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Electro Icon 1 Electro Articles and Topics:
This article is about the playable hero. For the Enemy version, see Electro/Boss.


Blastericon  Classic Electro
Electro-Classic
Base Stats
Health: Bar01 Bar01 Bar02 Bar02 Bar02   0
Stamina: Bar01 Bar01 Bar02 Bar02 Bar02   0
Attack: Bar01 Bar01 Bar01 Bar01 Bar02   0
Defense: Bar01 Bar01 Bar02 Bar02 Bar02   0
Accuracy: Bar01 Bar01 Bar01 Bar01 Bar02   0
Evasion: Bar01 Bar01 Bar01 Bar01 Bar02   0
Effects:
Cost and Requirements:
Gender: Agent Male Gender Male
Carries Metal? No
Organization/s:

Frightful Four, Sinister Six

Bio:
Maxwell Dillion was an unambitious man working as lineman for the local power company. When one of his workers was knocked unconscious at the top of an utility pole, Max only agreed to save him as long as he was paid for it. Saving the other lineman, Max was suddenly struck by lightning, awakening the power to channel electricity. Realizing he could use these powers for his own selfish goals, he dubbed himself Electro and turned to a life of crime, often conflicting with the Amazing Spider-Man, As a founding member of the Sinister Six, Electro is considered one of the Webhead's deadliest foes. Under an arrangement by Nick Fury, Electro was apprehended and is now working with S.H.I.E.L.D. to aid against the Worthy and the Incursion crisis.
Electro-Static Static
Stamina Cost: 17%
Target: One Enemy
Total Damage: 1011 - 1212
Cooldown: n/a
# of Hits: 1
Hit/Critical: 94% / 17%
Type: Ranged Electric

One Enemy

Effect BG 1 RedEffect Icon 027
 Static Charge
Effect BG 1 RedEffect Icon 057
 Crackle

Electro-Discharge Electricity Discharge Electricity Level 2
Stamina Cost: 11%
Target: n/a
Total Damage: n/a
Cooldown: n/a
# of Hits: n/a
Hit/Critical: n/a
Type: n/a

Special Properties

Effect BG 1 BlueEffect Icon 059
 Multi-Function

Electro-Surge Surge Level 2
Stamina Cost: 17%
Target: All Enemies
Total Damage: n/a
Cooldown: 3 Rounds
# of Hits: 2
Hit/Critical: 100% / 18%
Type: Debuff

Special Properties

Effect BG 1 BlueEffect Icon 005
 Quick Action

All Enemies

Effect BG 1 RedEffect Icon 029
 Disadvantage
Effect BG 3 RedEffect Icon 051
 Live Wire

Electro-Supercharge Supercharge Level 2
Stamina Cost: 17%
Target: All Allies
Total Damage: n/a
Cooldown: 2 Rounds
# of Hits: n/a
Hit/Critical: n/a
Type: Buff

Special Properties

Effect BG 1 BlueEffect Icon 005
 Quick Action

All Allies

Effect BG 3 RedEffect Icon 051
 Live Wire

Self

Effect BG 3 GreenEffect Icon 014
 Supercharged
Effect BG 3 GreenEffect Icon 033
 Energized Reserves

Electro-Lightning Rod Lightning Rod Level 6
Stamina Cost: 26%
Target: All Enemies
Total Damage: 438-658
Cooldown: 2 Rounds
# of Hits: 1
Hit/Critical: 94% / 11%
Type: Ranged Electric

All Enemies

Effect BG 2 RedEffect Icon 146
 Polarized
Effect BG 1 RedEffect Icon 134
 Ozone
Effect BG 1 RedEffect Icon 134
 Shocking Development

Electro-Killerwatts Killerwatts Level 9
Stamina Cost: 26%
Target: n/a
Total Damage: n/a
Cooldown: n/a
# of Hits: n/a
Hit/Critical: n/a
Type: n/a

Special Properties

Effect BG 1 BlueEffect Icon 059
 Multi-Function

Electro-Fry Fry Level 9
Stamina Cost: 22%
Target: One Enemy
Total Damage: 1065 - 1493
Cooldown: 1 Round
# of Hits: 1
Hit/Critical: 96% / 12%
Type: Ranged Electric

Special Properties

Effect BG 1 BlueEffect Icon 146
 Exploits Magnetism
Effect BG 1 BlueEffect Icon 131
 Exploit Opportunity
Effect BG 1 BlueEffect Icon 134
 Shocking

Electro-Ball Lightning Ball Lightning Level 9
Stamina Cost: 31%
Target: All Enemies
Total Damage: n/a
Cooldown: 4 Rounds (starts cooled down)
# of Hits: 1
Hit/Critical: 100% / 12%
Type: Ranged Electric

Special Properties

Effect BG 1 BlueEffect Icon 109
 Catastrophic
Effect BG 1 BlueEffect Icon 027
 Power Surge



For information regarding Heroes' Leveling costs and requirements, refer to this page.
Information above may only be accurate to the Facebook Version.
Actions, Effects, and Stats may or may not differ from the Mobile Version as majority of the Heroes are still on their older Patch versions. Stats are based on Agent level 2. Action Stats are based on a hero without Iso-8, Empowered Iso-8, and Augmented Iso-8 socketed. Total Damage/Healing is based on Agent Level 300.
Please do not change the data into the Mobile Version with the exception of adding the Mobile Version's Cost and Requirements.

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