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Deathlok Cannon
Deathlok Cannon

—Image © Marvel and Playdom
Gear Stats
Power Level: Agent level +10
Stamina: ?%
Target: One Enemy
Total Damage: 652 - 848
Cooldown:

1 Round

Hit / Critical: 82% / 26%
Number of Hits: 4
PVP Bonus:  +28409 OFF
 +14204 DEF
Type: Tech Ranged Gun Energy
Description:

Deathlok Set - 3 of 4

Availability and Requirements:
Spec Ops 33
Silver-icon Sell: 250
Research: Deathlok Cannon
This Gear is a part of:

Deathlok Set
Special Operations Gear
Special Operations 33

Tooltip
Deathlok Cannon 

Tech Ranged Gun Energy
One Enemy
+28409 OFF   +14204 DEF

Deathlok Cannon
Pwr Lvl: Agent Lvl +10 Stamina: ?%
Damage: 652 - 848 Hit/Crit: 82% / 26%
Hits: 4 Cooldown: 1 Rounds
Customized - Power is set by Agent level when acquiredCustomized - Power is set by Agent level when acquired
One With the Machines - With any other piece of the Deathlok set the Agent gains Cybernetic and immunity to Winded; Has a chance to activate after the Focused Plasma LauncherOne With the Machines - With any other piece of the Deathlok set the Agent gains Cybernetic and immunity to Winded; Has a chance to activate after the Focused Plasma Launcher
Tech Upgrade (3 rounds) - Technology attacks do extra damageTech Upgrade (3 rounds) - Technology attacks do extra damage

Effects[]


Special Properties

Customized - Power is set by Agent level when acquiredCustomized - Power is set by Agent level when acquired

 Customized

  • Power is set by Agent level when acquired
One With the Machines - With any other piece of the Deathlok set the Agent gains Cybernetic and immunity to Winded; Has a chance to activate after the Focused Plasma LauncherOne With the Machines - With any other piece of the Deathlok set the Agent gains Cybernetic and immunity to Winded; Has a chance to activate after the Focused Plasma Launcher

 One With the Machines

  • With any other piece of the Deathlok set the Agent gains Cybernetic and immunity to Winded
  • Has a chance to active after the Focused Plasma Launcher
Tech Upgrade (3 rounds) - Technology attacks do extra damageTech Upgrade (3 rounds) - Technology attacks do extra damage

 Tech Upgrade

  • Technology attacks do extra damage

Details[]






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Due to the stats having a difference between players depending on their Agent's Level and Equipment,
Gear stats in the Wiki are now based on a Level 300 Agent equipped with a Generalist's Kevlar Jumpsuit without any Iso-8 slotted on the Uniform and no other items that affect the stats.

Editors must refrain from changing the stats if this is not their Agent setup.

For Customized Gear in addition to the requirements above, editors must have their Customized Gear's Power Level at 300 or greater via Reforging or obtaining the Gear at the required Level. It is recommended to use obtaining gear.


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