Mk VI Revolver
Mk VI Revolver

—Image © Marvel and Playdom
Gear Stats
Power Level: Agent level
Stamina: 11%
Target: One Enemy
Total Damage: 672 - 943
Hit / Critical: 82% / 7%
PVP Bonus:  +2870 OFF
 +2870 DEF
Type: Ranged Gun
Availability and Requirements:
Mission 2.4.1
Boss Reward
Silver-icon Sell: 250
Mk VI Revolver 

Ranged Gun
One Enemy
+2870 OFF   +2870 DEF

Mk VI Revolver
Pwr Lvl: Agent level Stamina: 11%
Damage: 672 - 943 Hit/Crit: 82% / 7%
Hits: n/a
Effect BG 3 BlueEffect Icon 121
Effect BG 1 BlueEffect Icon 044
Effect BG 1 RedEffect Icon 043

Effects Edit

Effect BG 3 BlueEffect Icon 121
  • Preemptively counters ranged attacks against any ally
Effect BG 1 BlueEffect Icon 044
  • Power is set by Agent level when acquired
Effect BG 1 RedEffect Icon 043

30% chance

  • Has a high chance it will become unable to fire.

Other VersionsEdit

Icon Name
Restored Mk VI Revolver Restored Mk VI Revolver
Challenge Mode Gear Version


Store Icon
Due to the stats having a difference between players depending on their Agent's Level and Equipment,
Gear stats in the Wiki are now based on a Level 300 Agent equipped with a Generalist's Kevlar Jumpsuit without any Iso-8 slotted on the Uniform and no other items that affect the stats.

Editors must refrain from changing the stats if this is not their Agent setup.

For Customized Gear in addition to the requirements above, editors must have their Customized Gear's Power Level at 300 or greater via Reforging or obtaining the Gear at the required Level. It is recommended to use obtaining gear.

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