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November 10, 2014 Patch Notes[]
BUG FIXES
- Heimdall's Far Sight Passive will now remove Stealthy properly from enemy attacks
- Heimdall's Far Sight Passive will now prevent preemptive counter-attacks
- Corrected an issue that was causing Heimdall to prevent ally actions after using Gjallarhorn
October 22, 2014 Patch Notes[]
Bug Fixes
- Heimdall's Halting Empowered Iso-8 should now have about a 30% chance of preventing counter-attacks.
October 16, 2014 Patch Notes[]
Known Issues
- Heimdall's Vigilance is currently preventing allies from attacking, this will be addressed in a later patch
- Heimdall's Far Sight does not prevent preemptive counter attacks, this will be addressed in a later patch
January 24, 2014 Patch Notes[]
Bug Fixes
- Vigilance animates when it blocks attacks
- Vigilance blocks attacks
December 16, 2013 Patch Notes[]
Adjustment
- Heimdall can no longer "see" Psychic or Subtle actions and will not be able to block them with The Eternal Vigilant
November 27, 2013 Patch Notes[]
Hero Bug Fixes and Balance Changes
- Halt (Vigilance) now works correctly against all moves
- Follow-up attacks in combats with Heimdall now work correctly
October 29, 2013 Patch Notes[]
- Bruiser
- Self-Passive : Asgardian
- Immune to Burning, Chilled, Poison, and Radiation
- Self-Passive : Far Sight
- Most enemy attacks cannot be stealthy
- Chance to negate preemptive counter-attacks
- Level 1 : Hofund
- One Enemy
- Melee, Slashing
- Deadly Crits
- Deals extra damage on critical hits
- Finest Hour
- Deals extra damage while Agile, Focused, Fortified, Strengthened, Shielded, or Healing
- Level 2 : Vigilance
- All Enemies
- Buff, Debuff
- Subtle
- Does not trigger most status effects
- Quick Action
- Grants an immediate free turn after using
- Does not trigger follow-up attacks
- Target Debuff : Off-balance
- 50% chance of being applied
- Removes and prevents Counter-Attack effects
- Lasts 1 Round
- Target Debuff : Winded
- 50% chance of being applied
- Removes and prevents Follow-Up attacks
- Lasts 1 Round
- Self Buff : The Eternal Vigilant
- Chance to prevent enemy attacks
- Lasts until next turn
- Level 6 : Uru Blade
- All Enemies
- Melee, Slashing
- Target Debuff : Wide-Open
- Taking additional damage from melee attacks
- Lasts 3 Rounds
- Target Debuff : Tenderized
- Takes increased damage from Slashing attacks
- Lasts 3 Rounds
- Target Debuff : Staggered
- Cannot dodge most attacks
- Ignores most Avoidance effects
- Lasts 3 Rounds
- Level 9 : Gjallarhorn
- All Allies
- Buff
- Target Buff : Call to Asgard
- Transports combatants to the Bifrost Bridge
- Lasts 2 Rounds
- Target Buff : Sound the Alarm
- Grants Agile, Focused, Fortified, and Strengthened