Hello, I have been doing some work on the dialogue pages for a few months now, following up on Docbobms work, and as such I have an idea for an improvement to the way these pages are handled in the wiki.
I have brought this idea to Doc, who doesn't seem to like it very much, but said I could ask other admins about it and maybe it would be put into consideration, so I wanted to know if you are the right person to ask, since I think you are the admin who has worked the most on them after Doc.
I think I remember talking about it in the FB group that the tabs would look ugly if they were left with their full names on their tabs, so removing their names would shorten them to make space. An exception to this is when we have an entirely different name like Uncanny X-Force Archangel, Iron Patriot, Captain Marvel, or Horseman of War, in which they're left unchanged. And besides that, their full name is displayed in the infobox anyway.
Since we did it for the likes of Captain America, Iron Man, and Hulk, I did the rest of the Heroes with Uniforms for consistency's sake.
If it comes to a time where even shortening the Tab name will not stop it from looking like the second picture, the next step would probably be naming the tabs by numbers.
Marvel Avengers Alliance Tactics has been officially announced. Someone set up a wiki for it 12 days ago but hasn't edited since. You may want to start contributing to it if you've been playing the game, and then adopt the wiki.
Really admire your contribution to understanding the game and being the wiki god. Imagine what if we could statistically determine what drives PVP ratings over time. Basically everything that can be measured will be measured and regressed to determine its effect on rating throughout the season
Since we launched the Mk-42 Iron Man armor, I noticed that m is even a problem in sprite that exposes the fittings. Yesterday was released a patch and the problem has not been fixed and there are people, including administrators are removing. The problem can be seen in this image:
It's not an issue (ie: Unintended Problem that need immediate attention due to effects on gameplay). More a feature of how the sprites are actually made. Doesn't belong on the Known Issues page, you're more then welcome to make a "Inconsequential Sprite In-fluidity Collection" Page if you feel it so necessary.
This isn't a "problem" problem but more of a goof from Playdom animations. These are what flash players are capable of so we have no choice but to bear with that. See also Phoenix Five Emma Frost where bits of her leg goes off by a couple of pixels while at idle movement xD And then there's Phoenix with an abnormally growing and shrinking bust for her idle breathing movement.
Because he is Krongs, duh.
Now on topic, if we started making a list of (sprite) issues there would be no room for other issues. And since Pot already gave the answer to OP in another thread and received a reply I would personally not tolerate, I think it would be best for the OP to drop this or make a blog on his own if he feels like this is an issue.
Her L6 was changed to multifunction. It would seem that this would indicate that the power box be edited to reflect that. the way it currently works is that Sin and Bane give her additional options when using her L6 and don't simply change it.