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This Gear is Reforgeable
Galactic Crusher
Galactic Crusher

—Image © Marvel and Playdom
Gear Stats
Power Level: Agent level
Stamina: 56%
Target: One Enemy
Total Damage: 1274 - 1522
Cooldown:

1 Round

Hit / Critical: 82% / 7%
Number of Hits: 1
PVP Bonus:  +3820 OFF
 +3820 DEF
Type: Melee Tech
Description:

• Galactic Set - 3 of 4

Availability and Requirements:
Special Operations 20
Mission 3 Epic Boss Reward
Silver-icon Sell: 250
This Gear is a part of:

Galactic Set
Epic Gear
Special Operations Gear
Special Operations 20 Gear

Tooltip
Galactic Crusher This Gear is Reforgeable

Melee Tech
One Enemy
+3820 OFF   +3820 DEF

Galactic Crusher
Pwr Lvl: Agent level Stamina: 56%
Damage: 1274 - 1522 Hit/Crit: 82% / 7%
Hits: 1 Cooldown: 1 Rounds
Customized - Power is set by Agent level when acquiredCustomized - Power is set by Agent level when acquired
Cosmic Charge - Applies additional Debuff for each Cosmic EnergyCosmic Charge - Applies additional Debuff for each Cosmic Energy
Staggered (3 rounds) - Cannot dodge most attacks; Ignores most Advoidance effectsStaggered (3 rounds) - Cannot dodge most attacks; Ignores most Advoidance effects
Dizzy (3 rounds) - Accuracy reduced by 25%Dizzy (3 rounds) - Accuracy reduced by 25%
Off-balance (1 round) - Removes and prevents Counter-Attack effectsOff-balance (1 round) - Removes and prevents Counter-Attack effects
Impaired - Attacks from target enemy do 20% less damage and cannot crit (3 Cosmic Energy)Impaired - Attacks from target enemy do 20% less damage and cannot crit (3 Cosmic Energy)
Cornered (1 round) - Removes and prevents Protect effectsCornered (1 round) - Removes and prevents Protect effects
Exhausted - Cannot take extra turns; Quick Actions become normal actionsExhausted - Cannot take extra turns; Quick Actions become normal actions
Winded (1 Round) - Removes and prevents Follow-Up attacksWinded (1 Round) - Removes and prevents Follow-Up attacks

Effects[]

Customized - Power is set by Agent level when acquiredCustomized - Power is set by Agent level when acquired

 Customized

  • Power is set by Agent level when acquired
Cosmic Charge - Applies additional Debuff for each Cosmic EnergyCosmic Charge - Applies additional Debuff for each Cosmic Energy

 Cosmic Charge

  • Applies additional Debuff for each Cosmic Energy
Staggered (3 rounds) - Cannot dodge most attacks; Ignores most Advoidance effectsStaggered (3 rounds) - Cannot dodge most attacks; Ignores most Advoidance effects

 Staggered

  • Cannot dodge most attacks
  • Ignores most Avoidance effects
Dizzy (3 rounds) - Accuracy reduced by 25%Dizzy (3 rounds) - Accuracy reduced by 25%

 Dizzy

  • Accuracy reduced by 25% (1 Cosmic Energy)
Off-balance (1 round) - Removes and prevents Counter-Attack effectsOff-balance (1 round) - Removes and prevents Counter-Attack effects

 Off-balance

  • Removes and prevents Counter-Attack effects (2 Cosmic Energy)
Impaired - Attacks from target enemy do 20% less damage and cannot crit (3 Cosmic Energy)Impaired - Attacks from target enemy do 20% less damage and cannot crit (3 Cosmic Energy)

 Impaired

  • Attacks from target enemy do 20% less damage and cannot crit (3 Cosmic Energy)
Cornered (1 round) - Removes and prevents Protect effectsCornered (1 round) - Removes and prevents Protect effects

 Cornered

  • Removes and prevents Protect effects (4 Cosmic Energy)
Exhausted - Cannot take extra turns; Quick Actions become normal actionsExhausted - Cannot take extra turns; Quick Actions become normal actions

 Exhausted

  • Cannot take extra turns
  • Quick Action become normal actions (5 Cosmic Energy)
Winded (1 Round) - Removes and prevents Follow-Up attacksWinded (1 Round) - Removes and prevents Follow-Up attacks

 Winded

  • Removes and prevents Follow-Up attacks (5 Cosmic Energy)


Notes[]

  • This gear is based on Ronan.






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Due to the stats having a difference between players depending on their Agent's Level and Equipment,
Gear stats in the Wiki are now based on a Level 300 Agent equipped with a Generalist's Kevlar Jumpsuit without any Iso-8 slotted on the Uniform and no other items that affect the stats.

Editors must refrain from changing the stats if this is not their Agent setup.

For Customized Gear in addition to the requirements above, editors must have their Customized Gear's Power Level at 300 or greater via Reforging or obtaining the Gear at the required Level. It is recommended to use obtaining gear.


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