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Maggia Set
Description: • Maggia Set Items 1, 2, 3, & 4
Maggia Targeting Device Maggia Targeting Device Maggia Captain's Fist Maggia Captain's Fist
The Made Man The Made Man Hammer Pistol Hammer Pistol
Availability and Requirements:
November 24, 2015 - December 21, 2015
How They WorkNotes


The Maggia Set is a Gear Set associated with Special Operations - Jessica Jones.

Gear[]

Maggia Targeting Device[]

Maggia Set - 1 of 4

Maggia Targeting Device
Maggia Targeting Device
Debuff Tech
Power Lvl: Agent level +10
Stamina: 17%
Target: One Enemy
Hit/Crit: 100
Cooldown:

2 Rounds

PVP Bonus:  +10672 OFF
+21344 DEF
Quick Action - Grants an immediate free turn after using; Does not trigger follow-up attacksQuick Action - Grants an immediate free turn after using; Does not trigger follow-up attacks
Subtle - Does not trigger most status effectsSubtle - Does not trigger most status effects
Customized - Power is set by Agent level when acquiredCustomized - Power is set by Agent level when acquired
Strength of the Maggia - • When another piece of the Maggia set is equipped applies flanked to the enemy and Epiphany on your AgentStrength of the Maggia - • When another piece of the Maggia set is equipped applies flanked to the enemy and Epiphany on your Agent
Pinpoint Target (3 turns) - Single-target attacks against this target are guaranteed to hitPinpoint Target (3 turns) - Single-target attacks against this target are guaranteed to hit
Distraction (1 round) - Next attack has a high chance to missDistraction (1 round) - Next attack has a high chance to miss
Required:

Maggia Targeting Device


Maggia Captain's Fist[]

Maggia Set - 2 of 4

Maggia Captain's Fist
Maggia Captain's Fist
Slashing Melee Unarmed
Power Lvl: Agent level +5
Stamina: 44%
Target: One Enemy
Damage: 614 - 861
Hit/Crit: 82/26
Cooldown:

44 Rounds

PVP Bonus:  +16008 OFF
+16008 DEF
Customized - Power is set by Agent level when acquiredCustomized - Power is set by Agent level when acquired
Deadly Crits - Deals extra damage on critical hitsDeadly Crits - Deals extra damage on critical hits
Follow-up Attack - Has a chance to perform a second attack when attackingFollow-up Attack - Has a chance to perform a second attack when attacking
High Crits - Increased chance of critical hitsHigh Crits - Increased chance of critical hits
Strength of the Maggia - • When another piece of the Maggia set is equipped gains Exploits Combos and Exploits AttritionStrength of the Maggia - • When another piece of the Maggia set is equipped gains Exploits Combos and Exploits Attrition
Combo Setup (3 turns) - The next unarmed attack against this target deals extra damageCombo Setup (3 turns) - The next unarmed attack against this target deals extra damage
Bleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 timesBleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 times
Juiced Up - Attacks that would reduce health to 0 will reduce health to 1% insteadJuiced Up - Attacks that would reduce health to 0 will reduce health to 1% instead
Required:

Maggia Captain's Fist


The Made Man[]

Maggia Set - 3 of 4

The Made Man
The Made Man
Ranged Gun
Power Lvl: Agent level +10
Stamina: 39%
Target: All Enemies
Damage: 336 - 504
Hit/Crit: 66% / 5%
Cooldown:

3 Rounds

PVP Bonus:  +21344 OFF
+10672 DEF
Deadly Crits - Deals extra damage on critical hitsDeadly Crits - Deals extra damage on critical hits
Wild Shots - Has a low chance to hitWild Shots - Has a low chance to hit
Customized - Power is set by Agent level when acquiredCustomized - Power is set by Agent level when acquired
Strength of the Maggia - • When another piece of the Maggia set is equipped applies Morale Boost to your teamStrength of the Maggia - • When another piece of the Maggia set is equipped applies Morale Boost to your team
Bleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 timesBleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 times
Iso-8 Corruption (3 turns) - Taking damage every turn; All Stats Reduced; This effect can be applied 3 timesIso-8 Corruption (3 turns) - Taking damage every turn; All Stats Reduced; This effect can be applied 3 times
Burning (2 rounds) - Taking damage every turn; Defense reduced; Cancelled by chilledBurning (2 rounds) - Taking damage every turn; Defense reduced; Cancelled by chilled
Required:

The Made Man


Hammer Pistol[]

Maggia Set - 4 of 4

Hammer Pistol
Hammer Pistol
Ranged Gun
Power Lvl: Agent level +10
Stamina: 33%
Target: One Enemy
Damage: 634 - 634
Hit/Crit: 82% /26%
Cooldown:

2 Rounds

PVP Bonus:  +35217 OFF
+17609 DEF
Deadly Crits - Deals extra damage on critical hitsDeadly Crits - Deals extra damage on critical hits
High Crits - Increased chance of critical hitsHigh Crits - Increased chance of critical hits
Customized - Power is set by Agent level when acquiredCustomized - Power is set by Agent level when acquired
Strength of the Maggia - • When another piece of the Maggia set is equipped gains combo breakerStrength of the Maggia - • When another piece of the Maggia set is equipped gains combo breaker
Rattled - Taking extra damage from counter and follow-up attacksRattled - Taking extra damage from counter and follow-up attacks
Cognitive Strain (1 round) - The next action exectued becomes locked out for one round; This does not lock out counter-attacks or trigger off of counter-attacksCognitive Strain (1 round) - The next action exectued becomes locked out for one round; This does not lock out counter-attacks or trigger off of counter-attacks
Required:

Hammer Pistol


How They Work[]

Item Advantages Disadvantages
Maggia Targeting Device Quick Action and Subtle.
Applies Pinpoint Target and Distraction.
If used with any other Set-piece, also applies Epiphany to the Agent, and Flanked to the enemy.
Has a 2 rounds cooldown.
Due to it's Tech Type, can be rendered useless with Downgrade.
Needs another Set-piece to reach it's full potential.
Maggia Captain's Fist Has both High and Deadly Crits.
Has a chance for a Follow-up Attack
Applies Combo Setup and Bleeding
May make the Agent endure a killing blow due to Juiced Up
If used with any other Set-piece, gains Exploits Combos and Attrition.
Needs another Set-piece to reach it's full potential.
The Made Man Has Deadly Crits.
Applies Bleeding, Iso-8 Corruption and Burning to All Enemies.
If used with any other Set-Piece, applies Morale Boost to the entire team.
Has a 3 rounds cooldown.
Has Wild Shots.
Needs another Set-piece to reach it's full potential.
Hammer Pistol Has both High and Deadly Crits.
Applies Rattled and Cognitive Strain.
If used with another Set-piece, gains Comb Breaker.
Has a 2 rounds cooldown.
Needs another Set-piece to reach it's full potential.





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Due to the stats having a difference between players depending on their Agent's Level and Equipment,
Gear stats in the Wiki are now based on a Level 300 Agent equipped with a Generalist's Kevlar Jumpsuit without any Iso-8 slotted on the Uniform and no other items that affect the stats.

Editors must refrain from changing the stats if this is not their Agent setup.

For Customized Gear in addition to the requirements above, editors must have their Customized Gear's Power Level at 300 or greater via Reforging or obtaining the Gear at the required Level. It is recommended to use obtaining gear.


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