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Special Operations -
Cry Havok
Cry Havok
—Image © Marvel and Playdom
Information
Status: EXPIRED
Date Began: January 29, 2013
January 25, 2014  iOS version
Date Ended: February 25, 2013
February 22, 2014  iOS version
Unstable Iso-8 Color: Unstable Iso-8 Yellow Yellow
Unlockable Hero: Havok Havok
Number of Missions: 3
Number of Tasks: 31 (6 Optional)
Exclusive Items: Rayshield Generator
Acinaces
Enigma .45
GG Prototype
Radian Pistol
Radian Rifle
Scythe of Ptah
Source of the Nile
Spatha
Touch of Madripoor
Unlockable Gear Set: Cosmic Set


"The Living Pharaoh is working with the Hellfire Club to gather cosmic energy to fuel his destructive powers. Havok has entered the field to assist. His involvement could be exactly what S.H.I.E.L.D. needs... or exactly what the Pharaoh needs to complete his transformation into the Living Monolith!"
— Chapter Briefing

Important Notes:

Please do not add unconfirmed information, or you may be banned.

-The only way to recruit Havok is to complete the list of Tasks.

  • 15 Star Mastery of the Special Operation will NOT unlock Havok.

-One of the Tasks requires the defeat of an Epic Boss. This can be done by having the requirements needed to unlock the Epic Boss, or by skipping the task by paying 25 Gold icon Gold. The requirements are:

-The only way to recruit Magneto is to collect all eight of his Comic Book Covers by acquiring Magnetic Lockboxes.




  Mission 1 - Dragon's Kiss
Epic  Mission 2 - Brotherhood In Arms
Epic  Mission 3 - Cosmic Forces

Mission 1 - Dragon's Kiss[]

Dragon's Kiss
Op06 1 Mastery Stars Score
Star icon 12,000
Star icon Star icon 206,000
Star icon Star icon Star icon 412,000
Star icon Star icon Star icon Star icon 824,000
Star icon Star icon Star icon Star icon Star icon 1,648,000


"The Living Pharaoh is on the loose, and the only way to prevent his transformation into the Living Monolith is to find his lab. The Hellfire Club and Dragoness won't make it easy."
— Mission Preview

Location: Golden Gate
Team-Up: Havok

Low Threat Map Icon Low Threats: x2
(1 point each)
Medium Threat Map Icon Medium Threats: x2
(2 points each)
High Threat Map Icon High Threats: x1
(3 points each)
Enemies
Hellfire Elite (Tactician) Icon Hellfire Elite Tacticianicon
Passive:
Hellfire Elite - Equipped with advanced weaponry, increasing their critical hit damage, and chance to critically hit.Hellfire Elite - Equipped with advanced weaponry, increasing their critical hit damage, and chance to critically hit.
Hellfire Gunner Icon Hellfire Gunner Blastericon
Passive: None
Hellfire Heavy Icon Hellfire Heavy Blastericon
Passive:
Hellfire Soldier - Equipped with advanced weaponry, increasing their chance to critically hit.Hellfire Soldier - Equipped with advanced weaponry, increasing their chance to critically hit.
Hellfire Hunter Icon Hellfire Hunter Infiltratoricon
Passive:
Hellfire Soldier - Equipped with advanced weaponry, increasing their chance to critically hit.Hellfire Soldier - Equipped with advanced weaponry, increasing their chance to critically hit.
Master Marksman - Attacks almost never miss; Attacks against marked targets are guaranteed to critMaster Marksman - Attacks almost never miss; Attacks against marked targets are guaranteed to crit
Hellfire Officer Icon Hellfire Officer Tacticianicon
Passive: None
Hellfire Sniper Icon Hellfire Sniper Infiltratoricon
Passive:
Master Marksman - Attacks almost never miss; Attacks against marked targets are guaranteed to critMaster Marksman - Attacks almost never miss; Attacks against marked targets are guaranteed to crit

Requirement: Any Hero
Duration: 3 Battles

Requirement: Any Hero
Duration: 1 Battles

Requirement: Any Hero
Duration: 3 Battles

Requirement: Hercules
Duration: 2 Battles

Requirement: Quicksilver

Duration: 2 Battles

Optimum Path

  • 2x Medium, 1x High, 1x Deploy, Mini-Boss, 2-bird Boss (80 uISO-8 + 50 Energy)
  • 1x Low, 2x Medium, 1x High, Mini-Boss, 2-bird Boss (80 uISO-8 + 60 Energy)



Mission 2 - Brotherhood In Arms[]

Brotherhood In Arms
Op06 2 Mastery Stars Score
Star icon 16,500
Star icon Star icon 330,000
Star icon Star icon Star icon 660,000
Star icon Star icon Star icon Star icon 1,320,000
Star icon Star icon Star icon Star icon Star icon 2,640,00


"Brotherhood forces have joined the Hellfire Club to protect the Living Pharaoh. But Magneto seems to be missing..."
— Mission Preview

Location: Museum of Natural History
Team-Up: Havok, Mr. Fantastic

Low Threat Map Icon Low Threats: x2
(1 point each)
Medium Threat Map Icon Medium Threats: x3
(2 points each)
High Threat Map Icon High Threats: x2
(3 points each)
Enemies
Iapetos Sentinel Icon Coeus Sentinel Bruisericon
Passive:
Mutant Detector - More likely to critically hit mutantsMutant Detector - More likely to critically hit mutants
Mechanical Body - See DisambiguationMechanical Body - See Disambiguation
Mindless - Immune to psychic and fear attacksMindless - Immune to psychic and fear attacks
Iapetos Sentinel Icon Crius Sentinel Bruisericon
Passive:
Mutant Detector - More likely to critically hit mutantsMutant Detector - More likely to critically hit mutants
Mechanical Body - See DisambiguationMechanical Body - See Disambiguation
Mindless - Immune to psychic and fear attacksMindless - Immune to psychic and fear attacks
Iapetos Sentinel Icon Cronus Sentinel Blastericon
Passive:
Mutant Detector - More likely to critically hit mutantsMutant Detector - More likely to critically hit mutants
Mechanical Body - See DisambiguationMechanical Body - See Disambiguation
Mindless - Immune to psychic and fear attacksMindless - Immune to psychic and fear attacks
Iapetos Sentinel Icon Hyperion Sentinel Blastericon
Passive:
Mutant Detector - More likely to critically hit mutantsMutant Detector - More likely to critically hit mutants
Mechanical Body - See DisambiguationMechanical Body - See Disambiguation
Mindless - Immune to psychic and fear attacksMindless - Immune to psychic and fear attacks
Iapetos Sentinel Icon Iapetos Sentinel Blastericon
Passive:
Mutant Detector - More likely to critically hit mutantsMutant Detector - More likely to critically hit mutants
Mechanical Body - See DisambiguationMechanical Body - See Disambiguation
Mindless - Immune to psychic and fear attacksMindless - Immune to psychic and fear attacks
Sentinel Alpha MK IV Icon Phoebe Sentinel Tacticianicon
Passive:
Mutant Detector - More likely to critically hit mutantsMutant Detector - More likely to critically hit mutants
Mechanical Body - See DisambiguationMechanical Body - See Disambiguation
Mindless - Immune to psychic and fear attacksMindless - Immune to psychic and fear attacks
Sentinel Alpha MK IV Icon Rhea Sentinel Tacticianicon
Passive:
Mutant Detector - More likely to critically hit mutantsMutant Detector - More likely to critically hit mutants
Mechanical Body - See DisambiguationMechanical Body - See Disambiguation
Mindless - Immune to psychic and fear attacksMindless - Immune to psychic and fear attacks

'Team-Up: Havok
Boss Drops: Enigma .45, 20 Unstable ISO-8,

Boss
Sabretooth Icon Sabretooth Scrappericon
Passive:
Toxin Immunity - Cannot be afflicted with PoisonToxin Immunity - Cannot be afflicted with Poison
Relentless - Immune to Stun, Exhaustion, Cower and prevention effectsRelentless - Immune to Stun, Exhaustion, Cower and prevention effects
Brotherhood - Counters attacks against JuggernautBrotherhood - Counters attacks against Juggernaut
Juggernaut Icon Juggernaut Bruisericon
Passive:
Mental Shield - Immune to psychic attacksMental Shield - Immune to psychic attacks
Brotherhood - Protects Mystique from single-target attacksBrotherhood - Protects Mystique from single-target attacks
Mystique Icon Mystique Infiltratoricon
Passive:
Relentless - Immune to Stun, Exhaustion, Cower and prevention effectsRelentless - Immune to Stun, Exhaustion, Cower and prevention effects
Boss + Mini-Boss
Wave 1
Avalanche Icon Avalanche Scrappericon
Passive:
Relentless - Immune to Stun, Exhaustion, Cower and prevention effectsRelentless - Immune to Stun, Exhaustion, Cower and prevention effects
Wave 2
Sabretooth Icon Sabretooth Scrappericon
Passive:
Toxin Immunity - Cannot be afflicted with PoisonToxin Immunity - Cannot be afflicted with Poison
Relentless - Immune to Stun, Exhaustion, Cower and prevention effectsRelentless - Immune to Stun, Exhaustion, Cower and prevention effects
Brotherhood - Counters attacks against JuggernautBrotherhood - Counters attacks against Juggernaut
Juggernaut Icon Juggernaut Bruisericon
Passive:
Mental Shield - Immune to psychic attacksMental Shield - Immune to psychic attacks
Brotherhood - Protects Mystique from single-target attacksBrotherhood - Protects Mystique from single-target attacks
Mystique Icon Mystique Infiltratoricon
Passive:
Relentless - Immune to Stun, Exhaustion, Cower and prevention effectsRelentless - Immune to Stun, Exhaustion, Cower and prevention effects

Requirement: Nightcrawler
Duration: 3 Battles

Requirement: Any Hero
Duration: 2 Battles

Requirement: Any Hero
Duration: 1 Battle

Requirement: Any Hero
Duration: 1 Battle

Requirement: Phoenix

Duration: 1 Battle

Must finish ALL battles and deploys before the Epic Boss will appear

Epic Boss
Living Pharaoh Icon Living Pharaoh Generalisticon
Passive:
Relentless - Immune to Stun, Exhaustion, Cower and prevention effectsRelentless - Immune to Stun, Exhaustion, Cower and prevention effects

Optimum Path

  • Epic Run: All deploys, all threats, 2-bird Boss, Epic Boss (160 uISO-8 + 90 Energy)
  • 2x Low, 3x Medium, 2x High, Deploy, 2-bird Boss (100 uISO-8 + 80 Energy)



Mission 3 - Cosmic Forces[]

Cosmic Forces
Op06 3 Mastery Stars Score
Star icon 17,000
Star icon Star icon 331,000
Star icon Star icon Star icon 662,000
Star icon Star icon Star icon Star icon 1,324,000
Star icon Star icon Star icon Star icon Star icon 2,648,000


"Nothing stands in the way between S.H.I.E.L.D. and the Living Pharaoh's lab. Except the Hellfire Club. And the Brotherhood. And possibly the Living Monolith."
— Mission Preview

Location: Pier 94
Team-Up: Havok, Mr. Fantastic

Low Threat Map Icon Low Threats: x2
(1 point each)
Medium Threat Map Icon Medium Threats: x2
(2 points each)
High Threat Map Icon High Threats: x1
(3 points each)
Enemies
Hellfire Elite (Tactician) Icon Hellfire Elite Tacticianicon
Passive:
Hellfire Elite - Equipped with advanced weaponry, increasing their critical hit damage, and chance to critically hit.Hellfire Elite - Equipped with advanced weaponry, increasing their critical hit damage, and chance to critically hit.
Hellfire Hunter Icon Hellfire Hunter Infiltratoricon
Passive:
Master Marksman - Attacks almost never miss; Attacks against marked targets are guaranteed to critMaster Marksman - Attacks almost never miss; Attacks against marked targets are guaranteed to crit
Hellfire Soldier - Equipped with advanced weaponry, increasing their chance to critically hit.Hellfire Soldier - Equipped with advanced weaponry, increasing their chance to critically hit.
M-Series Tau MK III Icon M-Series Tau MK III Blastericon
Passive:
Mechanical Body - See DisambiguationMechanical Body - See Disambiguation
Mutant Protector - More likely to critically hit non-mutantsMutant Protector - More likely to critically hit non-mutants
Relentless - Immune to Stun, Exhaustion, Cower and prevention effectsRelentless - Immune to Stun, Exhaustion, Cower and prevention effects

Boss Drops: Source of the Nile, 20 Unstable ISO-8
'Team-Up: Havok

Boss
Living Monolith Icon Living Monolith Generalisticon
Passive:
Relentless - Immune to Stun, Exhaustion, Cower and prevention effectsRelentless - Immune to Stun, Exhaustion, Cower and prevention effects
Catastrophic Attacks - Attacks can't be Protected against; Ignores most Avoidance effects; Guaranteed to hitCatastrophic Attacks - Attacks can't be Protected against; Ignores most Avoidance effects; Guaranteed to hit
Boss + Mini-Boss 1 & 2
Living Monolith Icon Living Monolith Generalisticon
Passive:
Relentless - Immune to Stun, Exhaustion, Cower and prevention effectsRelentless - Immune to Stun, Exhaustion, Cower and prevention effects
Catastrophic Attacks - Attacks can't be Protected against; Ignores most Avoidance effects; Guaranteed to hitCatastrophic Attacks - Attacks can't be Protected against; Ignores most Avoidance effects; Guaranteed to hit
Toad Icon Toad Infiltratoricon
Passive: None
Blob Icon Blob Bruisericon
Passive:
Unbleedable - Cannot be afflicted with BleedingUnbleedable - Cannot be afflicted with Bleeding
Thick Hide - Cannot be afflicted with ChilledThick Hide - Cannot be afflicted with Chilled
Easy Target - Cannot dodge attacksEasy Target - Cannot dodge attacks
Boss + Mini-Boss 1
Living Monolith Icon Living Monolith Generalisticon
Passive:
Relentless - Immune to Stun, Exhaustion, Cower and prevention effectsRelentless - Immune to Stun, Exhaustion, Cower and prevention effects
Catastrophic Attacks - Attacks can't be Protected against; Ignores most Avoidance effects; Guaranteed to hitCatastrophic Attacks - Attacks can't be Protected against; Ignores most Avoidance effects; Guaranteed to hit
Toad Icon Toad Infiltratoricon
Passive: None
Boss + Mini-Boss 2
Living Monolith Icon Living Monolith Generalisticon
Passive:
Relentless - Immune to Stun, Exhaustion, Cower and prevention effectsRelentless - Immune to Stun, Exhaustion, Cower and prevention effects
Catastrophic Attacks - Attacks can't be Protected against; Ignores most Avoidance effects; Guaranteed to hitCatastrophic Attacks - Attacks can't be Protected against; Ignores most Avoidance effects; Guaranteed to hit
Blob Icon Blob Bruisericon
Passive:
Unbleedable - Cannot be afflicted with BleedingUnbleedable - Cannot be afflicted with Bleeding
Thick Hide - Cannot be afflicted with ChilledThick Hide - Cannot be afflicted with Chilled
Easy Target - Cannot dodge attacksEasy Target - Cannot dodge attacks

Requirement: Any Hero
Duration: 2 Battles

Requirement: Any Hero
Duration: 1 Battle

Requirement: Tigra
Duration: 1 Battle

Requirement: Beast
Duration: 2 Battles

Requirement: Deadpool

Duration: 1 Battle

Must finish ALL battles and deploys before the Epic Boss will appear
Boss Drops: GG Prototype, 12 Magnetic Lockboxes
'Team-Up: Mr. Fantastic

Epic Boss
Green Goblin Icon Green Goblin Scrappericon
Passive:
Relentless - Immune to Stun, Exhaustion, Cower and prevention effectsRelentless - Immune to Stun, Exhaustion, Cower and prevention effects
Imposing Visage - Single-target attacks against this target never critImposing Visage - Single-target attacks against this target never crit

Optimum Path

  • Epic Run: All deploys, all threats, Mini-Boss, 2-bird Boss, Epic Boss (160 uISO-8 + 80 Energy)
  • 1x Low, 2x Medium, 1x High, 2x Deploy, Mini-Boss, 2-bird Boss (100 uISO-8 + 60 Energy)


Required Heroes[]

In order to unlock the Epic Boss for certain Tasks, the following Heroes are required to be recruited:

Green Goblin Epic Boss Living Pharaoh Epic Boss
Epic ic
Beast Icon Large 1
Epic ic
Deadpool Icon Large 1
Epic ic
Tigra Icon Large 1
90 Command point icon 135 Command point icon 90 Command point icon
Epic ic
Nightcrawler Icon Large 1
Epic ic
Phoenix Icon Large 1
48 Command point icon 48 Command point icon
  • Epic Boss Green Goblin is required in the Main Task List, while Epic Boss Living Pharaoh is required in the Lockbox Task List.
  • Command point icon Total Command Points required for Green Goblin Epic Boss: 315
  • Command point icon Total Command Points required for Living Pharaoh Epic Boss: 96
  • Deadpool can be recruited for free during PVP Tournament: Season 1


Notes[]

  • Special Operations 6 - Cry Havok was announced on January 25, 2013 on the game's Facebook page. This is the first time Playdom has announced the name of the reward Hero before the Special Operation.
  • Spec Ops 6 features the debut of Collections, allowing the recruitment of a second playable character (Magneto).
  • Special Ops 6 is much alike Special Ops 3 - Avengers Vs X-Men. Both Spec Ops feature yellow unstable iso-8 and 2 Epic Bosses.
  • iOS only:
  • Havok does not have the Uncanny Coordination passive, and Plasma Wave does not have Paragon Exploiter or Unleash Energy, but will consume all stacks of Comic Energy to deal extra damage.
  • Magneto does not apply magnetized at the start of combat, only when he is about to attack. Graviton Well does not have the Exploits Magnetism attack buff listed.
  • With Spec Ops Cry Havok comes the first Group boss on iOS or Android ever, with a new group boss not featured during this Spec Op on Playdom.com or Facebook, exclusive to iOS, the Living Monolith. After completing Pyramidion research, the next task will not be to use Havok's Shattering Punch 3 times, but to spawn and fight the Living Monolith on your map. After completing the battle, you will be rewarded with 10 Magnetic Lockboxes. The rest of the tasks are the same, with defeating avalanche the next task. This group boss is like any other, at the time of spawning, you can invite 10 allies to help you defeat your group boss. It expires after 72 hours, and costs 15 U-iso to battle (free if battling your friend's group boss.
  • Group Boss fight details: The Living Monolith is immune to psychic attacks, stun and poison. Text says he's immune to bleeding but doesn't seem to be the case. Not immune to chill or burning. He takes extra damage from electricity attacks and all of his attacks are catastrophic and exploit flying. When the Living Monolith takes his two turns, his first turn will be absorb radiation, which grants a different beneficial status effect to the Living monolith, depending on its class. This status effect can be removed by taking electricity damage. The Living monolith's second turn will be an attack, Eye of horus, applies blinded to a single target, wrath of Ra, AOE attack, or Bolt of set, single target attack, which ends the turn.
  • This a list of absorb radiation benefits that Living monolith group boss can gain:
    • Bruiser gains immense size, increases defense per stack
    • Infiltrator gains cosmic counter, counters attacks with any stack
    • Scrapper gains immense speed, applies bleeding on attacks per stack
    • Tactician gains cosmic cunning, prevents debuffs with any amount of stacks
    • Blaster gains immense pain, increases ranged damage per stack
  • Sources of electrical damage include:


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