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The Data Set
Description: • All four Data Set weapons together
Combat Analyzer Combat Analyzer Reboot Reboot
Oracle Oracle Encephalizer Encephalizer
Availability and Requirements:
Store
Gold icon Cost: 192
Limited Edition Dates:
January 24, 2014 - January 29, 2014

128 Gold icon
November 30, 2015 - December 4, 2015
How They WorkNotes


The Data Set is a Gear set associated with Special Operations - Vision of the Future.

Gear[]

Combat Analyzer[]

Data Set - 1 of 4

Combat Analyzer
Combat Analyzer
Buff Tech
Power Lvl: Agent level +10
Stamina: 22%
Target: All Enemies
Cooldown:

2 Rounds

PVP Bonus:  +148 OFF
+137 DEF
Subtle - Does not trigger most status effectsSubtle - Does not trigger most status effects
Quick Action - Grants an immediate free turn after using; Does not trigger follow-up attacksQuick Action - Grants an immediate free turn after using; Does not trigger follow-up attacks
Combat Analysis (1 round) - Records Combat Data on any enemy that attacks or is attacked; Combat Data lowers Evasion; Agent gains a random buff on useCombat Analysis (1 round) - Records Combat Data on any enemy that attacks or is attacked; Combat Data lowers Evasion; Agent gains a random buff on use


Reboot[]

Data Set - 2 of 4

Reboot
Reboot
Unarmed Melee Tech
Power Lvl: Agent level +5
Stamina: 17%
Target: One Enemy
Damage: 367 - 441
Cooldown:

2 Rounds

PVP Bonus:  +148 OFF
+137 DEF
Customized - Power is set by Agent level when acquiredCustomized - Power is set by Agent level when acquired
Quick Action - Grants an immediate free turn after using; Does not trigger follow-up attacksQuick Action - Grants an immediate free turn after using; Does not trigger follow-up attacks
Heavy Metal - Immune to Bleeding, Burning, and Chilled; Very high crit resistanceHeavy Metal - Immune to Bleeding, Burning, and Chilled; Very high crit resistance
Data Doubler - Doubles the amount of Combat Data on target; Combat Data lowers EvasionData Doubler - Doubles the amount of Combat Data on target; Combat Data lowers Evasion
Firing Solution - Oracle and Encephalizer get True Strike and Guaranteed HitFiring Solution - Oracle and Encephalizer get True Strike and Guaranteed Hit


Oracle[]

Data Set - 3 of 4

Oracle
Oracle
Ranged Energy Gun Tech
Power Lvl: Agent level +10
Stamina: 22%
Target: One Enemy
Damage: 552 - 662
Cooldown:

2 Rounds

PVP Bonus:  +1378 OFF
+2756 DEF
Customized - Power is set by Agent level when acquiredCustomized - Power is set by Agent level when acquired
Exploit Machines - Guaranteed crit against mechanical targetsExploit Machines - Guaranteed crit against mechanical targets
Data Spike - Removes all Combat Data to do extra damage; Applies Combat Data to enemies that have noneData Spike - Removes all Combat Data to do extra damage; Applies Combat Data to enemies that have none
Oracle - Chance to avoid enemies with Combat Data; Consumes Combat Data when avoiding attacksOracle - Chance to avoid enemies with Combat Data; Consumes Combat Data when avoiding attacks
Incapacitation (3 rounds) - Chance to lose a turn; Counts as Stun for actions that affect those targetsIncapacitation (3 rounds) - Chance to lose a turn; Counts as Stun for actions that affect those targets


Encephalizer[]

Data Set - 4 of 4

Encephalizer
Encephalizer
Gun Ranged Tech
Power Lvl: Agent level +10
Stamina: 22%
Target: All Enemies
Damage: 277 - 325
PVP Bonus:  +148 OFF
+137 DEF
Customized - Power is set by Agent level when acquiredCustomized - Power is set by Agent level when acquired
Ignore Defense - Damage ignores enemy's Defense stat; Attacks penetrate Shield statusesIgnore Defense - Damage ignores enemy's Defense stat; Attacks penetrate Shield statuses
Psychic Energy Attack - Ignores most Avoidance, Shield, Counter, and Protect effects; Deals energy damage to targets immune to psychic attacksPsychic Energy Attack - Ignores most Avoidance, Shield, Counter, and Protect effects; Deals energy damage to targets immune to psychic attacks
Encephalo-Ray - Consumes Combat Data for a chance to cause Exposed, Off-Balance, and Mind Control; Chance increases with amount of Combat DataEncephalo-Ray - Consumes Combat Data for a chance to cause Exposed, Off-Balance, and Mind Control; Chance increases with amount of Combat Data


How They Work[]

Item: Advantages: Disadvantages:
Combat Analyzer Does not consume a turn, Targets all enemies, Buffs Agent, Causes every offensive action against target or by target to add Combat Data for two turns Does not do damage, Cannot be used every turn
Reboot Does not consume a turn, Makes Agent immune to Bleeding, Burning and Chilled, Grants True Strike and Guaranteed Hit to Oracle and Encephalizer, Doubles Combat Data on target. Low damage, Single target attack, Cannot be used every turn
Oracle

Exploits machines (guaranteed crits) Removes all stacks of Combat Data to do extra damage, applies Combat Data to enemies without it, Causes Incapacitation,. Chance to consume combat data to evade enemy attacks.

Single target attack, Cannot be used every turn
Encephalizer Psychic Energy Attack, Ignores defense, Targets all enemies, Has a chance to cause Mind Control, Off-balance and Exposed based on amount of Combat Data. Consumes all Combat Data, Will not cause negative statuses without Combat Data





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Due to the stats having a difference between players depending on their Agent's Level and Equipment,
Gear stats in the Wiki are now based on a Level 300 Agent equipped with a Generalist's Kevlar Jumpsuit without any Iso-8 slotted on the Uniform and no other items that affect the stats.

Editors must refrain from changing the stats if this is not their Agent setup.

For Customized Gear in addition to the requirements above, editors must have their Customized Gear's Power Level at 300 or greater via Reforging or obtaining the Gear at the required Level. It is recommended to use obtaining gear.


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