Marvel: Avengers Alliance Wiki
Advertisement
This Gear is Reforgeable
Infernal Trident
Infernal Trident

—Image © Marvel and Playdom
Gear Stats
Power Level: Agent level +5
Stamina: 22%
Target: All Enemies
Total Damage: 337 - 397
Hit / Critical: 82% / 7%
PVP Bonus:  +1378 OFF
 +1378 DEF
Type: Melee Magic
Availability and Requirements:
Silver-icon Sell: 250
Research: Infernal Trident
This Gear is a part of:

Special Operations Gear
Special Operations 11 Gear

Tooltip
Infernal Trident This Gear is Reforgeable

Melee Magic
One Enemy
+1378 OFF   +1378 DEF

Infernal Trident
Pwr Lvl: Agent level +5 Stamina: 22%
Damage: 337 - 397 Hit/Crit: 82% / 7%
Hits: n/a
Customized - Power is set by Agent level when acquiredCustomized - Power is set by Agent level when acquired
Upgradeable - An upgrade for this weapon can be ResearchedUpgradeable - An upgrade for this weapon can be Researched
Burning (2 rounds) - Taking damage every turn; Defense reduced; Cancelled by chilledBurning (2 rounds) - Taking damage every turn; Defense reduced; Cancelled by chilled
Ravaged (3 turns) - Takes increased damage from BleedingRavaged (3 turns) - Takes increased damage from Bleeding

Effects[]

Customized - Power is set by Agent level when acquiredCustomized - Power is set by Agent level when acquired

 Customized

  • Power is set by Agent level when acquired
Upgradeable - An upgrade for this weapon can be ResearchedUpgradeable - An upgrade for this weapon can be Researched

 Upgradeable

  • An upgrade for this weapon can be Researched
Burning (2 rounds) - Taking damage every turn; Defense reduced; Cancelled by chilledBurning (2 rounds) - Taking damage every turn; Defense reduced; Cancelled by chilled

 Burning (2 rounds)

  • Taking damage every turn
  • Defense reduced
  • Cancelled by chilled
Ravaged (3 turns) - Takes increased damage from BleedingRavaged (3 turns) - Takes increased damage from Bleeding

 Ravaged (3 rounds)

  • Takes increased damage from Bleeding


Notes[]



Store Icon
Due to the stats having a difference between players depending on their Agent's Level and Equipment,
Gear stats in the Wiki are now based on a Level 300 Agent equipped with a Generalist's Kevlar Jumpsuit without any Iso-8 slotted on the Uniform and no other items that affect the stats.

Editors must refrain from changing the stats if this is not their Agent setup.

For Customized Gear in addition to the requirements above, editors must have their Customized Gear's Power Level at 300 or greater via Reforging or obtaining the Gear at the required Level. It is recommended to use obtaining gear.


Advertisement