on critical hits
    • Exploit Attrition
      • Deals extra damage against targets with Bleeding, Burning, Chilled, Dark Void, Iso-8 Corruption, Poisoned, or Radiation Exposure
    • All Allies Buff : At The Crossroads
      • Heals all allies
  • Level 6 : Voodoo Incantation
    • Multi-Function
      • Can be used to perform different actions
    • Move 1 : Doom Curse
      • One Enemy
      • Magic, Ranged, Debuff
      • Subtle
        • Does not trigger most status effects
      • Target Debuff : Doom
        • Deals a heavy amount of damage to the target’s current health when removed by duration or removal effects
        • Lasts 2 Rounds
    • Move 2 : Daniel Drumm
      • All Enemies
      • Ranged, Psychic, Debuff, Buff
      • Psychic Attack
        • Ignores most Avoidance, Shield, Counter, and Protect effects
      • Target Debuff : Impaired
        • Attacks do 20% less damage and cannot crit
        • Lasts 1 Round
      • Target Debuff : Drain Stamina
        • Drains the target’s stamina
      • All Allies Buff : Energize
        • Restores stamina to all party members when used
    • Move 3 : Vodoun Crows
      • All Enemies
      • Ranged, Magic, Debuff, Energy, Summon
      • Summon Attack
        • Does not trigger counter or retaliation effects
      • Target Debuff : Dark Void
        • Taking Magic damage every turn
        • Accuracy reduced
        • Lasts 2 Rounds
      • Target Debuff : Deathfrost
      • Taking Magic damage and losing Stamina every turn
      • Evasion lowered
      • Counts as Chilled for actions that affect Chilled targets
      • Lasts 2 Rounds
  • Move 4 : Spirit Possession
    • One Enemy
    • Ranged, Psychic, Debuff, Buff
    • Psychic Attack
      • Ignores most Avoidance, Shield, Counter, and Protect effects
    • Full Round Action
      • This action cannot be used in the same round another action has been used
      • Cannot use any other actions in the same round once this action is used
    • Target Debuff : Possessed 70%
      • Psychic effect which causes the target to immediately attack an ally
      • Cannot use any action besides Recharge on the next turn
      • Lasts 1 Round
    • Self Buff : Phased
      • Avoids all attacks except magic and psychic attacks
      • Deals increased damage
      • Removed after attacking
      • Cannot protect allies
      • Lasts 2 Rounds
  • Level 9 : Evanodor Compatriot Boost Spell
    • One Ally
    • Magic, Buff
    • Target Buff : Macoldine Spell of Binding
      • Targeted ally is granted an extra turn for each remaining ally
      • All other allies are Fatigued
        • Fatigued
          • Cannot use any action this round besides Recharge

Bug Fixes

  • Mystic Shroud will now end at the end of the first round, at the same time for all characters, instead of at the start of their turn.
  • Watcher of Attilan should properly appear in the Agent’s hands when countering

External Links[]

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