- Power is set by Agent Level when acquired
- Damage ignores enemy's Defense stat
- Attacks penetrate Shield statuses
- Taking damage every round or after performing hostile actions
- This effect can be applied 3 times
|Gear • Supplies • Uniforms • Isotope-8 • Key Items • Limited Edition Items|
|Due to the stats having a difference between players depending on their Agent's Level and Equipment,|
Gear Stats in the Wiki are now based on a Level 300 Agent equipped with a
Generalist's Kevlar Jumpsuit without any Isotope-8 slotted on the Uniform.
Editors must refrain from changing the stats if this is not their Agent setup.
For Customized Gear in addition to the requirements above, editors must have their Customized Gear's