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Contents
  1. Chapter 2 - Crazy Eights
    1. Mission 1 - Antiquity
    2. Mission 2 - Eight Fingers
    3. Mission 3 - Foggy Vision
    4. Mission 4 - The Sting
    5. Mission 5 - Rehabilitation
    6. Mission 6 - Rock Candy


Chapter 2 - Crazy EightsEdit

Mission 1 - AntiquityEdit

Heroic Battle
Dormammu Icon Dormammu Generalisticon
Passive: n/a

"Chaos begets chaos. Energized by the appearance of the Circle of 8, Dormammu strikes at Doctor Strange!"

Heroes Required: Dr. Strange
Appears in: Chapter 2 - Crazy Eights: Mission 1 - Antiquity
Potential Gear Reward: Random Deploy GearEmpowered Iso-8 022Enchanted Empowered Iso-8
Total Hero Cost: 23 Command point icon


The battle begins with Dr. Strange and Dormammu both alone. Dormammu can use all of his attacks, often starting with Draw Power, gaining
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 Strengthened. He will summon two Sicuspcis Demons in a few turns, both with a passive debuff named
Effect BG 1 RedEffect Icon 151
 Dark Control: if afflicted by
Effect BG 1 RedEffect Icon 122
 Dark Void they'll attack each other, so using Vapors of Valtorr just after their appearance is the best thing to do. If both Demons are knocked out before Dormammu, two more will be summoned, so it's best to focus attacks on Dormammu before attacking the Demons. Dr. Strange's Defender alternate uniform is very useful in this battle, as 
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 Bane comes in handy when chipping away at Dormammu's health, or not having to use a turn or Stamina to bring up a shield on Dr. Strange.

There is a certain amount of luck required for this battle as the Demons tend to use Gluttonous Roar while under Dark Control, proving little to no assistance, other than not attacking at all.

Mission 2 - Eight FingersEdit

Heroic Battle
Bullseye Icon Bullseye Tacticianicon
Passive:
Effect BG 3 BlueEffect Icon 011
Effect BG 1 RedEffect Icon 084

"Daredevil is on the streets pursuing the Hand... but he runs into another old adversary instead!"

Heroes Required: Daredevil
Appears in: Chapter 2 - Crazy Eights: Mission 2 - Eight Fingers
Potential Gear Reward: Random Deploy Gear, Empowered Iso-8 013Typhlotic Empowered Iso-8
Total Hero Cost: 48 Command point icon

In this battle Bullseye has a unique passive debuff named
Effect BG 1 RedEffect Icon 084
 Predictable, which allows Daredevil to predict and dodge his moves. Except for Radar Sense, using one of Daredevil's attack will grant him a special "buff": If Bullseye uses the predicted move, Daredevil will Dodge it and counterattack with Billy Club. This battle could be a matter of luck, especially because Bullseye's Knife Throw causes
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 Easy Target, making all of his attacks critical hits. This battle may be a bit easier if you bought the Empowered Iso-8 006 Assailing Empowered Iso-8, which yields Daredevil a chance to follow-up attacks (since he would counter with Billy Club, which would apply
Effect BG 1 RedEffect Icon 012
 Pressure Points and
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 Internal Bleeding on Bullseye), thus your real focus should be using Daredevil's L9 which has
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 Paragon Exploiter each time Bullseye gets Debuff'd.

Mission 3 - Foggy VisionEdit

Heroic Battle
Wave 1
Hydra Cannon Icon Hydra Cannon Bruisericon
Passive: n/a
Militant Icon Militant Scrappericon
Passive:
Effect BG 1 BlueEffect Icon 123
Hydra Cannon Icon Hydra Cannon Bruisericon
Passive: n/a
Wave 2
Hydra Burner Icon Hydra Burner Blastericon
Passive:
Effect BG 2 RedEffect Icon 003
Hammer Icon Hammer Blastericon
Passive:
Effect BG 1 BlueEffect Icon 123
Hydra Burner Icon Hydra Burner Blastericon
Passive:
Effect BG 2 RedEffect Icon 003
Wave 3
Hydra Soldier Icon Hydra Soldier Infiltratoricon
Passive: n/a
Tactical Force Icon Tactical Force Tacticianicon
Passive:
Effect BG 1 BlueEffect Icon 123
Hydra Soldier Icon Hydra Soldier Infiltratoricon
Passive: n/a

"We've got an infestation of fake Avengers all of a sudden... and Thor is in the right place at the right time to clean things up."

Heroes Required: Thor, Iron Man, and Captain America
Appears in: Chapter 2 - Crazy Eights: Mission 3 - Foggy Vision
Potential Gear Reward: Random Deploy Gear, Empowered Iso-8 008Fervent Empowered Iso-8, Empowered Iso-8 006Dynamic Empowered Iso-8, Empowered Iso-8 006Photoconductive Empowered Iso-8
Total Hero Cost: 180 Command point icon


First Heroic Battle in the game that requires three heroes, this is a surprisingly easy fight when played strategically. This battle is best fought with the primary classes of each hero involved; if you insist of using alts, try to make sure ALL of your heroes are using alts to maintain the class diversity of the team, as it comes in handy during the battle.

The first round is against two Bruiser minions and a Scrapper. With Captain America, use Shield Throw. With Iron Man, try to take out one of the minions with a single target attack, or use Missile Barrage (if using Mk 42 alt, use High Energy Laser). With Thor, use Inspire Bravery, then Empowering Strike on the Scrapper. Do not use anything but Empowering Strike on the Scrapper if Thor gets another turn. When it seems like the wave is about to be vanquished, go ahead and use Shield Guard on Captain America, then end the round.

The second round is against two Blaster Minions and another Blaster. This puts Thor at risk (if he is a Bruiser), but by using Shield Guard during the previous wave, Captain America protects and gains a free turn (if he is a Tactician). Use Shield Throw, then when Thor's turn comes around, use Summon Thunder. With Strengthened, Enraged and two stacks of
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 Might of Mjolnir, this attack should knock out the minions and greatly damage the Blaster, who should still also have
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 Lock-On from Cap's Shield Throw. Finish him off with Iron Man or Cap, depending on the turn order.

The final round is against two Infiltrator minions and a Tactician. In this round, Captain America fairs better as a Bruiser than a Tactician; however, the minions can still be easily vanquished. Use Shield Guard if the minions have yet gained Combat Reflexes, as Cap can still counter once before they gain Combat Reflexes (Initial attack is not Stealthy yet), Iron Man & Thor should be able to finish the minions off, without getting a counter.

If not, consider using Cap's Shield Throw whose
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 Lock-On debuff increases the damage of all of Iron Man's attacks and Thor's Hammer Throw & Summon Thunder, do note the minions would counter. If you have 2xMoM, Summon Thunder would finish the minions similar to the wave earlier. Here is a good place to use Deflector Shield (if not using the Mk 42 alt, and using Iron Man as a Blaster), as the Tactician will focus his attention on Iron Man (as a Blaster), and spam Hatebeam. If using the Mk 42 alt, Heartbreaker Unibeam will prevent the Tactician from using Ideological Shield, allowing him to be finished more swiftly.

The battle should be played very differently if alts are used, but the above method suffices for standard class players.

Mission 4 - The StingEdit

Heroic Battle
Deadpool Icon Deadpool Scrappericon
Passive:
Effect BG 3 BlueEffect Icon 089
Hydra Soldier Icon Bob Generalisticon
Passive:
Effect BG 3 BlueEffect Icon 151

"Wolverine is on a mission to thin out HYDRA's front lines. Little does he know that he's about to meet... Bob, Agent of HYDRA!"

Heroes Required: Wolverine
Appears in: Chapter 2 - Crazy Eights: Mission 4 - The Sting
Potential Gear Reward: Random Deploy Gear, Empowered Iso-8 013Savory Empowered Iso-8, Empowered Iso-8 024Stalking Empowered Iso-8
Total Hero Cost: 90 Command point icon


In this Battle you will be facing Deadpool as a Scrapper and A new enemy called Bob as a generalist (despite the sprite is equal to an Hydra Infiltrator's one). This battle is unique because Bob will protect Deadpool and, if he dies he will be revived by Deadpool up to 3 times in which he will become into an HYDRA Power Armor; after that, Bob will no longer be resurrected. Note Deadpool would only gives a small heal to either him or Bob during this phase. After Bob dies, Deadpool will gain a passive called
Effect BG 1 RedEffect Icon 022
 Nooooooooooooo! in which Deadpool will attack Wolverine. It is up to the player to use the advantage of Wolverine's Feral Ambush and Savage Rend attack to directly attack Deadpool or Wolverine can take out Bob before focusing on Deadpool. Proper Strategy and a bit of luck (Since Bob can deal
Effect BG 1 RedEffect Icon 010
 Stun to Wolverine using Stun Baton in normal mode or Hurl in Power Armor Mode) is needed to succeed in this Heroic Battle. Just recharge when you run out of stamina or is inflicted with Mental Anguish (The Recovering E-Iso8 could help). Wolverine's Healing Factor can keep him alive for a long time. If you focus on Bob, then Deadpool, use L6+L1 before using L2 to minimise stacks of Green Numbers! generated. Note: You may use the Soothing EISO-8 (obtainable in his previous HB) to have Wolverine bypass the vicious
Effect BG 1 RedEffect Icon 010
 Stun and
Effect BG 1 RedEffect Icon 083
 Mental Anguish debuffs in this battle (Bob). Those effects would much probably keep Wolverine in a pinch, hence recharging to fully recover HP would keep Logan prone for battle (On the other hand, Recharging would remove Mental Anguish without provoking damage)

Mission 5 - RehabilitationEdit

Heroic Battle
Green Goblin Icon Green Goblin Tacticianicon
Passive:
Effect BG 3 BlueEffect Icon 066
Effect BG 1 GreenEffect Icon 001

"While we're trying to keep a lid on the Circle of 8, the Green Goblin has his own plans... including a surprise attack on his nemesis Spider-Man."

Heroes Required: Spider-Man
Appears in: Chapter 2 - Crazy Eights: Mission 5 - Rehabilitation
Potential Gear Reward: Random Deploy Gear, Empowered Iso-8 006Inventive Empowered Iso-8
Total Hero Cost: 90 Command point icon


This battle requires a great deal of luck and timing. Although Spiderman is an Infiltrator and Green Goblin is a Tactician, thereby enabling Spidey to counter every hit, Gobbie has three key advantages: 1. Gobbie cannot be critically hit, 2. Gobbie gets multiple attacks per turn after the first round and, most importantly, 3. Gobbie's Glider Smack has a chance to
Effect BG 1 RedEffect Icon 010
 Stun. As Stunned targets cannot counter, this renders Spidey's main advantage in this battle completely useless. For those who do not wish to purchase the alt uniform or the Relentless Empowered Iso-8, time when you use Spidey-Sense so that Glider Smack's stun effect is immediately removed during the free turn; Gobbie tends to use Glider Smack as his first move during the third round, so save it until then, or stun him with Web Swing. If you are lucky enough to have the first turn in round one, use Spidey Sense for extra turns and Web Swing for the chance to Stun Gobbie, putting off his Goblin Serum multiple turns for an extra round as he always activate Goblin Serum 1st. If Goblin is
Effect BG 1 RedEffect Icon 038
 Webbed and Web Swing is on cooldown, use Web Slingshot as much as you can because, even if it cannot crit due to the
Effect BG 1 GreenEffect Icon 001
 Imposing Visage passive, it will deal a lot of damage. Stock up on Evasion-boosting Iso-8s and this battle shouldn't be too much trouble.

Mission 6 - Rock CandyEdit

Heroic Battle
M-Series Rho MK III Icon M-Series Rho MK III Tacticianicon
Passive:
Effect BG 3 BlueEffect Icon 021
Effect BG 1 GreenEffect Icon 019
Effect BG 3 BlueEffect Icon 088
M-Series Tau MK III Icon M-Series Tau MK III Blastericon
Passive:
Effect BG 3 BlueEffect Icon 021
Effect BG 1 GreenEffect Icon 019
Effect BG 3 BlueEffect Icon 088
M-Series Sigma MK III Icon M-Series Sigma MK III Bruisericon
Passive:
Effect BG 3 BlueEffect Icon 021
Effect BG 1 GreenEffect Icon 019
Effect BG 3 BlueEffect Icon 088

"A patrol of old M-Series Sentinels has suddenly gone active. Magneto has decided to keep this a family affair."

Heroes Required: Scarlet Witch and Quicksilver
Appears in: Chapter 2 - Crazy Eights: Premium Mission: Rock Candy
Potential Gear Reward: Random Deploy Gear, Empowered Iso-8 005Accelerating Empowered Iso-8, Empowered Iso-8 020Statistical Empowered Iso-8
Total Hero Cost: 138 Command point icon

This Heroic Battle features the twins, Scarlet and Quicksilver. As two of the opponents in this battle are the counterclass of the heroes involved (unless Quicksilver is wearing his Generalist alt), the key to success is focusing attacks on the Tactician with Quicksilver and the Bruiser with Scarlet Witch, until both are knocked out. But watch out, because the Blaster Sentinel may cause
Effect BG 1 RedEffect Icon 003
 Burning and the Bruiser one may cause
Effect BG 1 RedEffect Icon 010
 Stun. Avoid using Chaos Shield until this happens, as this will grant your characters
Effect BG 1 GreenEffect Icon 056
 Regeneration. Although it will grant the Tactician an extra turn, use Hex Spheres as your first move with Scarlet Witch. Try to keep as many stacks of
Effect BG 1 GreenEffect Icon 110
 Quickness on Quicksilver as possible, and focus Scarlet Witch's attention on the Bruiser from the second round onward. Once the Bruiser and Tactician have been taken down, the Blaster should present little challenge.

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