Marvel: Avengers Alliance Wiki
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Gilded Semi-Auto Gun
Gilded Semi-Auto Gun

—Image © Marvel and Playdom
Gear Stats
Power Level: 10
Stamina: 22%
Target: One Enemy
Total Damage: 873 - 1135
Hit / Critical: 82% / 43%
Number of Hits: 1
PVP Bonus:  +2870 OFF
 +2870 DEF
Type: Ranged Gun
Availability and Requirements:
Complete all missions in Challenge Mode in Chapter 4 - Globetrotting
Silver-icon Sell: 250
This Gear is a part of:

Golden Weapons
Challenge Mode Mastery Weapons

Tooltip
Gilded Semi-Auto Gun 

Ranged Gun
One Enemy
+2870 OFF   +2870 DEF

Gilded Semi-Auto Gun
Pwr Lvl: 10 Stamina: 22%
Damage: 873 - 1135 Hit/Crit: 82% / 43%
Hits: 1
Golden Weapon - Grows in power based on Agent levelGolden Weapon - Grows in power based on Agent level
High Crits - Increased chance of critical hitsHigh Crits - Increased chance of critical hits
Lock-On (3 turns) - Taking additional damage from ranged attacksLock-On (3 turns) - Taking additional damage from ranged attacks
Pinpoint Target (3 turns) - Single-target attacks against this target are guaranteed to hitPinpoint Target (3 turns) - Single-target attacks against this target are guaranteed to hit

Effects[]

Golden Weapon - Grows in power based on Agent levelGolden Weapon - Grows in power based on Agent level

 Golden Weapon

  • Grows in power based on Agent level
High Crits - Increased chance of critical hitsHigh Crits - Increased chance of critical hits

 High Crits

  • Increased chance of critical hits
Lock-On (3 turns) - Taking additional damage from ranged attacksLock-On (3 turns) - Taking additional damage from ranged attacks

 Lock-On (3 rounds)

  • Taking additional damage from ranged attacks
Pinpoint Target (3 turns) - Single-target attacks against this target are guaranteed to hitPinpoint Target (3 turns) - Single-target attacks against this target are guaranteed to hit

 Pinpoint Target (4 rounds)

  • Single-target attacks against this target are guaranteed to hit



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Due to the stats having a difference between players depending on their Agent's Level and Equipment,
Gear stats in the Wiki are now based on a Level 300 Agent equipped with a Generalist's Kevlar Jumpsuit without any Iso-8 slotted on the Uniform and no other items that affect the stats.

Editors must refrain from changing the stats if this is not their Agent setup.

For Customized Gear in addition to the requirements above, editors must have their Customized Gear's Power Level at 300 or greater via Reforging or obtaining the Gear at the required Level. It is recommended to use obtaining gear.


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