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Moon Knight Icon 1 Moon Knight Articles and Topics:


Generalisticon  Modern Moon Knight
Moon Knight
Base Stats
Health: Bar01 Bar01 Bar01 Bar02 Bar02   130
Stamina: Bar01 Bar01 Bar01 Bar02 Bar02   130
Attack: Bar01 Bar01 Bar02 Bar02 Bar02   23
Defense: Bar01 Bar01 Bar02 Bar02 Bar02   23
Accuracy: Bar01 Bar01 Bar01 Bar01 Bar02   29
Evasion: Bar01 Bar01 Bar01 Bar01 Bar02   29
Effects:
Cost and Requirements:
  • 90 Command point icon Command Points (October 22, 2013 - October 9, 2014)
  • 200 Command point icon Command Points (October 10, 2014 - October 14, 2014)
  • 90 Command point icon Command Points (June 12, 2015 - Present)
  • 75 Gold icon Gold (October 10, 2014 - October 14, 2014)
  • 36 Gold icon Gold (June 12, 2015 - June 16, 2015)
  • 70 Gold icon Gold (October 23, 2015 - October 30, 2015)
Gender: Agent Male Gender Male
Carries Metal? No
Organization/s:

Avengers Avengers, The Defenders, Heroes for Hire, Avengers West Coast Avengers

Bio:
Marc Spector was brought back to life by Khonshu, Egyptian god of vengeance and the moon, to be an avatar of justice. At least, that's what Marc claims; leading multiple lives and guilt over his mercenary past have fractured his sanity on several occasions. What is undeniable is that his skills at martial arts, marksmanship, and crime-solving make Moon Knight a formiddable crusader against evil.
Personas

Generalist
Fist of Khonshu Fist of Khonshu Crescent Darts Crescent Darts Level 2
Stamina Cost: 15% Stamina Cost: 5%
Target: One Enemy Target: One Enemy
Total Damage: Total Damage:
Cooldown: n/a Cooldown: n/a
# of Hits: 1 # of Hits: 1
Hit/Critical: 90% / 21% Hit/Critical: 100% / 0%
Type: Unarmed Melee Type: Ranged Slashing

Special Properties

Fists of Fury - Number of hits depends on Retribution; Consumes all Retribution when usedFists of Fury - Number of hits depends on Retribution; Consumes all Retribution when used
 Fists of Fury

Special Properties

Swift Vengeance - Is a Quick Action if Moon Knight has Retribution; Consumes 1 RetributionSwift Vengeance - Is a Quick Action if Moon Knight has Retribution; Consumes 1 Retribution
 Swift Vengeance

One Enemy

Impaired - Attacks from target enemy do 20% less damage and cannot crit; Cancelled by Restrain or SubdueImpaired - Attacks from target enemy do 20% less damage and cannot crit; Cancelled by Restrain or Subdue
 Impaired
Pain (3 rounds) - Increases damage taken by 15%; This effect stacks up to 5 timesPain (3 rounds) - Increases damage taken by 15%; This effect stacks up to 5 times
 Pain
Tripwire Tackle Tripwire Tackle Level 6 Blood Moon Blood Moon Level 9
Stamina Cost: 30% Stamina Cost: 20%
Target: One Enemy Target: One Enemy
Total Damage: Total Damage:
Cooldown: 2 Rounds
Cooldown: n/a
# of Hits: n/a # of Hits: 2
Hit/Critical: 87% / 31% Hit/Critical: 90% / 21%
Type: Unarmed Melee Type: Melee Slashing

Special Properties

Stealthy - Does not trigger counter-attacks or protect abilitiesStealthy - Does not trigger counter-attacks or protect abilities
 Stealthy
Hard Justice - Consumes 1 RetributionHard Justice - Consumes 1 Retribution
 Hard Justice

One Enemy

Stun (1 turn) - Loses next turn; Reduced chance to dodgeStun (1 turn) - Loses next turn; Reduced chance to dodge
 Stun
Off-balance (1 round) - Removes and prevents Counter-Attack effectsOff-balance (1 round) - Removes and prevents Counter-Attack effects
 Off-balance

Special Properties

Hemorrhaging Attack - Causes all applications of Bleeding to triggerHemorrhaging Attack - Causes all applications of Bleeding to trigger
 Hemorrhaging Attack
War on Crime - Increases Retribution by 1War on Crime - Increases Retribution by 1
 War on Crime

One Enemy

Bleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 timesBleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 times
 Bleeding
Ravaged (3 turns) - Takes increased damage from BleedingRavaged (3 turns) - Takes increased damage from Bleeding
 Ravaged

Tactician
Fist of Khonshu Fist of Khonshu Crescent Darts Crescent Darts Level 2
Stamina Cost: 15% Stamina Cost: 5%
Target: One Enemy Target: One Enemy
Total Damage: Total Damage:
Cooldown: n/a Cooldown: n/a
# of Hits: 1 # of Hits: 1
Hit/Critical: 90% / 21% Hit/Critical: 100% / 0%
Type: Unarmed Melee Type: Ranged Slashing

Special Properties

Fists of Fury - Number of hits depends on Retribution; Consumes all Retribution when usedFists of Fury - Number of hits depends on Retribution; Consumes all Retribution when used
 Fists of Fury

One Enemy

Targeted (1 turn) - Attacks against this target are guaranteed to hit and critTargeted (1 turn) - Attacks against this target are guaranteed to hit and crit
 Targeted
Target Focus (2 turns) - Increases damage taken by the next single-target attackTarget Focus (2 turns) - Increases damage taken by the next single-target attack
 Target Focus

Special Properties

Swift Vengeance - Is a Quick Action if Moon Knight has Retribution; Consumes 1 RetributionSwift Vengeance - Is a Quick Action if Moon Knight has Retribution; Consumes 1 Retribution
 Swift Vengeance

One Enemy

Impaired - Attacks from target enemy do 20% less damage and cannot crit; Cancelled by Restrain or SubdueImpaired - Attacks from target enemy do 20% less damage and cannot crit; Cancelled by Restrain or Subdue
 Impaired
Pain (3 rounds) - Increases damage taken by 15%; This effect stacks up to 5 timesPain (3 rounds) - Increases damage taken by 15%; This effect stacks up to 5 times
 Pain
Tripwire Tackle Tripwire Tackle Level 6 Blood Moon Blood Moon Level 9
Stamina Cost: 30% Stamina Cost: 20%
Target: One Enemy Target: One Enemy
Total Damage: Total Damage:
Cooldown: 2 Rounds
Cooldown: n/a
# of Hits: n/a # of Hits: 2
Hit/Critical: 87% / 31% Hit/Critical: 90% / 21%
Type: Unarmed Melee Type: Melee Slashing

Special Properties

Stealthy - Does not trigger counter-attacks or protect abilitiesStealthy - Does not trigger counter-attacks or protect abilities
 Stealthy
Hard Justice - Consumes 1 RetributionHard Justice - Consumes 1 Retribution
 Hard Justice

One Enemy

Stun (1 turn) - Loses next turn; Reduced chance to dodgeStun (1 turn) - Loses next turn; Reduced chance to dodge
 Stun
Off-balance (1 round) - Removes and prevents Counter-Attack effectsOff-balance (1 round) - Removes and prevents Counter-Attack effects
 Off-balance

Special Properties

Hemorrhaging Attack - Causes all applications of Bleeding to triggerHemorrhaging Attack - Causes all applications of Bleeding to trigger
 Hemorrhaging Attack
War on Crime - Increases Retribution by 1War on Crime - Increases Retribution by 1
 War on Crime

One Enemy

Bleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 timesBleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 times
 Bleeding
Ravaged (3 turns) - Takes increased damage from BleedingRavaged (3 turns) - Takes increased damage from Bleeding
 Ravaged
Tactical Strike Tactical Strike Counter / Follow-Up
Stamina Cost: No Cost
Target: One Enemy
Cooldown: n/a
# of Hits: 1
Hit/Critical: n/a
Type: Unarmed Melee

One Enemy

Targeted (1 turn) - Attacks against this target are guaranteed to hit and critTargeted (1 turn) - Attacks against this target are guaranteed to hit and crit
 Targeted
Target Focus (2 turns) - Increases damage taken by the next single-target attackTarget Focus (2 turns) - Increases damage taken by the next single-target attack
 Target Focus

Generalist
Fist of Khonshu Fist of Khonshu Crescent Darts Crescent Darts Level 2
Stamina Cost: 15% Stamina Cost: 5%
Target: One Enemy Target: One Enemy
Total Damage: Total Damage:
Cooldown: n/a Cooldown: n/a
# of Hits: 1 # of Hits: 1
Hit/Critical: 90% / 21% Hit/Critical: 100% / 0%
Type: Unarmed Melee Type: Ranged Slashing

Special Properties

Fists of Fury - Number of hits depends on Retribution; Consumes all Retribution when usedFists of Fury - Number of hits depends on Retribution; Consumes all Retribution when used
 Fists of Fury

Special Properties

Swift Vengeance - Is a Quick Action if Moon Knight has Retribution; Consumes 1 RetributionSwift Vengeance - Is a Quick Action if Moon Knight has Retribution; Consumes 1 Retribution
 Swift Vengeance

One Enemy

Impaired - Attacks from target enemy do 20% less damage and cannot crit; Cancelled by Restrain or SubdueImpaired - Attacks from target enemy do 20% less damage and cannot crit; Cancelled by Restrain or Subdue
 Impaired
Pain (3 rounds) - Increases damage taken by 15%; This effect stacks up to 5 timesPain (3 rounds) - Increases damage taken by 15%; This effect stacks up to 5 times
 Pain
Tripwire Tackle Tripwire Tackle Level 6 Blood Moon Blood Moon Level 9
Stamina Cost: 30% Stamina Cost: 20%
Target: One Enemy Target: One Enemy
Total Damage: Total Damage:
Cooldown: 2 Rounds
Cooldown: n/a
# of Hits: n/a # of Hits: 2
Hit/Critical: 87% / 31% Hit/Critical: 90% / 21%
Type: Unarmed Melee Type: Melee Slashing

Special Properties

Stealthy - Does not trigger counter-attacks or protect abilitiesStealthy - Does not trigger counter-attacks or protect abilities
 Stealthy
Hard Justice - Consumes 1 RetributionHard Justice - Consumes 1 Retribution
 Hard Justice

One Enemy

Stun (1 turn) - Loses next turn; Reduced chance to dodgeStun (1 turn) - Loses next turn; Reduced chance to dodge
 Stun
Off-balance (1 round) - Removes and prevents Counter-Attack effectsOff-balance (1 round) - Removes and prevents Counter-Attack effects
 Off-balance

Special Properties

Hemorrhaging Attack - Causes all applications of Bleeding to triggerHemorrhaging Attack - Causes all applications of Bleeding to trigger
 Hemorrhaging Attack
War on Crime - Increases Retribution by 1War on Crime - Increases Retribution by 1
 War on Crime

One Enemy

Bleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 timesBleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 times
 Bleeding
Ravaged (3 turns) - Takes increased damage from BleedingRavaged (3 turns) - Takes increased damage from Bleeding
 Ravaged
Moonlight Moonlight Counter / Follow-Up
Stamina Cost: No Cost
Target: Self
Cooldown: n/a
# of Hits: n/a
Hit/Critical: n/a
Type: n/a

Self

Max Retribution - Increases AttackMax Retribution - Increases Attack
 Max Retribution
Extra Turn (1 turn) - Taking an extra turnExtra Turn (1 turn) - Taking an extra turn
 Extra Turn

Infiltrator
Fist of Khonshu Fist of Khonshu Crescent Darts Crescent Darts Level 2
Stamina Cost: 15% Stamina Cost: 5%
Target: One Enemy Target: One Enemy
Total Damage: Total Damage:
Cooldown: n/a Cooldown: n/a
# of Hits: 1 # of Hits: 1
Hit/Critical: 90% / 21% Hit/Critical: 100% / 0%
Type: Unarmed Melee Type: Ranged Slashing

Special Properties

Fists of Fury - Number of hits depends on Retribution; Consumes all Retribution when usedFists of Fury - Number of hits depends on Retribution; Consumes all Retribution when used
 Fists of Fury

Special Properties

Swift Vengeance - Is a Quick Action if Moon Knight has Retribution; Consumes 1 RetributionSwift Vengeance - Is a Quick Action if Moon Knight has Retribution; Consumes 1 Retribution
 Swift Vengeance

One Enemy

Impaired - Attacks from target enemy do 20% less damage and cannot crit; Cancelled by Restrain or SubdueImpaired - Attacks from target enemy do 20% less damage and cannot crit; Cancelled by Restrain or Subdue
 Impaired
Pain (3 rounds) - Increases damage taken by 15%; This effect stacks up to 5 timesPain (3 rounds) - Increases damage taken by 15%; This effect stacks up to 5 times
 Pain
Tripwire Tackle Tripwire Tackle Level 6 Blood Moon Blood Moon Level 9
Stamina Cost: 30% Stamina Cost: 20%
Target: One Enemy Target: One Enemy
Total Damage: Total Damage:
Cooldown: 2 Rounds
Cooldown: n/a
# of Hits: n/a # of Hits: 2
Hit/Critical: 100% / 100% Hit/Critical: 90% / 21%
Type: Unarmed Melee Type: Melee Slashing

Special Properties

Stealthy - Does not trigger counter-attacks or protect abilitiesStealthy - Does not trigger counter-attacks or protect abilities
 Stealthy
Hard Justice - Consumes 1 RetributionHard Justice - Consumes 1 Retribution
 Hard Justice

One Enemy

Stun (1 turn) - Loses next turn; Reduced chance to dodgeStun (1 turn) - Loses next turn; Reduced chance to dodge
 Stun
Off-balance (1 round) - Removes and prevents Counter-Attack effectsOff-balance (1 round) - Removes and prevents Counter-Attack effects
 Off-balance

Special Properties

Hemorrhaging Attack - Causes all applications of Bleeding to triggerHemorrhaging Attack - Causes all applications of Bleeding to trigger
 Hemorrhaging Attack
War on Crime - Increases Retribution by 1War on Crime - Increases Retribution by 1
 War on Crime

One Enemy

Bleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 timesBleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 times
 Bleeding
Ravaged (3 turns) - Takes increased damage from BleedingRavaged (3 turns) - Takes increased damage from Bleeding
 Ravaged
Web Slam Web Slam Counter / Follow-Up
Stamina Cost: No Cost
Target: One Enemy
Cooldown: n/a
# of Hits: 1
Hit/Critical: n/a
Type: Unarmed Melee

One Enemy

Winded (1 Round) - Removes and prevents Follow-Up attacksWinded (1 Round) - Removes and prevents Follow-Up attacks
 Winded

Scrapper
Fist of Khonshu Fist of Khonshu Crescent Darts Crescent Darts Level 2
Stamina Cost: 15% Stamina Cost: 5%
Target: One Enemy Target: One Enemy
Total Damage: Total Damage:
Cooldown: n/a Cooldown: n/a
# of Hits: 1 # of Hits: 1
Hit/Critical: 90% / 21% Hit/Critical: 100% / 0%
Type: Unarmed Melee Type: Ranged Slashing

Special Properties

Fists of Fury - Number of hits depends on Retribution; Consumes all Retribution when usedFists of Fury - Number of hits depends on Retribution; Consumes all Retribution when used
 Fists of Fury

Special Properties

Swift Vengeance - Is a Quick Action if Moon Knight has Retribution; Consumes 1 RetributionSwift Vengeance - Is a Quick Action if Moon Knight has Retribution; Consumes 1 Retribution
 Swift Vengeance

One Enemy

Impaired - Attacks from target enemy do 20% less damage and cannot crit; Cancelled by Restrain or SubdueImpaired - Attacks from target enemy do 20% less damage and cannot crit; Cancelled by Restrain or Subdue
 Impaired
Pain (3 rounds) - Increases damage taken by 15%; This effect stacks up to 5 timesPain (3 rounds) - Increases damage taken by 15%; This effect stacks up to 5 times
 Pain
Tripwire Tackle Tripwire Tackle Level 6 Blood Moon Blood Moon Level 9
Stamina Cost: 30% Stamina Cost: 20%
Target: One Enemy Target: One Enemy
Total Damage: Total Damage:
Cooldown: 2 Rounds
Cooldown: n/a
# of Hits: n/a # of Hits: 2
Hit/Critical: 87% / 31% Hit/Critical: 90% / 21%
Type: Unarmed Melee Type: Melee Slashing

Special Properties

Stealthy - Does not trigger counter-attacks or protect abilitiesStealthy - Does not trigger counter-attacks or protect abilities
 Stealthy
Hard Justice - Consumes 1 RetributionHard Justice - Consumes 1 Retribution
 Hard Justice

One Enemy

Stun (1 turn) - Loses next turn; Reduced chance to dodgeStun (1 turn) - Loses next turn; Reduced chance to dodge
 Stun
Off-balance (1 round) - Removes and prevents Counter-Attack effectsOff-balance (1 round) - Removes and prevents Counter-Attack effects
 Off-balance

Special Properties

Hemorrhaging Attack - Causes all applications of Bleeding to triggerHemorrhaging Attack - Causes all applications of Bleeding to trigger
 Hemorrhaging Attack
War on Crime - Increases Retribution by 1War on Crime - Increases Retribution by 1
 War on Crime

One Enemy

Bleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 timesBleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 times
 Bleeding x3
Ravaged (3 turns) - Takes increased damage from BleedingRavaged (3 turns) - Takes increased damage from Bleeding
 Ravaged
Feral Frenzy Feral Frenzy Counter / Follow-Up
Stamina Cost: No Cost
Target: One Enemy
Cooldown: n/a
# of Hits: 2
Hit/Critical: n/a
Type: Unarmed Melee

Special Properties

Adamantium - Attacks ignore the defense stat; Attacks do not bypass shieldsAdamantium - Attacks ignore the defense stat; Attacks do not bypass shields
 Adamantium
Deadly Crits - Deals extra damage on critical hitsDeadly Crits - Deals extra damage on critical hits
 Deadly Crits
Exploits Bleeds - Deals extra damage against Bleeding targetsExploits Bleeds - Deals extra damage against Bleeding targets
 Exploits Bleeds

One Enemy

Bleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 timesBleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 times
 Bleeding


For information regarding Heroes' Leveling costs and requirements, refer to this page.
Information above may only be accurate to the Facebook Version.
Actions, Effects, and Stats may or may not differ from the Mobile Version as majority of the Heroes are still on their older Patch versions. Stats are based on Agent level 2. Action Stats are based on a hero without Iso-8, Empowered Iso-8, and Augmented Iso-8 socketed. Total Damage/Healing is based on Agent Level 300.
Please do not change the data into the Mobile Version with the exception of adding the Mobile Version's Cost and Requirements.


Character-Restricted Empowered ISO-8[]

Character-Restricted Augmented ISO-8[]

Patch History[]

Team-Up Bonuses[]

For a complete list of Moon Knight's Team-Up Bonuses, see Moon Knight/Team-Up Bonuses.

Moon Knight has the following Team-Up Bonuses:

  • Assemble!: Any pair of core Avengers members
  • Best Coast: Heroes who are members of the West Coast Avengers
  • Bloodlust: Heroes with attacks that cause bleeding
  • Classy: Heroes able to change their class
  • Crowded: Heroes who have more than one personality at one point
  • Good Knight: Heroes with Knight in their names
  • Imposter: Moon Knight adopts a personality based on certain heroes
  • Keep it Secret: Members of the Secret Avengers
  • Marvel Knights: Former members of the Marvel Knights
  • Pro-Precog: Characters for Precognitive Justice
  • Proud To Serve: Heroes who are military veterans
  • Street Level: Heroes who fight in the street
  • Walk Two Moons: Heroes with Moon in their names


Gallery[]

For all Images, Artwork, and Icons (Original and Alternate Uniform versions), see Moon Knight/Gallery.


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