First introduced in Special Operations 6, later introducing them in PvP seasons as well. There have been 11 types of Lockboxes, though 5 have been retired:
Lockboxes, along with Collections and Comic Book Covers were first introduced in Special Operations - Cry Havok. The first of these is the Magnetic Lockbox, which may contain one of eight collectable comic covers. Collect all eight to complete the Magnetic Collection and unlock a new playable character - Magneto!
In order to obtain lockboxes, side tasks were added to the Special Operation Magnetic's usual tasks. These particular lockboxes were also available in the Spec Ops deploys and Boss/Epic Boss Roulettes. However, they are now no longer available in the store after Playdom discontinued them.
Not every Special Operations would come with a Lockbox. The next set of Lockboxes came two Spec Ops later, in Special Operations - Vision of the Future. Featuring Omega Lockboxes, Omega Sentinel as the unlock Hero from Omega Collection, and the first Group Boss ever, Ultron.
Given the short income of Lockboxes, Group Bosses were introduced as a new mechanism to obtain them:
- Earn 1 Lockbox for doing 10% or more damage to Ultron during a single fight. Note that whether or not you reach the goal, the new goal in your next fight will always be 10% from where you started THAT fight.
- When Ultron is defeated, everyone who contributed to that Ultron’s defeat earns 4 Omega Lockboxes.
- Omega Lockboxes can also be found in Group Boss reward galas.
There were also Technologic side tasks to earn more lock boxes. Currently Omega Lockboxes are no longer available in store.
The same way not every Special Operations would come with a new lockbox, not every Lockbox would be released with Special Operations. The first exception to the rule came in PVP Tournament: Season 8, with Unstoppable Lockboxes, and Juggernaut being the unlockable hero from Unstoppable Collection.
There were Unstoppable Tasks added to the PvP in order to earn Unstoppable Lockboxes. You could also get 1 Lockbox per each victory, up to 5 per day, and they were introduced in the Daily PvP Roulette as well. Unstoppable Lockboxes are no longer available in store.
Changes were made to Group Bosses, such as their tooltip will now tell the number of rounds the battle has left before the Group Boss will escape, sending request for help to your allies, and most important: Taking Red Skull's health by 10% in one battle would award 1 S.H.I.E.L.D. Point. For contributing to kill his own Red Skull, the player was awarded 10 Coiled Lockboxes. Each contribution to ally's kills awarded 1 Coiled Lockbox.
Coiled Lockboxes could also be found in Group Boss reward galas.
There were also rewards for completing the tasks in Binding Agent, as part of the Special Operations tasks. Coiled Lockboxes are no longer available in store.
For the first time, two Special Operations in a row came with Lockboxes. Demonic Lockboxes were released with Special Operations - Sins of the Fathers. Obtaining all the comic book covers and completing Demonic Collection unlocks Satana. The group boss is Blackheart.
Group boss difficulty was increased, scaling better with the agent level, and thus, only 5% of his life was needed to claim a reward. Taking Blackheart's health by 5% in one battle would award 1 S.H.I.E.L.D. Point. For contributing to kill his own Blackheart, the player was awarded 10 Demonic Lockboxes. Each contribution to ally's kills awarded 1 Demonic Lockbox.
Lockboxes were also be obtained in Spec Ops boss roulettes and From Hell's Heart side tasks.
Demonic Lockboxes are currently expired.
Second PvP lockbox collection, Shadowy Lockboxes were introduced with PVP Tournament: Season 10. They are used to recruit Elektra by collecting Comic Book Covers and completing the Shadowy Collection.
There were Master Assassin Tasks added to the PvP in order to earn Shadowy Lockboxes. You could also get 1 Lockbox per each victory, up to 5 per day, and they were introduced in the Daily PvP Roulette as well.
Shadowy Lockboxes are currently expiring.
Inhuman Lockboxes were introduced with Special Operations - Infinity. They are used to recruit Thane by collecting Comic Book Covers and completing the Inhuman Collection. Usually lockboxes came with an "Anti-Hero" hero, Thane is the first lockbox hero to be released without previously being a villain within the game's storyline.
In Spec Op 13, the group boss is Thanos and killing your own Thanos will give you 10 Inhuman Lockboxes, while contributing with your ally's kill awards 1 Inhuman Lockbox. He will change his class after each battle. By giving him a damage of 5% in a battle, you will get a Guardian Shard.
Inhuman Lockboxes are also obtained in Spec Ops boss roulettes, Group Boss Thanos, and from A Matter of Life and Death side tasks.
Mischievous Lockboxes were introduced with Special Operations - The Dark World. They are used to recruit Loki by collecting Comic Book Covers and completing the God of Mischief Collection. Usually lockbox heroes came in the uniform of their villain counterpart, Loki is the first lockbox hero to be released in a different uniform to his villain counterpart and is the only one to be available when facing said counterpart.
In Spec Op 14, the group boss is Kurse and killing your own Kurse will give you 10 Mischievous Lockboxes, while contributing with your ally's kill awards 1 Mischievous Lockbox. He will change his class after each battle. By giving him a damage of 5% in a battle, you will get a Cold Iron.
Mischievous Lockboxes are also obtained in Spec Ops boss roulettes, Group Boss Kurse, and from Cat's out of the Bag side tasks.
Third PvP lockbox collection, Fanged Lockboxes were introduced with PVP Tournament: Season 12. They are used to recruit Sabretooth by collecting Comic Book Covers and completing the Fanged Collection.
There were Feral Creed Tasks added to the PvP in order to earn Fanged Lockboxes. You could also get 1 Lockbox per each victory, up to 5 per day, and they were introduced in the Daily PvP Roulette as well.
The Impending Lockboxes are the first lockbox to be distributed via a Covert Task. They are used to recruit Doctor Doom by collecting Comic Book Covers and completing the Impending Collection. They're also the only lockboxes so far that weren't available in store until a certain date and cannot be opened when obtained.
The Psycho Lockboxes were introduced in Spec Op 15. They can be collected by completing tasks or as rewards for battling the Arcade Group Boss. They are used to recruit Moonstone by collecting Comic Book Covers and completing the Psycho Collection.
Lockboxes can be opened individually at a 7% chance of obtaining a Comic Book Cover. 10 lockboxes can be opened together for a 100% chance of obtaining a comic book cover, plus another 9 items.
Since the release of the latest Lockbox collection, God of Mischief, Playdom have released a progress bar that increases every time you obtain a dup., once the bar is full; the next comic cover is guaranteed to be one that the player doesn't already have.
Possible Contents are:
- Comic Book Covers
- Consumable Items
- Isotope-8 (depends on Agent's level)
- Deploy Drop Gear
- Command Points
- Unstable Iso-8
- Challenge Points
- Old LE items
- Old LE PvP Resources
How to get them
Lockboxes are available in different ways, such as Daily Roulette, Spec Ops' Deploys, Boss roulettes, Group Boss, Side Tasks, PvP's Daily PvP Roulette, 5 first Daily PvP wins and Side Tasks, deppending on the Lockbox in question.
Lockboxes not collected before a group boss is respawned are 'lost'. Clearing caches and shutting down the browser will sometimes make them re-appear.
Buying a lockbox costs 1 in the Store.
| Magnetic • Omega • Unstoppable • Coiled • Demonic • Shadowy|
Inhuman • Mischievous • Fanged • Impending • Psycho