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Dr. Strange/Patch History

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November 27, 2013 Patch Notes

Hero Bug Fixes and Balance Changes

  • Modern Dr. Strange now correctly applies Bane on Vapors of Valtorr

July 18, 2013 Patch Notes

Dr. Strange Fix

July 5, 2013 Patch Notes

Dr. Strange Adjustment

Undocumented Change

  • Bolts of Balthakk and Vapors of Valtorr now displays Bane

March 20, 2013 Patch Notes

Dr. Strange Adjustment

Related Adjustment

  • Party buffs brought by a character or a costume no longer continue to apply when that character is knocked out as Dr. Strange's Light of the Seraphim

February 15, 2013 Patch Notes

Modern Dr. Strange Fix

November 30, 2012 Patch Notes

Vapors of Valtorr adjustment

  • Now is considered Catastrophic
    • Have 100% chance to hit and cannot be intercepted by Protect abilities
    • The damage and hit chance have been adjusted accordingly

November 12, 2012 Patch Notes

Dr. Strange Revamp
All versions of Dr. Strange have a new passive, Sorcerer Supreme

  • Sorcerer Supreme
    • Grants a stack of Mystic Energy when any enemy attacks
      • Restores Stamina every turn
  • Power of the Principalities
    • Restores Stamina every turn
    • Makes the next Teresing Boost, Vapors of Valtorr, or Shield of the Seraphim a Quick Action
    • Dr. Strange may still collect Mystic Energy while he has Power of the Principalities
    • Dr. Strange will not generate Power of the Principalities while he already has one
    • Thus Dr. Strange can have one Power of the Principalities and three Mystic Energy, ready to be converted as soon as the Power of the Principalities is used
  • Bolts of Balthakk
    • Increased Stamina cost and damage
    • In addition, Bolts of Balthakk now generates one stack of Mystic Energy

New costume: Modern Dr. Strange

  • Uniform passive: Defender
    • Dr. Strange and his allies have a chance to be shielded by the Light of the Seraphim before an enemy attack
    • Bolts of Balthakk and Vapors of Valtorr inflict Bane on a successful hit

Original Hero

  • This hero has no Release Patch Note


Start a Discussion Discussions about Dr. Strange/Patch History

  • Power of the Principalities

    8 messages
    • i have had this same problem. Dr. Strange will gain PotP then I shall use Vapors in pvp or in pve and he will lose his stack without the abil...
    • {{Forum Necro}}

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