Marvel: Avengers Alliance Wiki
Register
Advertisement

Healing Effects are effects that regenerates character's Health every turn or round.

Healing effects are calculated by regenerating percentage of character's current or max Health.

Most Healing effects triggered once per round when a character made a turn. Some trigger every turn, for example

Isotope Doping (2 rounds) - Regenerating health and taking extra turnsIsotope Doping (2 rounds) - Regenerating health and taking extra turns

 Isotope Doping. Most Healing effects increase the effect by having

Blessing - Increases the effect of healing receivedBlessing - Increases the effect of healing received

 Blessing. Most Healing effects can be removed or suppressed by effects like

Despair (2 rounds) - Removes and prevents resurrection effects while active; Prevents most healing while activeDespair (2 rounds) - Removes and prevents resurrection effects while active; Prevents most healing while active

 Despair.

All items (163)

Advertisement