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October 16, 2014 Patch Notes[]
Bug & Balance Fixes:
- Characters
- Fixed an issue that wasn't preventing debuffs with Domino and Scarlet Witch's Get Lucky passive
May 1, 2014 Patch Notes[]
Bug Fix
- Domino's Get Lucky now applies its bonuses when triggered correctly
April 2, 2014 Patch Notes[]
Bug Fixes
- Something About Us removed properly when Domino is knocked out
- Get Lucky will no longer proc a follow-up attack while resting
November 12, 2013 Patch Notes[]
Release
- Bio: Neena Thurman was genetically modified in a top-secret government breeding program, one of only two individuals to survive the process. After she was freed by a religious cult called the Armajesuits, Neena became the mercenary known as Domino. Her skill with firearms and her mutant powers of probability manipulation make for a potent combination.
- Class: Blaster
- Self Passive: Something About Us
- "I roll twenties"
- The attacks of Domino and her allies are more likely to be critical hits
- Self Passive: Get Lucky
- Chance to manipulate probability, dodging attacks, countering attacks, following-up attacks, ignoring enemy defense, or avoiding debuffs
- Chance to make Hold Up a Quick Action
- Level 1: Spinal Scratch
- One Enemy
- Slashing, Ranged
- Paragon Exploiter
- Deals extra damage against targets with Combo Setup, Dizzy,Exposed, Slowed, Stunned or Weakened
- Target Debuff: Disadvantage
- Creates a negative effect according to the class of the target
- Level 2: Hold Up
- All Enemies
- Ranged
- Domino shoots upward, knocking debris onto enemies and causing random debuffs based on the debris:
- Concrete
- Pain
- Staggered
- Glass
- Tenderized
- Bleeding x 2
- Exploding Barrel
- Burning
- Pyrophoric
- Radioactive Ooze
- Poison
- Radiation Exposure
- Concrete
- Level 6: Around the World
- All Enemies
- Ranged
- 2 Round Cooldown
- Team Buff: Rising Up
- Has a chance to gain Focused, Fortified, Agile, or Strengthened
- Target Debuff: Pressure Points
- Has a chance to cause Dizzy, Exposed, Slowed or Weakened
- Level 9: Aerodynamite
- All Enemies
- Ranged, Explosive
- 2 Round Cooldown
- Target Debuff: Disoriented
- Has a chance of attacking allies
- Target Debuff: Incapacitation
- Chance to lose a turn
- Counts as Stun for actions that affect those targets