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Heroes R-Z[]

Name Action Target # of Hits Type Effects
Red Hulk Icon 1
Red Hulk-Searing Smash Searing Smash One Enemy 2 Unarmed Melee One Enemy
Wide-Open - Taking additional damage from melee attackWide-Open - Taking additional damage from melee attack
 Wide-Open
Self
Heat - Increases Heat by 10%Heat - Increases Heat by 10%
 Heat
Red She-Hulk Icon 1
Red She-Hulk-Body Blow Body Blow One Enemy 1 Unarmed Melee One Enemy
Exhausted (1 round) - Cannot take extra turns; Quick Actions become normal actionsExhausted (1 round) - Cannot take extra turns; Quick Actions become normal actions
 Exhausted
Fumbling (1 round) - Single-target attacks provoke a counter-attackFumbling (1 round) - Single-target attacks provoke a counter-attack
 Fumbling
Self
Gamma Energy - Increases Attack, Defense, Accuracy and Evasion; Restores some health and stamina when gainedGamma Energy - Increases Attack, Defense, Accuracy and Evasion; Restores some health and stamina when gained
 Gamma Energy
Rescue Icon 1
Rescue-Flyby Attack Flyby Attack One Enemy 1 Melee Energy Special Properties
Shield Slam - Deals extra damage when this character is shieldedShield Slam - Deals extra damage when this character is shielded
 Shield Slam
One Enemy
Winded (1 Round) - Removes and prevents Follow-Up attacksWinded (1 Round) - Removes and prevents Follow-Up attacks
 Winded
Off-balance (1 round) - Removes and prevents Counter-Attack effectsOff-balance (1 round) - Removes and prevents Counter-Attack effects
 Off-balance
Richard Rider Icon 1
Richard Rider-Nova Brawl Nova Brawl One Enemy 3 Melee Unarmed One Enemy
Pressure Points - Has a chance to cause Dizzy, Exposed, Slowed or WeakenedPressure Points - Has a chance to cause Dizzy, Exposed, Slowed or Weakened
 Pressure Points
Wide-Open - Taking additional damage from melee attackWide-Open - Taking additional damage from melee attack
 Wide-Open
Combo Setup (3 turns) - The next unarmed attack against this target deals extra damageCombo Setup (3 turns) - The next unarmed attack against this target deals extra damage
 Combo Setup
Rocket Raccoon Icon 1
Rocket Raccoon-BLAM! BLAM! All Enemies 3 Ranged Gun Energy Explosion All Enemies
Pain (3 rounds) - Increases damage taken by 15%; This effect stacks up to 5 timesPain (3 rounds) - Increases damage taken by 15%; This effect stacks up to 5 times
 Pain
Rocket Raccoon Icon 2
Rocket Raccoon-BLAM! BLAM! All Enemies 3 Ranged Gun Energy Explosion Special Properties
Guaranteed Crit - This attack will crit if possibleGuaranteed Crit - This attack will crit if possible
 Guaranteed Crit
High Crits - Increased chance of critical hitsHigh Crits - Increased chance of critical hits
 High Crits
All Enemies
Pain (3 rounds) - Increases damage taken by 15%; This effect stacks up to 5 timesPain (3 rounds) - Increases damage taken by 15%; This effect stacks up to 5 times
 Pain
Rogue Icon 1Rogue Icon 3
Rogue-Brawl Brawl One Enemy 2 Melee Unarmed Special Properties
Deadly Crits - Deals extra damage on critical hitsDeadly Crits - Deals extra damage on critical hits
 Deadly Crits
Exploits Combos - Deals extra damage against targets with Combot SetupExploits Combos - Deals extra damage against targets with Combot Setup
 Exploits Combos
One Enemy
Combo Setup (3 turns) - The next unarmed attack against this target deals extra damageCombo Setup (3 turns) - The next unarmed attack against this target deals extra damage
 Combo Setup
Rogue Icon 2
Rogue-Brawl Brawl One Enemy 2 Melee Unarmed Special Properties
Deadly Crits - Deals extra damage on critical hitsDeadly Crits - Deals extra damage on critical hits
 Deadly Crits
Exploits Combos - Deals extra damage against targets with Combot SetupExploits Combos - Deals extra damage against targets with Combot Setup
 Exploits Combos
One Enemy
Combo Setup (3 turns) - The next unarmed attack against this target deals extra damageCombo Setup (3 turns) - The next unarmed attack against this target deals extra damage
 Combo Setup
Withered - Reduces damage done by 10%; This effect can be applied 3 timesWithered - Reduces damage done by 10%; This effect can be applied 3 times
 Withered
Sabretooth Icon 1
Sabretooth-Claw Swipe Claw Swipe One Enemy 1 Slashing Melee Special Properties
Adamantium - Attacks ignore the defense stat; Attacks do not bypass shieldsAdamantium - Attacks ignore the defense stat; Attacks do not bypass shields
 Adamantium
One Enemy
Bleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 timesBleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 times
 Bleeding
Pain (3 rounds) - Increases damage taken by 15%; This effect stacks up to 5 timesPain (3 rounds) - Increases damage taken by 15%; This effect stacks up to 5 times
 Pain
Ravaged (3 turns) - Takes increased damage from BleedingRavaged (3 turns) - Takes increased damage from Bleeding
 Ravaged
Self
Sharpened Claws - The next attack that hits is guaranteed to be a critical hitSharpened Claws - The next attack that hits is guaranteed to be a critical hit
 Sharpened Claws
Sandman Icon 1
Sandman-Pound Pound One Enemy 2 Melee Unarmed One Enemy
Off-balance (1 round) - Removes and prevents Counter-Attack effectsOff-balance (1 round) - Removes and prevents Counter-Attack effects
 Off-balance
Cornered (1 round) - Removes and prevents Protect effects (4 Cosmic Energy)Cornered (1 round) - Removes and prevents Protect effects (4 Cosmic Energy)
 Cornered
Self
Grit - Increases Attack, Defense, Accuracy and Evasion; Stacks up to 5 timesGrit - Increases Attack, Defense, Accuracy and Evasion; Stacks up to 5 times
 Grit
Satana Icon 1
Satana-Fiery Fists Fiery Fists One Enemy 3 Slashing Melee One Enemy
Withered - Reduces damage done by 10%; This effect can be applied 3 timesWithered - Reduces damage done by 10%; This effect can be applied 3 times
 Withered
All Allies
Slowed (3 rounds) - Evasion reduced by 25%Slowed (3 rounds) - Evasion reduced by 25%
 Slowed
Self
Sin - Reduces DefenseSin - Reduces Defense
 Sin
Scarlet Witch Icon 1Scarlet Witch Icon 2
Scarlet Witch-Arcane Blast Arcane Blast One Enemy 1 Magic Energy Ranged Special Properties
Chaotic Catalyst - Consumes Hexed from targets to deal extra damage and cause random damage over time effectsChaotic Catalyst - Consumes Hexed from targets to deal extra damage and cause random damage over time effects
 Chaotic Catalyst
Scarlet Witch Icon 3
Scarlet Witch-Arcane Blast Arcane Blast One Enemy 1 Magic Energy Ranged Special Properties
Chaotic Catalyst - Consumes Hexed from targets to deal extra damage and cause random damage over time effectsChaotic Catalyst - Consumes Hexed from targets to deal extra damage and cause random damage over time effects
 Chaotic Catalyst
One Enemy
Reduced Potential (2 rounds) - Chance to Lock Out Melee, Ranged, Buff, or Debuff AbilitiesReduced Potential (2 rounds) - Chance to Lock Out Melee, Ranged, Buff, or Debuff Abilities
 Reduced Potential (15% chance)
Shanna Icon 1
Shanna-Spear Vault Spear Vault One Enemy 1 Unarmed Melee One Enemy
Winded (1 Round) - Removes and prevents Follow-Up attacksWinded (1 Round) - Removes and prevents Follow-Up attacks
 Winded
Hobbled - Attacks cannot be StealthyHobbled - Attacks cannot be Stealthy
 Hobbled
Cornered (1 round) - Removes and prevents Protect effects (4 Cosmic Energy)Cornered (1 round) - Removes and prevents Protect effects (4 Cosmic Energy)
 Cornered
Shatterstar Icon 1
Shatterstar-Blade Maelstrom Blade Maelstrom All Enemies 2 Slashing Melee Special Properties
Stealthy - Does not trigger counter-attacks or protect abilitiesStealthy - Does not trigger counter-attacks or protect abilities
 Stealthy
All Enemies
Pain (3 rounds) - Increases damage taken by 15%; This effect stacks up to 5 timesPain (3 rounds) - Increases damage taken by 15%; This effect stacks up to 5 times
 Pain
She-Hulk Icon 1
She-Hulk-Punch Punch One Enemy 2 Unarmed Melee One Enemy
Wide-Open - Taking additional damage from melee attackWide-Open - Taking additional damage from melee attack
 Wide-Open
Combo Setup (3 turns) - The next unarmed attack against this target deals extra damageCombo Setup (3 turns) - The next unarmed attack against this target deals extra damage
 Combo Setup
Self
Breakthrough (1 round) - The next attack that hits is guaranteed to be a critical hitBreakthrough (1 round) - The next attack that hits is guaranteed to be a critical hit
 Breakthrough
She-Hulk-Punch Punch
Mean and Green - Applies Hulk UpMean and Green - Applies Hulk Up
 Mean and Green
One Enemy
Wide-Open - Taking additional damage from melee attackWide-Open - Taking additional damage from melee attack
 Wide-Open
Combo Setup (3 turns) - The next unarmed attack against this target deals extra damageCombo Setup (3 turns) - The next unarmed attack against this target deals extra damage
 Combo Setup
Self
Breakthrough (1 round) - The next attack that hits is guaranteed to be a critical hitBreakthrough (1 round) - The next attack that hits is guaranteed to be a critical hit
 Breakthrough
Hulk Up - Increases Hulk's attack and accuracy; This effect can be applied up to 5 timesHulk Up - Increases Hulk's attack and accuracy; This effect can be applied up to 5 times
 Hulk Up
She-Hulk Icon 2
She-Hulk-Punch Hammering Blow One Enemy 2 Melee Unarmed One Enemy
Wide-Open - Taking additional damage from melee attackWide-Open - Taking additional damage from melee attack
 Wide-Open
Exposed (3 rounds) - Defense reduced by 25%Exposed (3 rounds) - Defense reduced by 25%
 Exposed
Self
Breakthrough (1 round) - The next attack that hits is guaranteed to be a critical hitBreakthrough (1 round) - The next attack that hits is guaranteed to be a critical hit
 Breakthrough
Wind-Up - Next attack does 25% more damageWind-Up - Next attack does 25% more damage
 Wind-Up
She-Hulk-Punch Hammering Blow
Mean and Green - Applies Hulk UpMean and Green - Applies Hulk Up
 Mean and Green
One Enemy
Wide-Open - Taking additional damage from melee attackWide-Open - Taking additional damage from melee attack
 Wide-Open
Exposed (3 rounds) - Defense reduced by 25%Exposed (3 rounds) - Defense reduced by 25%
 Exposed
Self
Breakthrough (1 round) - The next attack that hits is guaranteed to be a critical hitBreakthrough (1 round) - The next attack that hits is guaranteed to be a critical hit
 Breakthrough
Hulk Up - Increases Hulk's attack and accuracy; This effect can be applied up to 5 timesHulk Up - Increases Hulk's attack and accuracy; This effect can be applied up to 5 times
 Hulk Up
Wind-Up - Next attack does 25% more damageWind-Up - Next attack does 25% more damage
 Wind-Up
Shocker Icon 1
Shocker-Shocking Shocking One Enemy 1 Melee Sonic Special Properties
Hemorrhaging Attack - Causes all applications of Bleeding to triggerHemorrhaging Attack - Causes all applications of Bleeding to trigger
 Hemorrhaging Attack
One Enemy
Exposed (3 rounds) - Defense reduced by 25%Exposed (3 rounds) - Defense reduced by 25%
 Exposed
Slowed (3 rounds) - Evasion reduced by 25%Slowed (3 rounds) - Evasion reduced by 25%
 Slowed
Sif Icon 1Sif Icon 2
Sif-Thrust Thrust One Enemy 1 Slashing Melee One Enemy
Bleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 timesBleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 times
 Bleeding
Silk Icon 1
Silk-Spinning Silk Spinning Silk One Enemy 1 Ranged One Enemy
Webbing Stream - Apply 1 to 3 applications of WebbedWebbing Stream - Apply 1 to 3 applications of Webbed
 Webbing Stream
Songbird Icon 1
Songbird-Screaming Screaming
if the target has a Ranged follow-up/counter
One Enemy 1 Ranged Sonic One Enemy
Hesitant Aim 2 rounds - 50% Chance for Ranged Attacks to fail; Counts as a Fear and Delirium effectHesitant Aim 2 rounds - 50% Chance for Ranged Attacks to fail; Counts as a Fear and Delirium effect
 Hesitant Aim
Songbird-Sonic Discourse Sonic Discourse
if the target has a Melee follow-up/counter
One Enemy 1 Ranged Sonic One Enemy
Reluctant Stance 2 rounds - 50% Chance for Melee Attacks to fail; Counts as a Fear and Delirium effectReluctant Stance 2 rounds - 50% Chance for Melee Attacks to fail; Counts as a Fear and Delirium effect
 Reluctant Stance
Spider-Girl Icon 1
Spider-Girl-Web Crazy Web Crazy One Enemy 4 Ranged Special Properties
Exploit Webbing - Deals extra damage against webbed targetsExploit Webbing - Deals extra damage against webbed targets
 Exploit Webbing
One Enemy
Webbed (2 rounds) - Reduces Evasion; Attacks do 20% less damage and cannot crit; A second application of Webbed applies Tangled Web; A third application of Webbed applies in Binding WebWebbed (2 rounds) - Reduces Evasion; Attacks do 20% less damage and cannot crit; A second application of Webbed applies Tangled Web; A third application of Webbed applies in Binding Web
 Webbed
Self
Wind-Up - Next attack does 25% more damageWind-Up - Next attack does 25% more damage
 Wind-Up
Spider-Gwen Icon 1
Spider-Gwen-Backbeat Rimshots Backbeat Rimshots One Enemy 3 Ranged One Enemy
Webbed (2 rounds) - Reduces Evasion; Attacks do 20% less damage and cannot crit; A second application of Webbed applies Tangled Web; A third application of Webbed applies in Binding WebWebbed (2 rounds) - Reduces Evasion; Attacks do 20% less damage and cannot crit; A second application of Webbed applies Tangled Web; A third application of Webbed applies in Binding Web
 Webbed
Exhausted (1 round) - Cannot take extra turns; Quick Actions become normal actionsExhausted (1 round) - Cannot take extra turns; Quick Actions become normal actions
 Exhausted
Spider-Man Icon 1Spider-Man Icon 3Spider-Man Icon 4
Spider-Man-Web Shot Web Shot One Enemy 3 Ranged One Enemy
Webbed (2 rounds) - Reduces Evasion; Attacks do 20% less damage and cannot crit; A second application of Webbed applies Tangled Web; A third application of Webbed applies in Binding WebWebbed (2 rounds) - Reduces Evasion; Attacks do 20% less damage and cannot crit; A second application of Webbed applies Tangled Web; A third application of Webbed applies in Binding Web
 Webbed
Spider-Man Icon 2
Spider-Man-Web Shot Web Shot One Enemy 3 Ranged Special Properties
Exploit Webbing - Deals extra damage against webbed targetsExploit Webbing - Deals extra damage against webbed targets
 Exploit Webbing
One Enemy
Webbed (2 rounds) - Reduces Evasion; Attacks do 20% less damage and cannot crit; A second application of Webbed applies Tangled Web; A third application of Webbed applies in Binding WebWebbed (2 rounds) - Reduces Evasion; Attacks do 20% less damage and cannot crit; A second application of Webbed applies Tangled Web; A third application of Webbed applies in Binding Web
 Webbed
Spider-Man 2099 Icon 1
Spider-Man 2099-Future Webbing Future Webbing One Enemy 3 Ranged One Enemy
Webbed (2 rounds) - Reduces Evasion; Attacks do 20% less damage and cannot crit; A second application of Webbed applies Tangled Web; A third application of Webbed applies in Binding WebWebbed (2 rounds) - Reduces Evasion; Attacks do 20% less damage and cannot crit; A second application of Webbed applies Tangled Web; A third application of Webbed applies in Binding Web
 Webbed
Straining (2 rounds) - Losing Stamina every round or after performing hostile actions; Lowers Evasion; This effect can be applied 3 timesStraining (2 rounds) - Losing Stamina every round or after performing hostile actions; Lowers Evasion; This effect can be applied 3 times
 Straining
Spider-Man Noir Icon 1
Spider-Man Noir-Gum Up the Works Gum Up the Works One Enemy 3 Ranged One Enemy
Webbed (2 rounds) - Reduces Evasion; Attacks do 20% less damage and cannot crit; A second application of Webbed applies Tangled Web; A third application of Webbed applies in Binding WebWebbed (2 rounds) - Reduces Evasion; Attacks do 20% less damage and cannot crit; A second application of Webbed applies Tangled Web; A third application of Webbed applies in Binding Web
 Webbed
Flanked (1 round) - Single-target attacks against this target grant a follow-up attackFlanked (1 round) - Single-target attacks against this target grant a follow-up attack
 Flanked
Spider-Woman Icon 1
Spider-Woman-Brawl Brawl One Enemy 2 Unarmed Melee Special Properties
Deadly Crits - Deals extra damage on critical hitsDeadly Crits - Deals extra damage on critical hits
 Deadly Crits
Spider-Woman-Brawl Brawl
with
Dazing - Brawl now exploits StunDazing - Brawl now exploits Stun
 Dazing
One Enemy 2 Unarmed Melee Special Properties
Deadly Crits - Deals extra damage on critical hitsDeadly Crits - Deals extra damage on critical hits
 Deadly Crits
Exploits Delirium - Deals extra damage against targets with Disoriented, Mind Control, and PossessedExploits Delirium - Deals extra damage against targets with Disoriented, Mind Control, and Possessed
 Exploits Delirium
Exploits Stun - Deals extra damage against Stunned targetsExploits Stun - Deals extra damage against Stunned targets
 Exploits Stun
Spider-Woman Icon 2
Spider-Woman-Brawl Stonebreaker One Enemy 2 Melee Special Properties
Deadly Crits - Deals extra damage on critical hitsDeadly Crits - Deals extra damage on critical hits
 Deadly Crits
Runic Release - Deals extra damage against targets effected by Kuurth's Runes; Causes the Runes on the target to explodeRunic Release - Deals extra damage against targets effected by Kuurth's Runes; Causes the Runes on the target to explode
 Runic Release
Spider-Woman-Brawl Stonebreaker
with
Dazing - Brawl now exploits StunDazing - Brawl now exploits Stun
 Dazing
One Enemy 2 Melee Special Properties
Deadly Crits - Deals extra damage on critical hitsDeadly Crits - Deals extra damage on critical hits
 Deadly Crits
Runic Release - Deals extra damage against targets effected by Kuurth's Runes; Causes the Runes on the target to explodeRunic Release - Deals extra damage against targets effected by Kuurth's Runes; Causes the Runes on the target to explode
 Runic Release
Exploits Delirium - Deals extra damage against targets with Disoriented, Mind Control, and PossessedExploits Delirium - Deals extra damage against targets with Disoriented, Mind Control, and Possessed
 Exploits Delirium
Exploits Stun - Deals extra damage against Stunned targetsExploits Stun - Deals extra damage against Stunned targets
 Exploits Stun
Spiral Icon 1
Spiral-Cut Loose Cut Loose One Enemy 3 Melee Slashing Special Properties
Deadly Crits - Deals extra damage on critical hitsDeadly Crits - Deals extra damage on critical hits
 Deadly Crits
High Crits - Increased chance of critical hitsHigh Crits - Increased chance of critical hits
 High Crits
Spitfire Icon 1
Spitfire-Fiery Fists Fiery Fists One Enemy 6 Melee Unarmed Special Properties
Stealthy - Does not trigger counter-attacks or protect abilitiesStealthy - Does not trigger counter-attacks or protect abilities
 Stealthy
Faux-Fire - Chance to apply DisorientedFaux-Fire - Chance to apply Disoriented
 Faux-Fire
Self
Fast is Furious - Increases Attack and Defense; This effect stacks up to 5 timesFast is Furious - Increases Attack and Defense; This effect stacks up to 5 times
 Fast is Furious
Squirrel Girl Icon 1Squirrel Girl Icon 2
Squirrel Girl-Squirrel Strike Squirrel Strike One Enemy 5 Melee Unarmed One Enemy
Pain Train - Causes Pain. Applies Exposed to targets with Pain. Applies Wide-Open to targets with Exposed.Pain Train - Causes Pain. Applies Exposed to targets with Pain. Applies Wide-Open to targets with Exposed.
 Pain Train
Exhausted (1 round) - Cannot take extra turns; Quick Actions become normal actionsExhausted (1 round) - Cannot take extra turns; Quick Actions become normal actions
 Exhausted
Star-Lord Icon 1Star-Lord Icon 2
Star-Lord-Spray and Pray Spray and Pray All Enemies 4 Ranged Gun All Enemies
Impaired - Attacks from target enemy do 20% less damage and cannot crit; Cancelled by Restrain or SubdueImpaired - Attacks from target enemy do 20% less damage and cannot crit; Cancelled by Restrain or Subdue
 Impaired
Cornered (1 round) - Removes and prevents Protect effects (4 Cosmic Energy)Cornered (1 round) - Removes and prevents Protect effects (4 Cosmic Energy)
 Cornered
All Allies
Rising Up - Has a chance to gain Focused, Fortified, Agile, or StrengthenedRising Up - Has a chance to gain Focused, Fortified, Agile, or Strengthened
 Rising Up
Storm Icon 1Storm Icon 2
Storm-Lightning Lightning One Enemy 1 Electric Energy Ranged Special Properties
Arc Lightning - Applies Static Charge to all enemies if Storm has Elemental MasteryArc Lightning - Applies Static Charge to all enemies if Storm has Elemental Mastery
 Arc Lightning
Electrified - Deals Electricity damage to AttackersElectrified - Deals Electricity damage to Attackers
 Electrified
One Enemy
Static Charge (3 rounds) - Nearby electric attacks may chain to this target, causing extra damage.Static Charge (3 rounds) - Nearby electric attacks may chain to this target, causing extra damage.
 Static Charge
Sunfire Icon 1
Sunfire-Moeagare! Moeagare! One Enemy 1 Fire Special Properties
Stealthy - Does not trigger counter-attacks or protect abilitiesStealthy - Does not trigger counter-attacks or protect abilities
 Stealthy
One Enemy
Burning (2 rounds) - Taking damage every turn; Defense reduced; Cancelled by chilledBurning (2 rounds) - Taking damage every turn; Defense reduced; Cancelled by chilled
 Burning
Pressure Points - Has a chance to cause Dizzy, Exposed, Slowed or WeakenedPressure Points - Has a chance to cause Dizzy, Exposed, Slowed or Weakened
 Pressure Points
Self
Heated Plasma - Increases damage; This effect can be applied 5 timesHeated Plasma - Increases damage; This effect can be applied 5 times
 Heated Plasma
Superior Spider-Man Icon 1
Superior Spider-Man-Superior Webbing Superior Webbing One Enemy 3 Ranged One Enemy
Webbed (2 rounds) - Reduces Evasion; Attacks do 20% less damage and cannot crit; A second application of Webbed applies Tangled Web; A third application of Webbed applies in Binding WebWebbed (2 rounds) - Reduces Evasion; Attacks do 20% less damage and cannot crit; A second application of Webbed applies Tangled Web; A third application of Webbed applies in Binding Web
 Webbed
Fumbling (1 round) - Single-target attacks provoke a counter-attackFumbling (1 round) - Single-target attacks provoke a counter-attack
 Fumbling
Taskmaster Icon 1
Taskmaster-Trick Shot Trick Shot One Enemy 1 Ranged Special Properties
Quick Shot - 50% chance of performing a followup attack; This effect can trigger multiple timesQuick Shot - 50% chance of performing a followup attack; This effect can trigger multiple times
 Quick Shot
Aimed Shot - Applies Pinpoint Target before attacking; Single-target attacks against this target are guaranteed to hitAimed Shot - Applies Pinpoint Target before attacking; Single-target attacks against this target are guaranteed to hit
 Aimed Shot
One Enemy
Bleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 timesBleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 times
 Bleeding
Taskmaster-Sapping Shot Sapping Shot
Blaster Power (3 turns) - Single-target attacks ignore defense and are guaranteed to critBlaster Power (3 turns) - Single-target attacks ignore defense and are guaranteed to crit
 Blaster Power
One Enemy Ranged One Enemy
Withered - Reduces damage done by 10%; This effect can be applied 3 timesWithered - Reduces damage done by 10%; This effect can be applied 3 times
 Withered
Distraction (1 round) - Next attack has a high chance to missDistraction (1 round) - Next attack has a high chance to miss
 Distraction
Taskmaster-Attack of Opportunity Attack of Opportunity
Bruiser Power (2 rounds) - Grants Enraged when attacked or attackingBruiser Power (2 rounds) - Grants Enraged when attacked or attacking
 Bruiser Power
One Enemy Slashing Melee Special Properties
Adamantium - Attacks ignore the defense stat; Attacks do not bypass shieldsAdamantium - Attacks ignore the defense stat; Attacks do not bypass shields
 Adamantium
Exploit Opportunity - Deals extra damage against opponents with Cornered, Exhausted, Impaired, Neutralized, Off-balance, Staggered or WindedExploit Opportunity - Deals extra damage against opponents with Cornered, Exhausted, Impaired, Neutralized, Off-balance, Staggered or Winded
 Exploit Opportunity
One Enemy
Bleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 timesBleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 times
 Bleeding
Taskmaster-Ring of Steel Ring of Steel
Infiltrator Power 2 rounds - Counter enemy attacks; Increases damage dealt by 30%; Attacks become StealthyInfiltrator Power 2 rounds - Counter enemy attacks; Increases damage dealt by 30%; Attacks become Stealthy
 Infiltrator Power
All Enemies Slashing Melee All Enemies
Bleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 timesBleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 times
 Bleeding
Ravaged (3 turns) - Takes increased damage from BleedingRavaged (3 turns) - Takes increased damage from Bleeding
 Ravaged
Pain (3 rounds) - Increases damage taken by 15%; This effect stacks up to 5 timesPain (3 rounds) - Increases damage taken by 15%; This effect stacks up to 5 times
 Pain
Taskmaster-Mutilate Mutilate
Scrapper Power (3 turns) - Single-target attacks grant a follow-up attackScrapper Power (3 turns) - Single-target attacks grant a follow-up attack
 Scrapper Power
One Enemy Slashing Melee One Enemy
Ravaged (3 turns) - Takes increased damage from BleedingRavaged (3 turns) - Takes increased damage from Bleeding
 Ravaged
Bleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 timesBleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 times
 Bleeding x2
Taskmaster-Trick Shot (Tactician) Trick Shot
Tactician Power (3 turns) - Single-target attacks grant an extra turnTactician Power (3 turns) - Single-target attacks grant an extra turn
 Tactician Power
One Enemy Ranged Special Properties
Quick Shot - 50% chance of performing a followup attack; This effect can trigger multiple timesQuick Shot - 50% chance of performing a followup attack; This effect can trigger multiple times
 Quick Shot
Aimed Shot - Applies Pinpoint Target before attacking; Single-target attacks against this target are guaranteed to hitAimed Shot - Applies Pinpoint Target before attacking; Single-target attacks against this target are guaranteed to hit
 Aimed Shot
One Enemy
Bleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 timesBleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 times
 Bleeding
Thane Icon 1
Thane-Sealing Touch Sealing Touch One Enemy 2 Unarmed Melee One Enemy
Amber - Petrifies the target in amber over time; Prevents Counter-Attacks, Follow-Ups, and Protects; Second application causes Exhausted; Third application causes Stun and guaranteed critical hitsAmber - Petrifies the target in amber over time; Prevents Counter-Attacks, Follow-Ups, and Protects; Second application causes Exhausted; Third application causes Stun and guaranteed critical hits
 Amber
Fatal Blow (1 turn) - Defeats normal enemies with less than 30% health; Greatly damages bosses with less than 30% healthFatal Blow (1 turn) - Defeats normal enemies with less than 30% health; Greatly damages bosses with less than 30% health
 Fatal Blow
Thing Icon 1Thing Icon 2
Thing-Clobberin' Time Clobberin' Time One Enemy 1 Unarmed Melee Special Properties
Exploits Combos - Deals extra damage against targets with Combot SetupExploits Combos - Deals extra damage against targets with Combot Setup
 Exploits Combos
Exploits Slow - Deals extra damage against Slow targetsExploits Slow - Deals extra damage against Slow targets
 Exploits Slow
One Enemy
Staggered (3 rounds) - Cannot dodge most attacks; Ignores most Advoidance effectsStaggered (3 rounds) - Cannot dodge most attacks; Ignores most Advoidance effects
 Staggered
Thor Icon 1Thor Icon 2Thor Icon 3Thor Icon 4Thor Icon 5
Thor-Empowering Strike Empowering Strike One Enemy 1 Melee Self
Might of Mjolnir - {{{1}}}Might of Mjolnir - {{{1}}}
 Might of Mjolnir
Thor-Empowering Strike Empowering Strike
with
Electrical Current - Add Electricity and Static ChargeElectrical Current - Add Electricity and Static Charge
 Electrical Current
Melee Electric Self
Might of Mjolnir - {{{1}}}Might of Mjolnir - {{{1}}}
 Might of Mjolnir
One Enemy
Static Charge (3 rounds) - Nearby electric attacks may chain to this target, causing extra damage.Static Charge (3 rounds) - Nearby electric attacks may chain to this target, causing extra damage.
 Static Charge
Thor (Jane Foster) Icon 1
Thor (Jane Foster)-Hammer Throw Hammer Throw One Enemy 1 Ranged Electric Special Properties
Charged Attack - Triggers Static Charge when usedCharged Attack - Triggers Static Charge when used
 Charged Attack
One Enemy
Static Charge (3 rounds) - Nearby electric attacks may chain to this target, causing extra damage.Static Charge (3 rounds) - Nearby electric attacks may chain to this target, causing extra damage.
 Static Charge
Thundra Icon 1
Thundra-Rolling Thunder Rolling Thunder One Enemy 2 Melee One Enemy
Impaired - Attacks from target enemy do 20% less damage and cannot crit; Cancelled by Restrain or SubdueImpaired - Attacks from target enemy do 20% less damage and cannot crit; Cancelled by Restrain or Subdue
 Impaired
Self
Rising Up - Has a chance to gain Focused, Fortified, Agile, or StrengthenedRising Up - Has a chance to gain Focused, Fortified, Agile, or Strengthened
 Rising Up
Thundra-Lightning Round Lightning Round
via
Wallbreaker - Performs a follow-up attack against characters with Protect or Shield effectsWallbreaker - Performs a follow-up attack against characters with Protect or Shield effects
 Wallbreaker
One Enemy 2 Melee One Enemy
Pressure Points - Has a chance to cause Dizzy, Exposed, Slowed or WeakenedPressure Points - Has a chance to cause Dizzy, Exposed, Slowed or Weakened
 Pressure Points
Self
Breakthrough (1 round) - The next attack that hits is guaranteed to be a critical hitBreakthrough (1 round) - The next attack that hits is guaranteed to be a critical hit
 Breakthrough
Tigra Icon 1
Tigra-Razor Claws Razor Claws One Enemy 1 Slashing Melee Self
Deadly Crits - Deals extra damage on critical hitsDeadly Crits - Deals extra damage on critical hits
 Deadly Crits
One Enemy
Bleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 timesBleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 times
 Bleeding
Shred (3 rounds) - Reduces Attack and Defense; Increases damage taken while Bleeding; Counts as Bleeding but is not removed by effects that remove Bleeding; This effect can be applied 3 timesShred (3 rounds) - Reduces Attack and Defense; Increases damage taken while Bleeding; Counts as Bleeding but is not removed by effects that remove Bleeding; This effect can be applied 3 times
 Shred
Self
Sharpened Claws - The next attack that hits is guaranteed to be a critical hitSharpened Claws - The next attack that hits is guaranteed to be a critical hit
 Sharpened Claws
Ultimate Spider-Man Icon 1
Ultimate Spider-Man-Ultimate Webbing Ultimate Webbing One Enemy 3 Ranged One Enemy
Webbed (2 rounds) - Reduces Evasion; Attacks do 20% less damage and cannot crit; A second application of Webbed applies Tangled Web; A third application of Webbed applies in Binding WebWebbed (2 rounds) - Reduces Evasion; Attacks do 20% less damage and cannot crit; A second application of Webbed applies Tangled Web; A third application of Webbed applies in Binding Web
 Webbed
Union Jack Icon 1
Union Jack-Service Revolver Service Revolver One Enemy 3 Ranged Gun One Enemy
Lock-On (3 turns) - Taking additional damage from ranged attacksLock-On (3 turns) - Taking additional damage from ranged attacks
 Lock-On
Self
Capital Defence (1 turn) - Preemptively counters ranged attacks; Does not counter Stealthy, Subtle, or Psychic attacksCapital Defence (1 turn) - Preemptively counters ranged attacks; Does not counter Stealthy, Subtle, or Psychic attacks
 Capital Defence
Valkyrie Icon 1
Valkyrie-Geirr Geirr One Enemy 2 Slashing Melee Special Properties
Desperation Attack - The lower this character's Health, the more damage this attack doesDesperation Attack - The lower this character's Health, the more damage this attack does
 Desperation Attack
Exploits Exposure - Deals extra damage against Exposed targetsExploits Exposure - Deals extra damage against Exposed targets
 Exploits Exposure
Victor Mancha Icon 1
Victor Mancha-Dragon Claw Dragon Claw One Enemy 1 Ranged Electric Energy Tech Special Properties
Deadly Crits - Deals extra damage on critical hitsDeadly Crits - Deals extra damage on critical hits
 Deadly Crits
Electromagnet - Attacks against Magnetized targets are guaranteed to critically hitElectromagnet - Attacks against Magnetized targets are guaranteed to critically hit
 Electromagnet
One Enemy
Crackle - Chance to trigger an electric shock after performing a hostile action; Removes 1 Crackle when triggered; This effect can be applied 3 timesCrackle - Chance to trigger an electric shock after performing a hostile action; Removes 1 Crackle when triggered; This effect can be applied 3 times
 Crackle
Vision Icon 1
Vision-Optic Beams Optic Beams
Range Interface - Switch Interface to Range SpecialistRange Interface - Switch Interface to Range Specialist
 Range Interface
One Enemy 1 Ranged Energy One Enemy
Burning (2 rounds) - Taking damage every turn; Defense reduced; Cancelled by chilledBurning (2 rounds) - Taking damage every turn; Defense reduced; Cancelled by chilled
 Burning
Vision-Intangible Fist Intangible Fist
Melee Interface - Switch Interface to Melee SpecialistMelee Interface - Switch Interface to Melee Specialist
 Melee Interface
One Enemy 1 Melee Unarmed Tech Special Properties
Deadly Crits - Deals extra damage on critical hitsDeadly Crits - Deals extra damage on critical hits
 Deadly Crits
Phased Disruption - Does not remove or gain the benefits of Astral Form, Ethereal, Intangible or PhasedPhased Disruption - Does not remove or gain the benefits of Astral Form, Ethereal, Intangible or Phased
 Phased Disruption
Stealthy - Does not trigger counter-attacks or protect abilitiesStealthy - Does not trigger counter-attacks or protect abilities
 Stealthy
One Enemy
{{{Effect Name}}} (1 round) - Prevents Technology attacks; Removes beneficial Technology status effects; Affected metal targets gain Magnetized{{{Effect Name}}} (1 round) - Prevents Technology attacks; Removes beneficial Technology status effects; Affected metal targets gain Magnetized
 Downgrade
Vision Icon 2
Vision-Optic Beams Optic Beams
Range Interface - Switch Interface to Range SpecialistRange Interface - Switch Interface to Range Specialist
 Range Interface
One Enemy 1 Ranged Energy One Enemy
Burning (2 rounds) - Taking damage every turn; Defense reduced; Cancelled by chilledBurning (2 rounds) - Taking damage every turn; Defense reduced; Cancelled by chilled
 Burning
Buff Blocker (1 round) - Removes beneficial status effects from the target and prevents new applicationsBuff Blocker (1 round) - Removes beneficial status effects from the target and prevents new applications
 Buff Blocker
Vision-Intangible Fist Intangible Fist
Melee Interface - Switch Interface to Melee SpecialistMelee Interface - Switch Interface to Melee Specialist
 Melee Interface
One Enemy 1 Melee Unarmed Tech Special Properties
Deadly Crits - Deals extra damage on critical hitsDeadly Crits - Deals extra damage on critical hits
 Deadly Crits
Phased Disruption - Does not remove or gain the benefits of Astral Form, Ethereal, Intangible or PhasedPhased Disruption - Does not remove or gain the benefits of Astral Form, Ethereal, Intangible or Phased
 Phased Disruption
Stealthy - Does not trigger counter-attacks or protect abilitiesStealthy - Does not trigger counter-attacks or protect abilities
 Stealthy
One Enemy
{{{Effect Name}}} (1 round) - Prevents Technology attacks; Removes beneficial Technology status effects; Affected metal targets gain Magnetized{{{Effect Name}}} (1 round) - Prevents Technology attacks; Removes beneficial Technology status effects; Affected metal targets gain Magnetized
 Downgrade
Reduced Potential (2 rounds) - Chance to Lock Out Melee, Ranged, Buff, or Debuff AbilitiesReduced Potential (2 rounds) - Chance to Lock Out Melee, Ranged, Buff, or Debuff Abilities
 Reduced Potential
Volstagg Icon 1
Volstagg-Splitting Headache Splitting Headache One Enemy 1 Slashing Melee Special Properties
Hemorrhaging Attack - Causes all applications of Bleeding to triggerHemorrhaging Attack - Causes all applications of Bleeding to trigger
 Hemorrhaging Attack
One Enemy
Bleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 timesBleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 times
 Bleeding
Ravaged (3 turns) - Takes increased damage from BleedingRavaged (3 turns) - Takes increased damage from Bleeding
 Ravaged
War Machine Icon 1War Machine Icon 3
War Machine-Blade Punch Blade Punch One Enemy 1 Energy Melee Slashing Special Properties
High Crits - Increased chance of critical hitsHigh Crits - Increased chance of critical hits
 High Crits
Ignore Defense - Damage ignores enemy's Defense stat; Attacks penetrate Shield statusesIgnore Defense - Damage ignores enemy's Defense stat; Attacks penetrate Shield statuses
 Ignore Defense
War Machine Icon 2
War Machine-Plasma Blade Plasma Blade One Enemy 1 Energy Melee Slashing Special Properties
Brutal Strike - Damage cannot be prevented by resurrection effectsBrutal Strike - Damage cannot be prevented by resurrection effects
 Brutal Strike
High Crits - Increased chance of critical hitsHigh Crits - Increased chance of critical hits
 High Crits
Ignore Defense - Damage ignores enemy's Defense stat; Attacks penetrate Shield statusesIgnore Defense - Damage ignores enemy's Defense stat; Attacks penetrate Shield statuses
 Ignore Defense
Wasp Icon 1
Wasp-Bioenergy Blast Bioenergy Blast One Enemy 4 Ranged One Enemy
Biofeedback (2 turns) - Bioelectric energy deals damage every turn; Counts as poisonBiofeedback (2 turns) - Bioelectric energy deals damage every turn; Counts as poison
 Biofeedback
Impaired - Attacks from target enemy do 20% less damage and cannot crit; Cancelled by Restrain or SubdueImpaired - Attacks from target enemy do 20% less damage and cannot crit; Cancelled by Restrain or Subdue
 Impaired
Wasp-Bioenergy Blast Bioenergy Blast
with
Anaphylaxis - Bioenergy Blast causes IncapacitationAnaphylaxis - Bioenergy Blast causes Incapacitation
 Anaphylaxis
One Enemy 4 Ranged One Enemy
Biofeedback (2 turns) - Bioelectric energy deals damage every turn; Counts as poisonBiofeedback (2 turns) - Bioelectric energy deals damage every turn; Counts as poison
 Biofeedback
Impaired - Attacks from target enemy do 20% less damage and cannot crit; Cancelled by Restrain or SubdueImpaired - Attacks from target enemy do 20% less damage and cannot crit; Cancelled by Restrain or Subdue
 Impaired
Incapacitation (3 rounds) - Chance to lose a turn; Counts as Stun for actions that affect those targetsIncapacitation (3 rounds) - Chance to lose a turn; Counts as Stun for actions that affect those targets
 Incapacitation
Winter Soldier Icon 1
Winter Soldier-Aimed Shot Aimed Shot One Enemy 1 Ranged Gun One Enemy
Pain (3 rounds) - Increases damage taken by 15%; This effect stacks up to 5 timesPain (3 rounds) - Increases damage taken by 15%; This effect stacks up to 5 times
 Pain
Hobbled - Attacks cannot be StealthyHobbled - Attacks cannot be Stealthy
 Hobbled
Self
Retaliation 2 Rounds - Counter-attacks when attacking an allyRetaliation 2 Rounds - Counter-attacks when attacking an ally
 Retaliation
Wolverine Icon 1Wolverine Icon 2Wolverine Icon 3
Wolverine-Adamantium Claws Adamantium Claws One Enemy 2 Slashing Melee Special Properties
Adamantium - Attacks ignore the defense stat; Attacks do not bypass shieldsAdamantium - Attacks ignore the defense stat; Attacks do not bypass shields
 Adamantium
One Enemy
Ravaged (3 turns) - Takes increased damage from BleedingRavaged (3 turns) - Takes increased damage from Bleeding
 Ravaged
Bleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 timesBleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 times
 Bleeding x2
Wonder Man Icon 1
Wonder Man-Ionic Punch Ionic Punch One Enemy 2 Unarmed Melee One Enemy
Impaired - Attacks from target enemy do 20% less damage and cannot crit; Cancelled by Restrain or SubdueImpaired - Attacks from target enemy do 20% less damage and cannot crit; Cancelled by Restrain or Subdue
 Impaired
Self
Rising Up - Has a chance to gain Focused, Fortified, Agile, or StrengthenedRising Up - Has a chance to gain Focused, Fortified, Agile, or Strengthened
 Rising Up
X-23 Icon 1
X-23-Snikt! Snikt! One Enemy 2 Slashing Melee Special Properties
Adamantium - Attacks ignore the defense stat; Attacks do not bypass shieldsAdamantium - Attacks ignore the defense stat; Attacks do not bypass shields
 Adamantium
One Enemy
Bleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 timesBleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 times
 Bleeding
Shred (3 rounds) - Reduces Attack and Defense; Increases damage taken while Bleeding; Counts as Bleeding but is not removed by effects that remove Bleeding; This effect can be applied 3 timesShred (3 rounds) - Reduces Attack and Defense; Increases damage taken while Bleeding; Counts as Bleeding but is not removed by effects that remove Bleeding; This effect can be applied 3 times
 Shred
Ravaged (3 turns) - Takes increased damage from BleedingRavaged (3 turns) - Takes increased damage from Bleeding
 Ravaged
X-23 Icon 2
X-23-Snikt! Snikt! One Enemy 2 Slashing Melee Special Properties
Adamantium - Attacks ignore the defense stat; Attacks do not bypass shieldsAdamantium - Attacks ignore the defense stat; Attacks do not bypass shields
 Adamantium
One Enemy
Bleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 timesBleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 times
 Bleeding
Shred (3 rounds) - Reduces Attack and Defense; Increases damage taken while Bleeding; Counts as Bleeding but is not removed by effects that remove Bleeding; This effect can be applied 3 timesShred (3 rounds) - Reduces Attack and Defense; Increases damage taken while Bleeding; Counts as Bleeding but is not removed by effects that remove Bleeding; This effect can be applied 3 times
 Shred
Ravaged (3 turns) - Takes increased damage from BleedingRavaged (3 turns) - Takes increased damage from Bleeding
 Ravaged
Pain (3 rounds) - Increases damage taken by 15%; This effect stacks up to 5 timesPain (3 rounds) - Increases damage taken by 15%; This effect stacks up to 5 times
 Pain
Blind Rage (2 rounds) - Cannot use buff or defensive actions; Psychic debuffBlind Rage (2 rounds) - Cannot use buff or defensive actions; Psychic debuff
 Blind Rage
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