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Howard the Duck Icon 1 Howard the Duck Articles and Topics:


Tacticianicon  Modern Howard the Duck
Howard the Duck-Modern
Base Stats
Health: Bar01 Bar01 Bar02 Bar02 Bar02   6438
Stamina: Bar01 Bar01 Bar02 Bar02 Bar02   6438
Attack: Bar01 Bar01 Bar01 Bar02 Bar02   1431
Defense: Bar01 Bar01 Bar01 Bar02 Bar02   1431
Accuracy: Bar01 Bar01 Bar01 Bar02 Bar02   1431
Evasion: Bar01 Bar01 Bar01 Bar01 Bar01   1717
Effects:
Cost and Requirements:
Gender: Agent Male Gender Male
Organization/s:

The Defenders

Bio:
Howard the Duck is a master of Quak-Fu and possesses all the incredible powers of a duck. Howard hails from another dimension and another world known only as Duckworld. Little is known about Howard's origins other than that he was flung to our world when Thog the Nether-Spawn used his magic to create a rift that sent Howard spiraling into our world. Since then, Howard has done many things including attempting to join the Avengers, but eventually settled down into creating his own private detective agency.
Howard the Duck-Eat My Glove! "Eat My Glove!"
Stamina Cost: 13%
Target: One Enemy
Total Damage: 875 - 1050
Cooldown: n/a
# of Hits: 1
Hit/Critical: 88% / 11%
Type: Melee Unarmed
• I've made you a knuckle sandwich!

Special Properties

Effect BG 1 BlueEffect Icon 080
 Knockout Punch
Effect BG 1 BlueEffect Icon 083
 True Grit

Howard the Duck-Fury's Closet Fury's Closet Level 2
Stamina Cost: n/a
Target: n/a
Total Damage: n/a
Cooldown: n/a
# of Hits: n/a
Hit/Critical: n/a
Type: n/a

Special Properties

Effect BG 1 BlueEffect Icon 059
 Multi-Function

Howard the Duck-Coulson's BFG Coulson's BFG Level 2
Stamina Cost: 33%
Target: One Enemy
Total Damage: 705 - 1129
Cooldown: 3 Rounds
# of Hits: 1
Hit/Critical: 88% / 11%
Type: Ranged Energy Fire Tech
• It's 'IDFKA' all over again!

Special Properties

Effect BG 1 BlueEffect Icon 042
 Ignore Defense

All Allies

Effect BG 1 GreenEffect Icon 080
 One For All (1 round)
Effect BG 1 GreenEffect Icon 026
 All For One (1 round)

Howard the Duck-Reinfarcements Reinfarcements Level 2
Stamina Cost: 13%
Target: One Enemy
Total Damage: 560 - 672
Cooldown: 2 Rounds
# of Hits: 16
Hit/Critical: 88% / 11%
Type: Melee Summon
• Why does Fury have one of those again?

Special Properties

Effect BG 1 BlueEffect Icon 005
 Quick Action
Effect BG 1 BlueEffect Icon 026
 Summon Attack

One Enemy

Effect BG 1 RedEffect Icon 017
 Flanked (1 round)
Effect BG 1 RedEffect Icon 130
 Cornered (1 round)

Howard the Duck-Neurotripe Neurotripe Level 2
Stamina Cost: 17%
Target: All Allies
Total Damage: n/a
Cooldown: 3 Rounds
# of Hits: n/a
Hit/Critical: n/a
Type: Buff Tech
• Better living through technology

Special Properties

Effect BG 1 BlueEffect Icon 005
 Quick Action

All Allies

Effect BG 1 GreenEffect Icon 012
 The Sun Also Rises
Effect BG 1 GreenEffect Icon 016
 Combat Awareness (2 rounds)
Effect BG 1 GreenEffect Icon 084
 Epiphany (2 rounds)

Howard the Duck-Friggin' Sword of Hope Friggin' Sword of Hope Level 2
Stamina Cost: 20%
Target: One Enemy
Total Damage: 663 - 928
Cooldown: 4 Rounds
# of Hits: n/a
Hit/Critical: 88% / 11%
Type: Melee Slashing
• Hack & Slash, THACO Style!

Special Properties

Effect BG 1 BlueEffect Icon 022
 Desperation Attack
Effect BG 1 BlueEffect Icon 043
 Paragon Exploiter
Effect BG 1 BlueEffect Icon 024
 Stealthy

One Enemy

Effect BG 1 RedEffect Icon 034
 Open Wound

Howard the Duck-Quack-Fu Quack-Fu Level 6
Stamina Cost: 18%
Target: One Enemy
Total Damage: 681 - 885
Cooldown: n/a
# of Hits: 3
Hit/Critical: 88% / 11%
Type: Melee Unarmed
• No one laughs at a master of Quack-Fu.

One Enemy

Effect BG 1 RedEffect Icon 012
 Pressure Points
Effect BG 1 RedEffect Icon 080
 Combo Setup (2 rounds)
Effect BG 1 RedEffect Icon 027
 Incapacitation (2 rounds)
Howard the Duck-Duck-tini Duck-tini Level 9
Stamina Cost: 11%
Target: Self
Total Damage: n/a
Cooldown: 2 Rounds
# of Hits: n/a
Hit/Critical: 100%
Type: Buff
• I need a drink.

Special Properties

Effect BG 1 BlueEffect Icon 005
 Free Action

Self

Effect BG 1 GreenEffect Icon 215
 Feeling Ducky (3 rounds)



For information regarding Heroes' Leveling costs and requirements, refer to this page.
Information above may only be accurate to the Facebook Version.
Actions, Effects, and Stats may or may not differ from the Mobile Version as majority of the Heroes are still on their older Patch versions. Stats are based on Agent level 2. Action Stats are based on a hero without Iso-8, Empowered Iso-8, and Augmented Iso-8 socketed. Total Damage/Healing is based on Agent Level 300.
Please do not change the data into the Mobile Version with the exception of adding the Mobile Version's Cost and Requirements.

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