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Spec Op 28: Enter Ant-ManEdit

A raid on Hank Pym's research facility threatens to unleash unproven technology on the streets of San Francisco. With his personal research and pride on the line, Hank will not want assistance with containing the breach, but he's going to need it, as Whiplash and Yellowjacket arrive on the scene. Thankfully, a little help comes from the inside, as one of the thieves in the facility rises to the challenge, becoming the Ant-Man.

FeaturesEdit

Spec Op 28 features Scott Lang and Yellowjacket.

DatesEdit

Start: 7/10/2015
End: 8/6/2015 @ 14:00 Pacific (21:00 UTC)

RewardsEdit

  • Increased silver and XP rewards for completion of Spec Op 28 Quests
  • Scott Lang
  • Formican Set

DetailsEdit

Spec Op 28 Reward Hero: Scott Lang aka Ant-ManEdit

Bio – Scott Lang was an unsuccessful electronics expert trying to support his family when he turned to burglary. Scott was eventually caught by the authorities and incarcerated for his crimes. While imprisoned, Scott's wife decided to divorce him and take primary custody over their daughter, Cassie. Released early for his good behavior, Scott seeks a second chance with his daughter, his work, and in life.

  • Class: Infiltrator
    • Passive: A Shot At Redemption
      • Returns to full Health and grants Become The Hero when attacked and Health is reduced to 0
      • Consumed when Health is reduced to 0
    • Passive 2: Like A Bullet
      • Performs a Follow-Up attack, Pint-Sized Surprise, when attacking a single target with Intimidated
    • Passive 3: DefiANT
      • Chance to be immune to Ant attacks
  • Action 1: Break In
    • Unlocked at Level 1
    • Targets One Enemy
    • Type: Unarmed, Melee
    • Special Properties
      • Stealthy
        • Does not trigger counter-attacks or protect abilities
    • One Enemy
      • Pain Train
        • Causes Pain. Applies Exposed to targets with Pain. Applies Wide-Open to targets with Exposed.
  • Action 2: Greatest Allies
    • Unlocked at Level 2
    • Target All Enemies
    • 1 Round Cooldown
    • Type: Ranged, Ground
    • Special Properties
      • Ants!
        • Ant attacks have a high chance to crit and do not trigger counter or retaliation effects
        • This counts as a Summon ability
      • Ground Attack
        • Ignores most protect and Avoidance effects
    • All Enemies
      • Opportunist
        • Has a chance to cause Cornered, Exhausted, Impaired, Neutralized, Off-Balance, Staggered, or Winded
      • Intimidated
        • Reduces Attack, Accuracy, and Evasion
  • Action 3: Pint-Size Surprise
    • Unlocked at Level 6
    • Targets One Enemy
    • Type: Unarmed, Melee
    • Special Properties
      • Stealthy
        • Does not trigger counter-attacks or protect abilities
      • Exploit Opportunity
        • Deals increased damage against targets with Cornered, Exhausted, Impaired, Neutralized, Off-Balance, Staggered, or Winded
      • Finest Hour!
        • Deals extra damage while affected by Agile, Focused, Fortified, and Strengthened
  • Action 4: Swarm Cloud
    • Unlocked at Level 9
    • Targets One Enemy
    • 1 Round Cooldown
    • Type: Ranged
    • Special Properties
      • Ants!
        • Ant attacks have a high chance to crit and do not trigger counter or retaliation effects
        • This counts as a Summon ability
      • Catastrophic
        • Can't be Protected against
        • Ignores most Avoidance effects
        • Guaranteed to hit
    • One Enemy
      • Grounded
        • Flying Characters are no longer immune to Ground attacks
        • Ignores most evasion effects
        • Ground attacks are guaranteed to be critical hits
      • Disadvantage
        • Creates a negative effect according to the class of the target

New Boss: YellowjacketEdit

Darren Cross is the head of Cross Industries and seeks to weaponize and sell Pym Particles to the highest bidder. Hank Pym refused to cooperate, so Cross used his connections to the criminal underworld to acquire the Yellowjacket suit.

New Augmented Iso-8Edit

New Hero: QuakeEdit

Bio: Personally recruited by Nick Fury, Daisy Johnson, codename Quake, is one of the few special agents in S.H.I.E.L.D. to have the Director's complete trust. An orphaned child, Daisy only recently learned her true lineage. Her mother had latent Inhuman genes and her father is the terrible super villain Mr. Hyde. Quake has developed the ability to generate powerful vibrations that can target the smallest of organs or create earthquakes. She's an incredibly smart and resourceful agent and has even been a representative of S.H.I.E.L.D. as a member of the Avengers.

  • Class : Tactician
  • Action 1 : Frack Attack
    • Unlocked at Level 1
    • Targets One Enemy
    • Type: Unarmed, Melee, Sonic
    • One Enemy
      • Combo Setup
        • The next unarmed attack against this target deals extra damage
      • Flanked
        • Single-target attacks against this target grant a follow-up attack
      • Foreshock
        • Ground attacks against this target deal extra damage
  • Action 2 : Seismic Wave
    • Unlocked at Level 2
    • Targets One Enemy
    • Type: Ranged, Sonic
    • One Enemy
      • Grounded
        • Flying characters are no longer immune to Ground attacks
        • Ignores most evasion effects
        • Ground attacks are guaranteed to be critical hits
      • Shell Shocked
        • Takes damage after using an offensive action
        • Chance to take damage after using a counter-attack or follow-up
  • Action 3 : Megathrust Earthquake
    • Unlocked at Level 6
    • Targets All Enemies
    • 1 Round Cooldown
    • Type: Ranged, Ground, Sonic
    • Special Properties
    • All Enemies
      • Immobilized
        • Unable to use Melee abilities
      • Aftershock
        • Deals Ground Damage to affected character's team before the next action
        • Removed after Aftershock is triggered
  • Action 4 : Harmonic Tremor
    • Unlocked at Level 9
    • Targets One Enemy
    • 2 Round Cooldown
    • Type: Ranged, Sonic
    • Special Properties
      • Brutal Strike
        • Damage cannot be prevented by resurrection effects
      • Catastrophic
        • Can't be Protected against
        • Ignores most Avoidance effects
        • Guaranteed to hit
      • Deadly Crits
        • Deals extra damage on critical hits
      • Finest Hour!
        • Deals extra damage while affected by Agile, Focused, Fortified, and Strengthened

UndocumentedEdit

FeaturesEdit

Store

  • Confirmation message added when player is purchasing an item for Gold.

EffectsEdit

Effect BG 1 BlueEffect Icon 109
 Charging Up
  • Updated description
    • From: • Takes one round to finish charging up for the next attack; • Next action must be the charged up action or Recharge; • Unable to counter or protect while charging up
    • To: • Begins to charge a Powered Up attack; • Unable to use any other action except a Charging Up or Powered Up action; • Unable to counter, follow-up, or protect while charging up
Effect BG 1 RedEffect Icon 120
 Depower
  • Updated description
    • From: • Offensive actions no longer apply statuses
    • To: • The next offensive action no longer applies harmful or beneficial effects
Effect BG 1 GreenEffect Icon 006
 Gravity Well
  • Updated icon from
    Effect BG 1 GreenEffect Icon 016
    to
    Effect BG 1 GreenEffect Icon 006
  • Updated description
    • From: • Increases the damage of Melee attacks
    • To: • Increases the damage of Melee and Energy attacks
Effect BG 1 RedEffect Icon 009
 Heavy
Effect BG 1 BlueEffect Icon 109
 Powered Up
  • Updated description
    • From: • Powered up from taking a full round charging up
    • To: • Requires using an action with Charging Up before using this action
Effect BG 3 BlueEffect Icon 127
 Psychological Manipulation
  • Updated description
    • From: • Chance to apply Cower, Distracted, Disoriented, Intimidated, or Shell Shocked when an enemy attacks
    • To: • Chance to apply Cower, Distracted, Disoriented, Intimidated, and Shell Shocked when an enemy attacks
  • Updated chances for each effect to be applied.
  • Can no longer be prevented by Off-balance.
Effect BG 3 GreenEffect Icon 015
 Underdog
  • Updated icon from
    Effect BG 1 GreenEffect Icon 015
    to
    Effect BG 3 GreenEffect Icon 015

GearEdit

Bio-Electric Pistol Bio-Electric Pistol

  • Fixed PVP bonus

Close Quarter Net-Caster Close Quarter Net-Caster

  • Fixed PVP bonus

Combat Sensor Combat Sensor

  • Fixed PVP bonus

Fleeting Foil Fleeting Foil

  • Fixed PVP bonus

Li'l Boomer Li'l Boomer

  • Fixed PVP bonus

Mysterium Magna Mysterium Magna

  • Fixed PVP bonus

P.E.W. "Dragon" P.E.W. "Dragon"

  • PVP bonus increased from +1332 OFF to +1333 OFF

Razor Wing Razor Wing

  • Fixed PVP bonus

Relentless Rapier Relentless Rapier

  • Fixed PVP bonus

Scroll of Rutamarroth Scroll of Rutamarroth

  • Fixed PVP bonus

Small Hadron Collider Small Hadron Collider

  • Fixed PVP bonus

Superior Combat Sensor Superior Combat Sensor

Vigilante Mask Vigilante Mask

  • Fixed PVP bonus

HeroesEdit

Hank Pym Icon 1 Hank Pym

  • Added new passive: DefiANT
  • Hank Pym-Army of Ants Army of Ants

Moonstone Icon 1 Moonstone

  • Moonstone-Forceful Personality Forceful Personality
    • Stamina cost reduced from 18% to 15%
    • Min damage increased by 6%
    • Max damage reduced by 14%
  • Moonstone-Blinding Attraction Blinding Attraction
    • Stamina cost increased from 15% to 20%
    • Min damage increased by 11%
    • Max damage increased by 11%
  • Moonstone-Gravity Syndrome Gravity Syndrome
    • Stamina cost reduced from 20% to 10%
  • Moonstone-Big Bang Gravity Well
  • Moonstone-Big Bang 2 Big Bang
    • Stamina cost increased from 40% to 50%
    • Min damage reduced by 35%
    • Max damage reduced by 35%

Nova Icon 1 Nova

  • Nova-Charged Flyby Charged Flyby
    • Min damage increased by 43%
    • Max damage increased by 43%

Shanna Icon 1 Shanna

  • Shanna-Spear Vault Spear Vault
    • Stamina cost increased from 8% to 10%
    • Min damage increased by 18%
    • Max damage increased by 9%
  • Shanna-Savage Toxins Savage Toxins
  • Shanna-Scorpion's Sting Scorpion's Sting
    • Stamina cost increased from 12% to 15%
    • Min damage increased by 12%
    • Max damage increased by 30%
  • Shanna-Pinning Prick Pinning Prick
    • Stamina cost increased from 12% to 15%
    • Min damage increased by 11%
    • Max damage increased by 31%
  • Shanna-Serpent Strike Serpent Strike
    • Stamina cost increased from 12% to 15%
    • Min damage increased by 4%
    • Max damage increased by 20%
  • Shanna-Nature's Bounty Nature's Bounty
    • Stamina cost increased from 15% to 20%
    • Critical chance increased from 0 to 100%
    • Min heal reduced by 11%
    • Max heal reduced by 11%
  • Shanna-Off the Vine Off the Vine
    • Stamina cost increased from 25% to 30%
    • Hit chance reduced by 10%
    • Min damage reduced by 8%
    • Max damage reduced by 8%

Augmented Isotope-8Edit

A-Iso Blue 007 Flaring Augmented Iso-8

External LinksEdit


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