Healing Effects are effects that regenerates character's Health every turn or round.

Healing effects are calculated by regenerating percentage of character's current or max Health.

Most Healing effects triggered once per round when a character made a turn. Some trigger every turn, for example
Effect BG 1 GreenEffect Icon 006
 Isotope Doping. Most Healing effects increase the effect by having
Effect BG 1 GreenEffect Icon 066
 Blessing. Most Healing effects can be removed or suppressed by effects like
Effect BG 2 RedEffect Icon 031

Pages in category "Healing Effects"

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