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Kurse Icon Kurse Articles and Topics:
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Kurse
Gender: Agent Male Gender Male
Carries Metal? No
Organization: Dark Elves

Class: Bruisericon Bruiser
Health: Bar01 Bar01 Bar01 Bar01 Bar02  4
Stamina: Bar01 Bar01 Bar01 Bar01 Bar02  4
Attack: Bar01 Bar01 Bar01 Bar01 Bar02  4
Defense: Bar01 Bar01 Bar01 Bar01 Bar02  4
Accuracy: Bar01 Bar01 Bar01 Bar01 Bar02  4
Evasion: Bar01 Bar01 Bar01 Bar02 Bar02  3
Effects:

Bio:
Algrim the Strong was Malekith's most loyal lieutenant. Abusing that loyalty, Malekith transformed Algrim into the monstrous Kurse, then convinced Kurse that all of his suffering was the fault of one Asgardian: Thor.
Appearances
First Marvel: Avengers Alliance Appearance: Spec Ops 14 - Mission 1
First Comic Appearance: Secret Wars II #4 (October 1985)
Story Appearances
Season 1: None
Season 2: Chapter 7 - Mission 3,Chapter 7 - Mission 4,Chapter 9 - Mission 1
Special Operations Appearances
Missions: Spec Ops 14 - Mission 1, Special Operations - The Dark World: Group Boss
Other Appearances
Daily Missions: None
Simulator: Villain Archive

Abilities[]

Ability Type Target # of Hits Effect
Brawl Melee Unarmed One Enemy 2
Exposed (3 rounds) - Defense reduced by 25%Exposed (3 rounds) - Defense reduced by 25%
 Exposed
Charge Melee Unarmed All Enemies 1
Combo Setup (3 turns) - The next unarmed attack against this target deals extra damageCombo Setup (3 turns) - The next unarmed attack against this target deals extra damage
 Combo Setup
Off Balance (1 turn) - Removes and prevents Counter-Attack effectsOff Balance (1 turn) - Removes and prevents Counter-Attack effects
 Off-balance
Excessive Force Ranged All Enemies 1
Stun (1 turn) - Loses next turn; Reduced chance to dodgeStun (1 turn) - Loses next turn; Reduced chance to dodge
 Stun
Throw Recovery (1 turn) - Recovering from the previous attack; Taking additional damage from all attacksThrow Recovery (1 turn) - Recovering from the previous attack; Taking additional damage from all attacks
 Throw Recovery (Self)
Living Armor Buff Self n/a
Quick Action - Grants an immediate free turn after using; Does not trigger follow-up attacksQuick Action - Grants an immediate free turn after using; Does not trigger follow-up attacks
 Quick Action
Remove Debuffs - Remove harmful status effects from the targetRemove Debuffs - Remove harmful status effects from the target
 Remove Debuffs
Stomp Melee Unarmed One Enemy 1
Pressure Points - Has a chance to cause Dizzy, Exposed, Slowed or WeakenedPressure Points - Has a chance to cause Dizzy, Exposed, Slowed or Weakened
 Pressure Points

Kurse[]

Kurse
Organization: Dark Elves

Class: Bruisericon Bruiser
Health: Bar01 Bar01 Bar01 Bar01 Bar02  4
Stamina: Bar01 Bar01 Bar01 Bar01 Bar02  4
Attack: Bar01 Bar01 Bar01 Bar01 Bar02  4
Defense: Bar01 Bar01 Bar01 Bar01 Bar02  4
Accuracy: Bar01 Bar01 Bar01 Bar01 Bar02  4
Evasion: Bar01 Bar01 Bar01 Bar01 Bar02  4
Effects:

Bio:
Algrim the Strong was Malekith's most loyal lieutenant. Abusing that loyalty, Malekith transformed Algrim into the monstrous Kurse, then convinced Kurse that all of his suffering was the fault of one Asgardian: Thor.
Appearances
First Marvel: Avengers Alliance Appearance: Special Operations - The Dark World: Group Boss (Only Appearance)
First Comic Appearance: Secret Wars II #4 (October, 1985)
Story Appearances
Season 1: None
Season 2: Unknown
Special Operations Appearances
Missions: Special Operations - The Dark World: Group Boss (Only Appearance)
Other Appearances
Daily Missions: None
Simulator: None

Abilities[]

Ability Type Target # of Hits Effect
Brawl Melee Unarmed One Enemy 2
Exposed (3 rounds) - Defense reduced by 25%Exposed (3 rounds) - Defense reduced by 25%
 Exposed
Charge Melee Unarmed All Enemies 1
Combo Setup (3 turns) - The next unarmed attack against this target deals extra damageCombo Setup (3 turns) - The next unarmed attack against this target deals extra damage
 Combo Setup
Off Balance (1 turn) - Removes and prevents Counter-Attack effectsOff Balance (1 turn) - Removes and prevents Counter-Attack effects
 Off-balance
Excessive Force Ranged All Enemies 1
Stun (1 turn) - Loses next turn; Reduced chance to dodgeStun (1 turn) - Loses next turn; Reduced chance to dodge
 Stun
Throw Recovery (1 turn) - Recovering from the previous attack; Taking additional damage from all attacksThrow Recovery (1 turn) - Recovering from the previous attack; Taking additional damage from all attacks
 Throw Recovery (Self)
Ground Slam Melee Unarmed One Enemy 1
Follow-up Attack - Has a chance to perform a second attack when attackingFollow-up Attack - Has a chance to perform a second attack when attacking
 Follow-up Attack
Pressure Points - Has a chance to cause Dizzy, Exposed, Slowed or WeakenedPressure Points - Has a chance to cause Dizzy, Exposed, Slowed or Weakened
 Pressure Points
Paragon Exploiter - Deals extra damage against targets with Combo Setup, Dizzy, Exposed, Slowed, Stunned or WeakenedParagon Exploiter - Deals extra damage against targets with Combo Setup, Dizzy, Exposed, Slowed, Stunned or Weakened
 Paragon Exploiter
on Follow-up Attack
Living Armor Buff Self n/a
Quick Action - Grants an immediate free turn after using; Does not trigger follow-up attacksQuick Action - Grants an immediate free turn after using; Does not trigger follow-up attacks
 Quick Action
Remove Debuffs - Remove harmful status effects from the targetRemove Debuffs - Remove harmful status effects from the target
 Remove Debuffs

Kurse[]

Kurse
Organization: Dark Elves

Class: Blastericon Blaster
Health: Bar01 Bar01 Bar01 Bar01 Bar02  4
Stamina: Bar01 Bar01 Bar01 Bar01 Bar02  4
Attack: Bar01 Bar01 Bar01 Bar01 Bar02  4
Defense: Bar01 Bar01 Bar01 Bar01 Bar02  4
Accuracy: Bar01 Bar01 Bar01 Bar01 Bar02  4
Evasion: Bar01 Bar01 Bar01 Bar01 Bar02  4
Effects:

Bio:
Algrim the Strong was Malekith's most loyal lieutenant. Abusing that loyalty, Malekith transformed Algrim into the monstrous Kurse, then convinced Kurse that all of his suffering was the fault of one Asgardian: Thor.
Appearances
First Marvel: Avengers Alliance Appearance: Special Operations - The Dark World: Group Boss (Only Appearance)
First Comic Appearance: Secret Wars II #4 (October, 1985)
Story Appearances
Season 1: None
Season 2: Unknown
Special Operations Appearances
Missions: Special Operations - The Dark World: Group Boss (Only Appearance)
Other Appearances
Daily Missions: None
Simulator: None

Abilities[]

Ability Type Target # of Hits Effect
Brawl Melee Unarmed One Enemy 2
Exposed (3 rounds) - Defense reduced by 25%Exposed (3 rounds) - Defense reduced by 25%
 Exposed
Excessive Force Ranged All Enemies 1
Stun (1 turn) - Loses next turn; Reduced chance to dodgeStun (1 turn) - Loses next turn; Reduced chance to dodge
 Stun
Throw Recovery (1 turn) - Recovering from the previous attack; Taking additional damage from all attacksThrow Recovery (1 turn) - Recovering from the previous attack; Taking additional damage from all attacks
 Throw Recovery (Self)
Living Armor Buff Self n/a
Quick Action - Grants an immediate free turn after using; Does not trigger follow-up attacksQuick Action - Grants an immediate free turn after using; Does not trigger follow-up attacks
 Quick Action
Remove Debuffs - Remove harmful status effects from the targetRemove Debuffs - Remove harmful status effects from the target
 Remove Debuffs
Stomp Melee Unarmed One Enemy 1
Pressure Points - Has a chance to cause Dizzy, Exposed, Slowed or WeakenedPressure Points - Has a chance to cause Dizzy, Exposed, Slowed or Weakened
 Pressure Points
Wipe Out Melee Unarmed All Enemies 1
Combo Setup (3 turns) - The next unarmed attack against this target deals extra damageCombo Setup (3 turns) - The next unarmed attack against this target deals extra damage
 Combo Setup
Off Balance (1 turn) - Removes and prevents Counter-Attack effectsOff Balance (1 turn) - Removes and prevents Counter-Attack effects
 Off-balance

Kurse[]

Kurse
Organization: Dark Elves

Class: Tacticianicon Tactician
Health: Bar01 Bar01 Bar01 Bar01 Bar02  4
Stamina: Bar01 Bar01 Bar01 Bar01 Bar02  4
Attack: Bar01 Bar01 Bar01 Bar01 Bar02  4
Defense: Bar01 Bar01 Bar01 Bar01 Bar02  4
Accuracy: Bar01 Bar01 Bar01 Bar01 Bar02  4
Evasion: Bar01 Bar01 Bar01 Bar01 Bar02  4
Effects:

Bio:
Algrim the Strong was Malekith's most loyal lieutenant. Abusing that loyalty, Malekith transformed Algrim into the monstrous Kurse, then convinced Kurse that all of his suffering was the fault of one Asgardian: Thor.
Appearances
First Marvel: Avengers Alliance Appearance: Special Operations - The Dark World: Group Boss (Only Appearance)
First Comic Appearance: Secret Wars II #4 (October, 1985)
Story Appearances
Season 1: None
Season 2: Unknown
Special Operations Appearances
Missions: Special Operations - The Dark World: Group Boss (Only Appearance)
Other Appearances
Daily Missions: None
Simulator: None

Abilities[]

Ability Type Target # of Hits Effect
Brawl Melee Unarmed One Enemy 2
Exposed (3 rounds) - Defense reduced by 25%Exposed (3 rounds) - Defense reduced by 25%
 Exposed
Charge Melee Unarmed All Enemies 1
Combo Setup (3 turns) - The next unarmed attack against this target deals extra damageCombo Setup (3 turns) - The next unarmed attack against this target deals extra damage
 Combo Setup
Off Balance (1 turn) - Removes and prevents Counter-Attack effectsOff Balance (1 turn) - Removes and prevents Counter-Attack effects
 Off-balance
Excessive Force Ranged All Enemies 1
Stun (1 turn) - Loses next turn; Reduced chance to dodgeStun (1 turn) - Loses next turn; Reduced chance to dodge
 Stun
Throw Recovery (1 turn) - Recovering from the previous attack; Taking additional damage from all attacksThrow Recovery (1 turn) - Recovering from the previous attack; Taking additional damage from all attacks
 Throw Recovery (Self)
Living Armor Buff Self n/a
Quick Action - Grants an immediate free turn after using; Does not trigger follow-up attacksQuick Action - Grants an immediate free turn after using; Does not trigger follow-up attacks
 Quick Action
Remove Debuffs - Remove harmful status effects from the targetRemove Debuffs - Remove harmful status effects from the target
 Remove Debuffs
Measured Leap Melee Unarmed One Enemy 1
Pressure Points - Has a chance to cause Dizzy, Exposed, Slowed or WeakenedPressure Points - Has a chance to cause Dizzy, Exposed, Slowed or Weakened
 Pressure Points
Staggered (3 rounds) - Cannot dodge most attacks; Ignores most Advoidance effectsStaggered (3 rounds) - Cannot dodge most attacks; Ignores most Advoidance effects
 Staggered

Kurse[]

Kurse
Organization: Dark Elves

Class: Infiltratoricon Infiltrator
Health: Bar01 Bar01 Bar01 Bar01 Bar02  4
Stamina: Bar01 Bar01 Bar01 Bar01 Bar02  4
Attack: Bar01 Bar01 Bar01 Bar01 Bar02  4
Defense: Bar01 Bar01 Bar01 Bar01 Bar02  4
Accuracy: Bar01 Bar01 Bar01 Bar01 Bar02  4
Evasion: Bar01 Bar01 Bar01 Bar01 Bar02  4
Effects:

Bio:
Algrim the Strong was Malekith's most loyal lieutenant. Abusing that loyalty, Malekith transformed Algrim into the monstrous Kurse, then convinced Kurse that all of his suffering was the fault of one Asgardian: Thor.
Appearances
First Marvel: Avengers Alliance Appearance: Special Operations - The Dark World: Group Boss (Only Appearance)
First Comic Appearance: Secret Wars II #4 (October, 1985)
Story Appearances
Season 1: None
Season 2: Unknown
Special Operations Appearances
Missions: Special Operations - The Dark World: Group Boss (Only Appearance)
Other Appearances
Daily Missions: None
Simulator: None

Abilities[]

Ability Type Target # of Hits Effect
Charge Melee Unarmed All Enemies 1
Combo Setup (3 turns) - The next unarmed attack against this target deals extra damageCombo Setup (3 turns) - The next unarmed attack against this target deals extra damage
 Combo Setup
Off Balance (1 turn) - Removes and prevents Counter-Attack effectsOff Balance (1 turn) - Removes and prevents Counter-Attack effects
 Off-balance
Dizzying Blows Melee Unarmed One Enemy 2
Exposed (3 rounds) - Defense reduced by 25%Exposed (3 rounds) - Defense reduced by 25%
 Exposed
Disoriented (1 round) - Single-target attacks have a chance of hitting allies; Removed after attacking an allyDisoriented (1 round) - Single-target attacks have a chance of hitting allies; Removed after attacking an ally
 Disoriented
Excessive Force Ranged All Enemies 1
Stun (1 turn) - Loses next turn; Reduced chance to dodgeStun (1 turn) - Loses next turn; Reduced chance to dodge
 Stun
Throw Recovery (1 turn) - Recovering from the previous attack; Taking additional damage from all attacksThrow Recovery (1 turn) - Recovering from the previous attack; Taking additional damage from all attacks
 Throw Recovery (Self)
Living Armor Buff Self n/a
Quick Action - Grants an immediate free turn after using; Does not trigger follow-up attacksQuick Action - Grants an immediate free turn after using; Does not trigger follow-up attacks
 Quick Action
Remove Debuffs - Remove harmful status effects from the targetRemove Debuffs - Remove harmful status effects from the target
 Remove Debuffs
Stomp Melee Unarmed One Enemy 1
Pressure Points - Has a chance to cause Dizzy, Exposed, Slowed or WeakenedPressure Points - Has a chance to cause Dizzy, Exposed, Slowed or Weakened
 Pressure Points

Kurse[]

Kurse
Organization: Dark Elves

Class: Scrappericon Scrapper
Health: Bar01 Bar01 Bar01 Bar01 Bar02  4
Stamina: Bar01 Bar01 Bar01 Bar01 Bar02  4
Attack: Bar01 Bar01 Bar01 Bar01 Bar02  4
Defense: Bar01 Bar01 Bar01 Bar01 Bar02  4
Accuracy: Bar01 Bar01 Bar01 Bar01 Bar02  4
Evasion: Bar01 Bar01 Bar01 Bar01 Bar02  4
Effects:

Bio:
Algrim the Strong was Malekith's most loyal lieutenant. Abusing that loyalty, Malekith transformed Algrim into the monstrous Kurse, then convinced Kurse that all of his suffering was the fault of one Asgardian: Thor.
Appearances
First Marvel: Avengers Alliance Appearance: Special Operations - The Dark World: Group Boss (Only Appearance)
First Comic Appearance: Secret Wars II #4 (October, 1985)
Story Appearances
Season 1: None
Season 2: Unknown
Special Operations Appearances
Missions: Special Operations - The Dark World: Group Boss (Only Appearance)
Other Appearances
Daily Missions: None
Simulator: None

Abilities[]

Ability Type Target # of Hits Effect
Brawl Melee Unarmed One Enemy 2
Exposed (3 rounds) - Defense reduced by 25%Exposed (3 rounds) - Defense reduced by 25%
 Exposed
Charge Melee Unarmed All Enemies 1
Neutralized - Removes and prevents stat increasing effectsNeutralized - Removes and prevents stat increasing effects
 Neutralized
Combo Setup (3 turns) - The next unarmed attack against this target deals extra damageCombo Setup (3 turns) - The next unarmed attack against this target deals extra damage
 Combo Setup
Off-balance (1 round) - Removes and prevents Counter-Attack effectsOff-balance (1 round) - Removes and prevents Counter-Attack effects
 Off-balance
Excessive Force Ranged All Enemies 1
Stun (1 turn) - Loses next turn; Reduced chance to dodgeStun (1 turn) - Loses next turn; Reduced chance to dodge
 Stun
Throw Recovery (1 turn) - Recovering from the previous attack; Taking additional damage from all attacksThrow Recovery (1 turn) - Recovering from the previous attack; Taking additional damage from all attacks
 Throw Recovery (Self)
Living Armor Buff Self n/a
Quick Action - Grants an immediate free turn after using; Does not trigger follow-up attacksQuick Action - Grants an immediate free turn after using; Does not trigger follow-up attacks
 Quick Action
Remove Debuffs - Remove harmful status effects from the targetRemove Debuffs - Remove harmful status effects from the target
 Remove Debuffs
Stomp Melee Unarmed One Enemy 1
Pressure Points - Has a chance to cause Dizzy, Exposed, Slowed or WeakenedPressure Points - Has a chance to cause Dizzy, Exposed, Slowed or Weakened
 Pressure Points


Gallery[]

For all Images, Artworks, and Icons, see Kurse/Gallery.


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