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This Gear is Reforgeable
Kuzuri
Kuzuri

—Image © Marvel and Playdom
Gear Stats
Power Level: Agent level +10
Stamina: 22%
Target: One Enemy
Total Damage: 672 - 803
Hit / Critical: 82% / 7%
PVP Bonus:  +1357 OFF
 +679 DEF
Type: Melee Slashing
Availability and Requirements:
Gold icon Cost: 64
Limited Edition Dates:
Feb 28 - Mar 7, 2013
This Gear is a part of:

Limited Edition Items

Tooltip
Kuzuri This Gear is Reforgeable

Melee Slashing
One Enemy
+1357 OFF   +679 DEF

Kuzuri
Pwr Lvl: Agent level +10 Stamina: 22%
Damage: 672 - 803 Hit/Crit: 82% / 7%
Hits: n/a
Customized - Power is set by Agent level when acquiredCustomized - Power is set by Agent level when acquired
Ignore Defense - Damage ignores enemy's Defense stat; Attacks penetrate Shield statusesIgnore Defense - Damage ignores enemy's Defense stat; Attacks penetrate Shield statuses
Bleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 timesBleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 times
Protect - Chance to protect allies from single target attacks; Chance to protect scales as health increasesProtect - Chance to protect allies from single target attacks; Chance to protect scales as health increases
Counter-Attack - Has a chance to perform a counter attack when attackedCounter-Attack - Has a chance to perform a counter attack when attacked
Red In Tooth - Gaining health when attacking or attacked by enemies with BleedingRed In Tooth - Gaining health when attacking or attacked by enemies with Bleeding

Effects[]

Adamantium - Attacks ignore the defense stat; Attacks do not bypass shieldsAdamantium - Attacks ignore the defense stat; Attacks do not bypass shields

 Adamantium

  • Attacks ignores the defense stat.
  • Attacks do not bypass shields.
Customized - Power is set by Agent level when acquiredCustomized - Power is set by Agent level when acquired

 Customized

  • Power is set by Agent level when acquired.
Counter-Attack - Chance to counter enemy attacks; Chance to counter scales as health decreasesCounter-Attack - Chance to counter enemy attacks; Chance to counter scales as health decreases

 Counter-Attack

  • Chance to counter enemy attacks.
  • Chance to counter scales as health decreases.
Protect - Chance to protect allies from single target attacks; Chance to protect scales as health increasesProtect - Chance to protect allies from single target attacks; Chance to protect scales as health increases

 Protect

  • Chance to protect allies from single target attacks.
  • Chance to protect scales as health increases.
Red In Tooth - Gaining health when attacking or attacked by enemies with BleedingRed In Tooth - Gaining health when attacking or attacked by enemies with Bleeding

 Red In Tooth

  • Gaining health when attacking or attacked by enemies with Bleeding.
Bleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 timesBleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 times

 Bleeding (3 rounds)

  • Taking damage every round or after performing hostile actions.
  • This effect can be applied 3 times.


Notes[]

  • This gear is based on Wolverine.
  • The name "Kuzuri" means "Wolverine" in Japanese.



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Due to the stats having a difference between players depending on their Agent's Level and Equipment,
Gear stats in the Wiki are now based on a Level 300 Agent equipped with a Generalist's Kevlar Jumpsuit without any Iso-8 slotted on the Uniform and no other items that affect the stats.

Editors must refrain from changing the stats if this is not their Agent setup.

For Customized Gear in addition to the requirements above, editors must have their Customized Gear's Power Level at 300 or greater via Reforging or obtaining the Gear at the required Level. It is recommended to use obtaining gear.


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