|
The Genetic Re-Engineering Set is a Gear Set associated with Special Operations 10.
Gear[]
Adhesive X Launcher[]
Genetic Re-Engineering Set - 1 of 4
|
Specimen Scanners[]
Genetic Re-Engineering Set - 2 of 4
|
Ionic Emitter[]
Genetic Re-Engineering Set - 3 of 4
|
Multishot Injector[]
Genetic Re-Engineering Set - 4 of 4
|
How They Work[]
Item: | Advantages: | Disadvantages: |
---|---|---|
Adhesive X Launcher | Targets all enemies, Prevents Dodging, Counter and Protect effects (Adhesive X), Has a chance to prevent Melee attacks (Immobilized) | Does not always cause Immobilized. |
Specimen Scanners | Targets all enemies, Applies damage over time and increases energy damage (Radiation Exposure), Applies Patient Scanner, Quick Action | No Damage, Targets all allies also, Cannot be used every turn. |
Ionic Emitter | Removes negative statuses, Heals when positive statuses are applied, Applies positive statuses when affected by Suitable Patient | No offensive capabilities, Single target buff. |
Multishot Injector |
Suitable Patient : If target is a Suitable Patient : Applies Weakened, Dizzy, Slowed, and Exposed. Chance to Stun while genetic alterations are made. Causes damage each turn, Causes signifigant damage if removed before expiration. Attack, Defense, Accuracy, or Evasion may be reduced. |
Wild Shots (low chance to hit), Doesn't work against mechanized targets. |
Notes[]
- In languages other than the English version of Marvel: Avengers Alliance, Bleak Harvest was incorrectly listed as part 1 of 4 of the Genetic Re-Engineering Set.
- A bundle pack of Genetic Re-Engineering Set can be purchased for 192 Gold from March 14, 2014 - March 23, 2014.
v · eEquipment |
---|
Gear • Supplies • Uniforms • Isotope-8 • Key Items • Limited Edition Items |
• • |
Due to the stats having a difference between players depending on their Agent's Level and Equipment, Gear stats in the Wiki are now based on a Level 300 Agent equipped with a Generalist's Kevlar Jumpsuit without any Iso-8 slotted on the Uniform and no other items that affect the stats. Editors must refrain from changing the stats if this is not their Agent setup. For Customized Gear in addition to the requirements above, editors must have their Customized Gear's Power Level at 300 or greater via Reforging or obtaining the Gear at the required Level. It is recommended to use obtaining gear. | |