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Electro-Tech Hammer
Electro-Tech Hammer

—Image © Marvel and Playdom
Gear Stats
Power Level: Agent level
Stamina: 27%
Target: One Enemy
Total Damage: 969 - 1162

2 Rounds

Hit / Critical: 82% / 7%
PVP Bonus:  +3157 OFF
 +3157 DEF
Type: Melee Tech
Availability and Requirements:
Season 2: Chapter 5 - Mission 5
Boss Reward
Silver-icon Sell: 250
This Gear is a part of:

Mission Gear

Electro-Tech Hammer 

Melee Tech
One Enemy
+3157 OFF   +3157 DEF

Electro-Tech Hammer
Pwr Lvl: Agent level Stamina: 27%
Damage: 969 - 1162 Hit/Crit: 82% / 7%
Hits: 1 Cooldown: 2 Rounds
Effect BG 1 BlueEffect Icon 027
Effect BG 1 BlueEffect Icon 044
Effect BG 1 RedEffect Icon 024
Effect BG 1 RedEffect Icon 027


Effect BG 1 BlueEffect Icon 027
 Charged Attack
  • Triggers Static Charge when used
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  • Power is set by Agent level when acquired
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(3 rounds)
  • Taking additional damage from melee attacks
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 Static Charge
(3 rounds)
  • Nearby electric attacks may chain to this target, causing extra damage.

Other VersionsEdit

Icon Name
Dense Electro-Tech Hammer Dense Electro-Tech Hammer
Challenge Mode Gear Version
Thunder Strike Thunder Strike
Similar-Looking Gear


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Due to the stats having a difference between players depending on their Agent's Level and Equipment,
Gear stats in the Wiki are now based on a Level 300 Agent equipped with a Generalist's Kevlar Jumpsuit without any Iso-8 slotted on the Uniform and no other items that affect the stats.

Editors must refrain from changing the stats if this is not their Agent setup.

For Customized Gear in addition to the requirements above, editors must have their Customized Gear's Power Level at 300 or greater via Reforging or obtaining the Gear at the required Level. It is recommended to use obtaining gear.

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