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November 4, 2014 Patch Notes[]
Balance Fixes
- Morbius Simulator
- 3rd Wave
- Morbius has been adjusted to go first less often
- 3rd Wave
October 28, 2014 Patch Notes[]
New Hero: Morbius
- Bio – A brilliant biochemist, Dr. Michael Morbius suffered from a degenerative blood disease that destroyed his red blood cells. An attempt to cure himself transformed him into a pseudo-vampire. Now known as "the Living Vampire," Morbius suffers from an insatiable thirst for blood that has forced him into conflicts with many heroes, including Spider-Man.
Class: Infiltrator
- Passives
- Scent of Blood
- Attacks that hit are guaranteed to be critical hits against Bleeding targets
- The Living Vampire
- Gains Hunger every round
- Gains Hunger when attacked or attacking Bleeding enemies
- Scent of Blood
Action 1: Fly By Night
- Unlocked at Level 1
- Targets One Enemy
- Slashing, Melee
- Special Properties
- Deadly Crits
- Deals extra damage on critical hits
- Exploits Delirium
- Deals extra damage against targets with Disoriented, Mind Control, and Possessed
- Deadly Crits
Action 2: I Hunger
- Unlocked at Level 2
- Targets One Enemy
- Melee
- 1 Round Cooldown
- One Enemy
- Exhausted
- Cannot take extra turns
- Quick Actions become normal actions
- Lasts 1 Round
- Mangle
- Unable to use Buff and Heal abilities
- Lasts 1 Round
- Exhausted
- All Allies
- Disturbing
- Allies may become Disturbed by this action, lowering all stats slightly
- Disturbing
- Self
- Sated
- Increases Accuracy, Attack, Defense, and Evasion
- Removes and Prevents Hunger and Starving
- Restores health and stamina when applied
- Sated
Action 3: Mesmerize
- Unlocked at Level 6
- Targets One Enemy
- Psychic, Ranged
- 1 Round Cooldown
- Special Properties
- Psychic Attack
- Ignores most Avoidance, Shield, Counter, and Protect effects
- Psychic Attack
- One Enemy
- Mind Control
- 75% chance
- 50% chance to protect enemies from allies' attacks
- Removed after triggering
- Psychic effect
- Lasts 2 Rounds
- Disoriented
- 75% chance
- Single-target attacks have a chance of hitting allies
- Removed after attacking an ally
- Lasts 1 Round
- Possessed
- 60% chance
- Psychic effect which causes the target to immediately attack an ally
- Cannot use any action besides Recharge on the next turn
Action 4: Experimentation
- Unlocked at Level 9
- Targets Self
- Buff
- Special Properties
- Cravings
- Becomes a Quick Action while affected by Hunger
- Consumes a Hunger when used
- Cravings
- Self
- Chemical Reaction
- Applies random buffs to affected characters
- Chance to apply random harmful effects due to unknown reactions
- Drains stamina when applied
- Suppressed Urges
- Locks out I hunger until the next round
- Chance to remove all Hunger when applied
- Expires next Round
- Chemical Reaction