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Effects[]
- Does not trigger most status effects
- Removes harmful status effects from the target
- Many harmful status effects become replaced by their opposite
- Healed when certain positive status effects are applied
- If target is a Suitable Patient, applies Strengthened, Fortified, Agile, Focused
Notes[]
- Can only be obtained during Special Operations - So Shall Ye Reap.
- This gadget is based on the Ionic powers of Wonder Man.
- If this gadget is used on a hero that can change classes (Punisher, Omega Sentinel, Vision) and has received Ionic Enhancement, that hero will gain health every time their class is changed.
- Critical hits with the Ionic Emitter gives Ionic Enhancement to the entire team.
v · eEquipment |
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Gear • Supplies • Uniforms • Isotope-8 • Key Items • Limited Edition Items |
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Due to the stats having a difference between players depending on their Agent's Level and Equipment, Gear stats in the Wiki are now based on a Level 300 Agent equipped with a Generalist's Kevlar Jumpsuit without any Iso-8 slotted on the Uniform and no other items that affect the stats. Editors must refrain from changing the stats if this is not their Agent setup. For Customized Gear in addition to the requirements above, editors must have their Customized Gear's Power Level at 300 or greater via Reforging or obtaining the Gear at the required Level. It is recommended to use obtaining gear. | |