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Shocker Icon 1 Shocker Articles and Topics:
This article is about the playable hero. For the Enemy version, see Shocker/Boss.


Blastericon  Classic Shocker
Shocker-Classic
Base Stats
Health: Bar01 Bar01 Bar01 Bar02 Bar02   7153
Stamina: Bar01 Bar01 Bar01 Bar01 Bar02   7868
Attack: Bar01 Bar01 Bar01 Bar02 Bar02   1431
Defense: Bar01 Bar01 Bar02 Bar02 Bar02   1288
Accuracy: Bar01 Bar01 Bar01 Bar02 Bar02   1431
Evasion: Bar01 Bar01 Bar02 Bar02 Bar02   1288
Effects:
Cost and Requirements:
Gender: Agent Male Gender Male
Carries Metal? No
Organization/s:

Masters of Evil, Sinister Six, Thunderbolts Logo Thunderbolts, Villains for Hire

Bio:
High school dropout Herman Schultz was actually a talented engineer who fell into a life of crime. When Super Heroes began to appear regularly in New York, he decided to arm himself with his own invention, a pair of gauntlets that shoot high frequency blasts of air. Using these new gauntlets and designing a Super Villain persona as the Shocker, he defeated his new nemesis, Spider-Man, who had already been weakened in a previous confrontation with the Lizard. With his ego boosted, Shocker came into conflict with Spider-Man numerous times usually as a henchman for the Maggia. Shocker continued working for the Maggia until he was caught and imprisoned at Ryker's. He accepted an offer from S.H.I.E.L.D. in order to shorten his sentence.
Shocker-Shocking Shocking
Stamina Cost: 14%
Target: One Enemy
Total Damage: 762 - 915
Cooldown: n/a
# of Hits: 1
Hit/Critical: 88% / 11%
Type: Melee Sonic

Special Properties

Effect BG 1 BlueEffect Icon 002
 Hemorrhaging Attack

One Enemy

Effect BG 1 RedEffect Icon 008
 Exposed (3 rounds)
Effect BG 1 RedEffect Icon 040
 Slowed (3 rounds)

Shocker-Alternate Frequency Alternate Frequency Level 2
Stamina Cost: n/a
Target: n/a
Total Damage: n/a
Cooldown: n/a
# of Hits: n/a
Hit/Critical: n/a
Type: n/a

Special Properties

Effect BG 1 BlueEffect Icon 059
 Multi-Function

Shocker-High Frequency High Frequency Level 2
Stamina Cost: 14%
Target: One Enemy
Total Damage: 699 - 840
Cooldown: n/a
# of Hits: n/a
Hit/Critical: 88% / 11%
Type: Ranged Sonic

One Enemy

Effect BG 1 RedEffect Icon 151
 Disoriented (1 round)
Effect BG 2 RedEffect Icon 002
 Internal Bleeding x2 (3 rounds)

Shocker-Low Frequency Low Frequency Level 2
Stamina Cost: 22%
Target: One Enemy
Total Damage: 506 - 556
Cooldown: n/a
# of Hits: n/a
Hit/Critical: 88% / 11%
Type: Ranged Sonic

One Enemy

Effect BG 1 RedEffect Icon 120
 Resonating (1 round)
Effect BG 1 RedEffect Icon 095
 Purged (2 rounds)

Shocker-Shocker Smash Shocker Smash Level 6
Stamina Cost: 23%
Target: All Enemies
Total Damage: 410 - 533
Cooldown: 3 Rounds
# of Hits: 1
Hit/Critical: 88% / 11%
Type: Sonic Ground

Special Properties

Effect BG 1 BlueEffect Icon 097
 Ground Attack

All Enemies

Effect BG 1 RedEffect Icon 029
 Collapsing Infrastructure (2 rounds)
Effect BG 1 RedEffect Icon 127
 Shell Shocked (1 round)
Effect BG 1 RedEffect Icon 039
 Weakened (3 rounds)
Effect BG 1 RedEffect Icon 009
 Dizzy (3 rounds)
Shocker-Shocker Mobile Shocker Mobile Level 9
Stamina Cost: 27%
Target: All Enemies
Total Damage: 675 - 944
Cooldown: n/a
# of Hits: n/a
Hit/Critical: 100% / 13%
Type: Melee
• Don't mock the Shocker!

Special Properties

Effect BG 1 BlueEffect Icon 214
 Car-tastrophic
Effect BG 1 BlueEffect Icon 002
 Exploits Bleeds
Effect BG 1 BlueEffect Icon 043
 Paragon Exploiter
Effect BG 1 BlueEffect Icon 024
 Stealthy



For information regarding Heroes' Leveling costs and requirements, refer to this page.
Information above may only be accurate to the Facebook Version.
Actions, Effects, and Stats may or may not differ from the Mobile Version as majority of the Heroes are still on their older Patch versions. Stats are based on Agent level 2. Action Stats are based on a hero without Iso-8, Empowered Iso-8, and Augmented Iso-8 socketed. Total Damage/Healing is based on Agent Level 300.
Please do not change the data into the Mobile Version with the exception of adding the Mobile Version's Cost and Requirements.

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