Organization: Demons

Class: Blastericon Blaster
Health: Bar01 Bar01 Bar01 Bar02 Bar02  3
Stamina: Bar01 Bar01 Bar01 Bar01 Bar02  4
Attack: Bar01 Bar01 Bar01 Bar01 Bar02  4
Defense: Bar01 Bar01 Bar02 Bar02 Bar02  2
Accuracy: Bar01 Bar01 Bar01 Bar01 Bar01  5
Evasion: Bar01 Bar01 Bar01 Bar02 Bar02  3


First Marvel: Avengers Alliance Appearance: Special Operations - All Hallows: Mission 3 - Signed in Blood
First Comic Appearance: None
Story Appearances
Season 1: Chapter 11 - Mission 4
Season 2: Unknown
Special Operations Appearances
Missions: Spec Ops 4 - Mission 3, Spec Ops 11 - Mission 3, Spec Ops 13 - Mission 2
Other Appearances
Daily Missions: Classy - Tacticians, Standard - All Heroes (6)
Simulator: None

Abilities Edit

  • Fireball - 1 hit Fire attack
    • Effect Icon 003 Red Burning
      • Taking damage every turn
      • Defense reduced
      • Cancelled by chilled (3 turns)
      • 1 Enemy
  • Last Rites - 1 hit Magic Fire attack (When Volatile has removed)
    • Self Destruction
    • Targets All
  • Molten Bile - 1 hit Fire attack
    • Effect Icon 003 Red Burning
      • Taking damage every turn
      • Defense reduced
      • Cancelled by chilled (3 turns)
    • Effect Icon 042 Red Melt Armor
      • Attacks against this target ignores defense (2 turns)
      • 1 Enemy
  • Sulfurous Belch - 1 hit Fire attack, All enemies
      • Nearby fire attacks may chain to this target, causing extra damage.



  • The Inves Demon fist appears in the Halloween themed Spec Ops 4.
  • This Demon shares the type of the Nefaralae and Verignis Demons.
  • This Demon will activate the Last Rites when he is defeated with a physical blow. If the demon has any damaging debuffs when it is killed, such as Dark Void, Soulfire, Mental Anguish, Burning, etc., it will not activate Last Rites.

Start a Discussion Discussions about Inves

  • Second most annoying goon in the game?

    4 messages
    • Been using Iron Patriot as well, but using the 21-gun salute.  A follow-up attack once they get to zero kills them w/o giving them the chance...
    • Burning works as well. Just deal the finishing hit with burning, poisoned or enough bleeding and they'll die when they take their extra tu...

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