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Dr. Doom Icon Doctor Doom Articles and Topics:
  • Overview
This article is about the Boss. For the playable Hero version, see Doctor Doom.


Dr. Doom
Gender: Agent Male Gender Male
Carries Metal? Yes
Organization: Masters of Evil

Default
Class: Blastericon Blaster
Health: Bar01 Bar01 Bar01 Bar02 Bar02  3
Stamina: Bar01 Bar01 Bar01 Bar02 Bar02  3
Attack: Bar01 Bar01 Bar01 Bar01 Bar02  4
Defense: Bar01 Bar01 Bar01 Bar02 Bar02  3
Accuracy: Bar01 Bar01 Bar01 Bar01 Bar02  4
Evasion: Bar01 Bar01 Bar01 Bar02 Bar02  3
Effects:

10.5 (Final Wave)
Class: Blastericon Blaster
Health: Bar01 Bar01 Bar01 Bar01 Bar02  4
Stamina: Bar01 Bar01 Bar01 Bar02 Bar02  3
Attack: Bar01 Bar01 Bar01 Bar01 Bar02  4
Defense: Bar01 Bar01 Bar01 Bar01 Bar02  4
Accuracy: Bar01 Bar01 Bar01 Bar01 Bar02  4
Evasion: Bar01 Bar01 Bar01 Bar02 Bar02  3
Effects:

Bio:
Born a gypsy in the Balkan kingdom of Latveria, the man who would become Dr. Doom was a college friend of Reed Richards' until the rivalry between the two brilliant students caused a disfiguring accident to Doom's face. Already a powerful sorcerer, Doom became a technological wizard as well, taking over Latveria (where his army of Doombots awaits deployment) and becoming one of the most powerful threats to S.H.I.E.L.D. and the civilized world.

Description:
Dr. Doom was a college friend of Reed Richards' until their rivalry led to a disfiguring accident. Using magic and technology to become ruler of his native Latveria, he is one of the world's greatest threats.
Appearances
First Marvel: Avengers Alliance Appearance: Chapter 3 - Enter Doom: Mission 5 - Three Strikes
First Comic Appearance: Fantastic Four Vol. 1 #5 (July, 1962) (Marvel Database Page)
Story Appearances
Season 1: Chapter 3 - Mission 5 (Epic Boss), Chapter 4 - Mission 5, Chapter 10 - Mission 5, Chapter 12 - Mission 6
Season 2: Chapter 3 - Mission 1 (Heroic Battle)
Special Operations Appearances
Missions: Spec Ops 7 - Mission 3 (Epic Boss)
Other Appearances
Daily Missions: None
Simulator: Villain Archive

Actions[]

Tony Stark Task Talk The following info box is incomplete and requires the areas to be filled. If you wish, please examine the table and add anything missing. Remove this notice upon completion.
Missing: 1.12.6 data

Mission 1.3.5

Action Type Target # of Hits Effect
Arc Lightning Ranged Magic Electric Energy One Enemy 1
Weakened (3 rounds) - Attack reduced by 25%Weakened (3 rounds) - Attack reduced by 25%
 Weakened
Deconstruct Doombot One Ally - Inflicts fatal damage to other Doom to heal itself
Magic Bolt Ranged Magic Energy One Enemy 2
Steal Essence Ranged Buff One Enemy 1
Drained Energy - All stats reducedDrained Energy - All stats reduced
 Drained Energy
Full of Doom - All stats increasedFull of Doom - All stats increased
 Full of Doom

Mission 1.4.5

Action Type Target # of Hits Effect
Arc Lightning Ranged Magic Electric Energy One Enemy 1
Weakened (3 rounds) - Attack reduced by 25%Weakened (3 rounds) - Attack reduced by 25%
 Weakened
Magic Bolt Ranged Magic Energy One Enemy 2
Ring Imperial Debuff All Enemies -
Subtle - Does not trigger most status effectsSubtle - Does not trigger most status effects
 Subtle
Ring Imperial (5 turns) - Suffering intense pain from DrRing Imperial (5 turns) - Suffering intense pain from Dr
 Ring Imperial
Steal Essence Ranged Buff One Enemy 1
Drained Energy - All stats reducedDrained Energy - All stats reduced
 Drained Energy
Full of Doom - All stats increasedFull of Doom - All stats increased
 Full of Doom

Mission 1.10.5 (First Wave)

Action Type Target # of Hits Effect
Arc Lightning Ranged Magic Electric Energy One Enemy 1
Weakened (3 rounds) - Attack reduced by 25%Weakened (3 rounds) - Attack reduced by 25%
 Weakened
Just a Doombot One Enemy 1 Used after defeated
Magic Bolt Ranged Magic Energy One Enemy 2
Ring Imperial Debuff All Enemies -
Subtle - Does not trigger most status effectsSubtle - Does not trigger most status effects
 Subtle
Ring Imperial (5 turns) - Suffering intense pain from DrRing Imperial (5 turns) - Suffering intense pain from Dr
 Ring Imperial
Steal Essence Ranged Buff One Enemy 1
Drained Energy - All stats reducedDrained Energy - All stats reduced
 Drained Energy
Full of Doom - All stats increasedFull of Doom - All stats increased
 Full of Doom

Mission 1.10.5 (Final Wave)

Action Type Target # of Hits Effect
Arc Lightning Ranged Magic Electric Energy One Enemy 1
Weakened (3 rounds) - Attack reduced by 25%Weakened (3 rounds) - Attack reduced by 25%
 Weakened
Magic Bolt Ranged Magic Energy One Enemy 2
Mystical Ensnaring Buff Self -
Mystical Ensnaring 2 turns - Protected from incoming attacks; Attackers are stunnedMystical Ensnaring 2 turns - Protected from incoming attacks; Attackers are stunned
 Mystical Ensnaring
Ring Imperial Debuff All Enemies -
Subtle - Does not trigger most status effectsSubtle - Does not trigger most status effects
 Subtle
Ring Imperial (5 turns) - Suffering intense pain from DrRing Imperial (5 turns) - Suffering intense pain from Dr
 Ring Imperial
Summoning Portal Melee One Enemy 1
Bleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 timesBleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 times
 Bleeding
Summoning Portal Melee All Enemies 1
Stun (1 turn) - Loses next turn; Reduced chance to dodgeStun (1 turn) - Loses next turn; Reduced chance to dodge
 Stun
Steal Essence Ranged Buff One Enemy 1
Drained Energy - All stats reducedDrained Energy - All stats reduced
 Drained Energy
Full of Doom - All stats increasedFull of Doom - All stats increased
 Full of Doom
Trifurcator Ranged One Enemy 1
Stealthy - Does not trigger counter-attacks or protect abilitiesStealthy - Does not trigger counter-attacks or protect abilities
 Stealthy
Trifurcator - Reduces an enemy's remaining health and stamina by a fractionTrifurcator - Reduces an enemy's remaining health and stamina by a fraction
 Trifurcator

Mission 1.12.6

to be added

Mission 2.3.1

Action Type Target # of Hits Effect
Arc Lightning Ranged Magic Electric Energy One Enemy 1
Weakened (3 rounds) - Attack reduced by 25%Weakened (3 rounds) - Attack reduced by 25%
 Weakened
Magic Bolt Ranged Magic Energy One Enemy 2
Mystical Ensnaring Buff Self -
Mystical Ensnaring 2 turns - Protected from incoming attacks; Attackers are stunnedMystical Ensnaring 2 turns - Protected from incoming attacks; Attackers are stunned
 Mystical Ensnaring
Steal Essence Ranged Buff One Enemy 1
Drained Energy - All stats reducedDrained Energy - All stats reduced
 Drained Energy
Full of Doom - All stats increasedFull of Doom - All stats increased
 Full of Doom
You FOOL![1] Ranged Magic Energy One Ally 1
Subtle - Does not trigger most status effectsSubtle - Does not trigger most status effects
 Subtle
Ring Imperial (5 turns) - Suffering intense pain from DrRing Imperial (5 turns) - Suffering intense pain from Dr
 Ring Imperial

Notes

  1. After attacked by Doombot.

Gallery[]

For all Images, Artwork, and Icons (Original and Alternate Uniform versions), see Doctor Doom/Gallery.



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